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Version of the mod : 1.3 - Metalwork update (25/03/2018) Compatible with build 38 and vehicle test 39.5 English/French Compatible Necroforge Compatible SP/MP Download Link : Steam Workshop Nexus Mod Mirror Installation : 1.Drag and drop the folder MegaviBlades of the zip in the mods folder of Project Zomboid (C:/Users/(your name)/Zomboid/mods) 2.Launch Project Zomboid 3.Mods > MegaviBlades > Enable Enjoy Video : Youtube Items list and infos : Weapons : -Katana - Can be found very rarely on zombies and at somes places of the map. -Little Axe - Can be found pratically in the sames places of the axe a little bit more commonly. Can be found on zombies too. Can cut trees but can't be handled in two hand so less efficient than a true axe. -M9 Bayonet - Can be found pretty everywhere but rarely, can be more common at somes places. -Assassin's Blade - Extremely rare. -Stone Knife - Can only be crafted with 1 chipped stone, 1 tree branch and 1 ripped sheet (or dirty one) or twine. Can't be used for cooking (or only to remove skin of animals) and can't be repaired. -Metal knife & sword - Can be respectively crafted at level 3 and 5 in metalwork. Can be repaired a good amount of time with sharpening stone and easy to make : 1 sturdy stick, 1 sharp metal blade (or 2 for sword) and 1 ripped sheet (or dirty one) or twine. The sword need propane torch and welding mask to be make. Items/Drainables : -Metal Blade - Can be obtained at level 3 of metalwork with a little metal sheet. It is used to craft Metal Knife & Metal Sword, but have to be sharp with sharpening stone before. -Sharpening stone - Allow to repair many many times the metal weapons made by the player and a decent ammount of times for the others edged weapons (axe too). -Stone Saw - Can't be found, only craftable with 3 chipped stones, 1 tree branch and 1 ripped sheet (or dirty one) or twine. Can cut only wood and become unusable with the time. #### Changelog : #### 05/03/2018 - 1.0 : First Release : Adding Katana, Little Axe, M9 Bayonet and Assassin's Blade 06/03/2018 - 1.1 : Adding Stone Axe 10/03/2018 - 1.2 : Adding Stone Knife 25/03/2018 - 1.3 : MetalWork Update : Adding Metal Knife and Sword, Sharpening stone and metal blade. Review of durability & swingtime stats of many weapons. ### Inspired by : ### LBMKnives - https://steamcommunity.com/sharedfiles/filedetails/?id=859341915 Home Made Saw - https://steamcommunity.com/sharedfiles/filedetails/?id=593493209 ################# Hi everybody, this is my first mod for the moment, I'll probably try to make others I hope this one can be useful for some of you and I'm sorry for my bad english, i do my best for that ! Feel free to give me ideas or ameliorations, you can even use my sprite for your mod if you want but credit me
Hello everyone, I had this idea that, as far as I can tell, doesn't appear in the "often suggested" or "definitive no" lists. It goes as follows: When using a bladed weapon, the player has the possibility of lathering it in zombie blood, making it "infectious". Hitting another player (or NPC) would mean contact with zombie blood, and thus risk of infection. The chance wouldn't be as high as being bitten, but it could still be substantial depending on the damage done. I actually got this idea while playing the walking dead game. There's a scene where a character hacks another's arm off with a bloodied axe. Even if the arm came off, the blood on the axe would have meant the infection was still there. So basically I feel like it could be a nice little trick to add. Not sure whether it would make certain weapons OP though...