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Found 13 results

  1. Issue: I enjoy playing 6 months later and Apocalypse, occasionally even CD DA, and well, getting a lighter/matches or even a saw from the first house before getting overwhelmed in 2 minutes from a zombie hearing your footsteps isn't too feasible, and running out into the woods being chased by 30,000,000,000 zomboids without any fire starting will leave you a bit cold/hungry/unhappy/in the dark in no time. I love the difficulty, and how impossible it is to really get back into cities once you've left, let alone main roads and pockets which surround houses out of the way. With the fact you can g
  2. I think you know about this problem, why the sand soil and brown soil are burn and spread the fire ? Totaly why the campfire loocked surrounded by rocks can light up the grass? Green grass. Also concrete on roofs and e.t.c . Every time i start campfire i ruine my savefile. thanks.. pls, fix. Players, reply if this problem are important too. Okay, now i checked- campfire is no ignite soil around, but i text this after then i ignite zombies corpse. This thing still ignite soil.
  3. Hi Dev, i found out that while we sit near a lit campfire, player hand is finding heat source, and while doing that, we cannot do anything while we sit near a lit campfire. Please check, Regards
  4. We all want Project Zomboid to be the most realistic Zombie Survival game of all time. here is some suggestion. Campfire system expansion. It is the basic things to do in Survival situation, here is we can find current PZ Campfire system https://pzwiki.net/wiki/Campfire not so much for start a fire for surviving the zombie apocalypse, at first we only need a Match, when all Matches gone? next we can use a stick and notched wooden plank, only that's it but come on, its realistic Zombie Apocalypse, we need more more wa
  5. I don't know if it's intentional or a mistake, but the campfire has more capacity than ovens and microwaves for cooking.
  6. Hi, I think put bullets in campfire will be a cool feature for make distration. Thanks
  7. Since we can use Clothes and Ripped Sheets as fuel in campfire, it would make sense to be able to use Towel and Dishtowel as well. This is especially true of Dishtowel that can be used as fuses for Molotov (like Socks and Ripped Sheets that are both usable as fuel). While on that subject, Underwear should be usable as well, except that they might be OP compared to Clothes if we base the burning time on the number of Ripped Sheets they can produce.
  8. The idea is to mod the base campfire so that it cannot be walked over. I want to have a campfire down in use with the survivors mod but without them walking into it and burning to death. Ideally, when the campfire itself is placed on the ground, you can toggle the protection on or off. I can do graphics, just not the coding. I was thinking the base campfire and a tall campfire; like in the walking dead when they build it up with stones to hide the light. Same effect, but it protects the survivors from burning down my camp / safehouse / map. Some advice on where to look maybe or how to ma
  9. Earlier today I realized that I had a bunch of PZ ideas, and after throwing out the ones that are redundant with everyone else's suggestions I realized there was still a big one left: more sophisticated campfire mechanics, especially for cooking. As natural as it is to run appliances via on-off switch, I would love to have a separate "Fuel" window for charcoal grills, wood stoves, and campfires for one simple reason: different materials burn differently. Drawing from my old BSA experience, I'd suggest having a simple binary split between tinder and fuel. Tinder would include books, magaz
  10. We all know that its pretty easy to make a campfire lit in this game. And i tought it was a little bit too easy and a little bit too unrealistic. So this overhaul would make it a bit harder and a bit more realistic. And thats all what this game is about, right? So lets gets started. Wet wood: You just chopped a tree down and you got plenty of wood. But its imaginable that the wood is probably very wet because it stood outside all the time. starting a fire with wet wood is incredibly hard. So its the best solution to store it somewhere inside for a few days until it becomes a little less wet.
  11. Hi, electricity is already gone on our MP-Server so I wanted to start cooking at a campfire. It was no problem for me to light the fire but it is always going off after 1 Hour (That's the time a newspaper or book burns as fuel, used by lightening). So I was able to right click the fire and choose "Add Fuel -> Log", but it did not help to keep the fire longer then 1 hour. I have also tryed to add the Log into the Campfire container directly before lightening. Did not work. - Is it currently not working? - Is just Log as fuel not working? - Have I missed something? - It was not raining.
  12. Stoves and microwaves stopped working in my game the other day(I assume electricity stopped) so I was no longer able to cook food. I figured I'd just build a campfire to do it so wasn't too worried. Then it rained on my dinner. Similar to a tent kit, I think it would be good to add a canopy kit. Basically the same as a tent kit, but all it does is create a canopy over your camp to keep the rain off, letting you remain dry and keeping your campfire lit. Four sturdy sticks and maybe two sheets, nothing too large here. It would either need a new graphic, or maybe it could be represented by a sm
  13. hi everyone, i would like to ask if there is any other way to light up campfire, without gas can. Just with some magazine or other paper(in normal life is quite common ). I have problem with finding gas can, i make long and dangerous journey to gas station, and nothing Finally i started to farming but without cooking, it is useless. (I am playing 2.9.9.10) Thanks for any answers PS: I moved my unanswered question from old forum
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