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Found 3 results

  1. Right now the only things a crowbar can pry are wooden window/door barricades. So I was thinking they should also be able to directly pry open windows, doors and even car doors so you can get inside without having to break anything or look for a key! I think this pry mechanic would be some skill based ability like hotwiring a car and it'd be highly leveled up with the burglar occupation too by default. As for how other characters would level it up I think it would be by attempting to pry things again and again. Any character could do it if they had a crowbar but it'd take time to be able to do it efficiently and successfully. I think a pry operation could start by having a crowbar and right clicking what you want to pry and selecting the option to do so. Like hotwiring it'd take some tries and time to do it successfully. A slimjim ( previously suggested) would be better for cars though. This would make the crowbar more valuable than just a basic melee weapon that pries off wood barricades.
  2. What if in Project Zomboid you could find a tool called a Slim Jim (which is basically a fancy metal stick or wire) to open up locked car doors without having to break them? I was thinking you could find the tool in some houses, auto shops and maybe even the burglar occupation could spawn with it by default. The V menu for a car could have a "use Slim Jim" option for the Slim Jim to lockpick it. Might take a couple tries though like hotwiring the car does.
  3. I've been playing for a while, and thinking of how annoying it is that there is no control over the burglar alarms. I was thinking maybe have a home console that you can control the system, with a bit of a delay from entering and the alarm going off to get to the console if you notice, and maybe in the actual cites having either the police station or the security system company HQ where you can fin all the houses that have an alarm or just a way to shutdown all alarms in the city. Just a thought, thanks for reading ^^
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