Hello. I was thinking about the threads about having durability on sheet ropes and zombies falling out of windows (also about how I constantly fall off of things, irl and otherwise), and I have come up with a new trait! Limber: cost 4 points x% reduced chance to break extremities when falling from level 2 heights. For each additional level -x%. There could be an opposite trait for it as well. Also I was thinking that there really should be a % chance you die when falling from a building. I mean if I fell out of a window, I'd probably land on my head (I'm just that d**n graceful).