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Found 3 results

  1. I heard leatly about change where you can't put things above 5kg in backpacks. So i come up with carrying mechanic. So we all know how carrying works in pz, we can carry a big amout of light items fe: cereals. You can carry in your inventory 50 packs of cereals with no cloths, or 50 empty cups. It doesn't sounds realistic so i come up with second stat of items: SIZE. Size will be how much items you can carry/contain and wheight is how hard it will be to carry those items. With that you can't put items biger that container into container fe: baseball bat into backpack. You can put a hamer or metal pipe into backpack becose backpack is bigger. Same with containers like shelf, you can't put sledgehamer into shelf. Also if you don't have any clothes, to carry things you need to use hands. The more pocets you have then more you can carry in inventory. (If you don't understand what i mean then ask in coments)
  2. I'd like to edit the starting carry weight/capacity for my own personal enjoyment. Is there a LUA file that I can edit which will allow me to modify the carry weight?
  3. BUILD 27 [sorry about the misleading title, i can't change it] tweaks the maximum carryweight to 9999. note: this doesn't increase the actual inventory capacity beyond '50'. it just allows you to walk around with heavy items and a full inventory. use "delete" key to spawn a void pack. this pack is a bit exploitive, use at your own risk. it allows you to carry an incredible amount of stuff before filling up to the '50' capacity. you can continue to fill the pack beyond the 50 capacity (i've tested it up to 100), but this will freeze your normal inventory. you won't be able to unpack food or other items from the pack into your working inventory for using on the go, but it works great for base moving. also, since it's exploitive (and may be changed in next update to not work), you will see negative numbers in your capacity indicator. maxweight.zip
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