Search the Community

Showing results for tags 'black screen'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities
    • Pen & Paper / Community RPGs

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Interests

Found 9 results

  1. I wanted to play with a friend in Zomboid Project, but when I connected to my server a friend had a never-ending initialization of the maps, on the version (38 ..) the download was problem-free, and in version 39 the problem was present, as on the IMUBUS version. (This translator, sorry)
  2. Yoshinator2

    Black Screen Bug

    Hello, I am trying to play on my friends server, but whenever i start joining it, it goes to "These are the end times" screen etc, and it doesnt show anything at the bottom such as "Unpacking Map Data". Its just blank and wont let me join it. Ive reinstalled, restarted, my game multiple times, but it doesnt work. Here are some of the errors in the command prompt/startup thingy: Exception in thread "GameLoadingThread" java.lang.NullPointerException at zombie.ui.TutorialManager.CreateQuests(TutorialManager.java:108) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:256) at java.lang.Thread.run(Thread.java:724) I know it should because I was playing on it a few minutes before it started. Please help! I am also joining the server through hamachi if that helps. Thanks, Yoshinator2
  3. When I first launched PZ, I went into options and changed a few of the options. I went to resolution, and changed it to 1920x1200, and then changed it to 2560x1440. The game worked fine at 1920x1200, but when I changed to 2560x1440, the screen changed to black, but I could still hear the title music. I couldn't quit normally, so I had to force quit it in the Activity Tracker. I reopened the game, and I still got the black screen, this time without the music, and the game closed after a few seconds. I deleted the game, re downloaded it, same problem. Deleted, re downloaded it again, and renamed the game, still the same thing. I really need help with this, I'm anxious to play this. (My OS details are OS X Mavericks 10.9.3, my Java is up to date.)
  4. plandevida

    Black screen on OS X Mavericks

    Hi, I'm trying the demo on OS X Mavericks 10.9.1 over Steam,but when I lunch the game shows loading steps and "warning early game..." screen, and then the game's screen still black forever.... Regards.
  5. Hi there, I purchased PZ yesterday, have played it now on 3 different computers, but have now come to a dilemma. I was playing a save on my Windows 7 Premium computer, when I knew of my impending death, so I paused the game and clicked "Exit" thinking it'd go back to the main menu. Well I was wrong and it closed my window for it. I tried loading it back up on the normal "Play Project Zomboid" option instead of the "Safe/Compatibility Mode" option on Steam, and I get nothing. It's just a black screen now. I tried loading it up on the "Safe/Compatibility Mode" instead and I get the same black screen, just with the music playing in the background. Ii get no error messages or anything in the black box thing that comes up when you load the game, no text in it or anything. Any help? Please?
  6. NOTE : The latest update of 400kb 12th of November 2013 has fixed this issue by providing two new .bat files, one for 64 bit and one for 32 bit. These both launch using compatibility mode and use 1GB memory by default (64-bit) or 3/4GB (for 32-bit). Personally I would increase the maximum memory for the 64-bit version to a higher value (I use 3GB to be safe) if you have the RAM, as 1GB induces to much stuttering on my systemHello Purchased and downloaded PROJECT ZOMBOID from Steam about 6 hours ago on STEAM. So far I have been unable to play the game at all. At the moment I have 2 problems. 1. Have been unable to start the game through either STEAM, STEAM Compatibility Mode or either of the two executable (32bit or 64bit). Upon trying any of these a DOS CMD Window spawns and then closes before posting a single error msg to the console : "Could Not Load Main Client". SOLUTIONS TRIED : a). Full Clean Re-Install after deleting local content. Performed 3 times. 2). Download latest 32-BIT and 64-BIT JAVA RUNTIME. Performed twice. c). Run the ProjectZomboid.bat batch file that launches java directly. This allowed me to get far enough into the game to actually begin a new "campaign". So great we have a workaround for 1, but this leads to problem 2. 2. Having launched PZ, and begun a new game I am presented with a screen that seems to render the UI perfectly (can read the tutorial hints, get into inventory, stuff like that) but cannot see anything of the in game area. In other words I cannot see my avatar, the houses, zombies, grass etc etc; its ALL black. SOLUTION TRIED : a). Installed the latest NVidia video driver 331.65 (had the 327.?? driver previously). 2). Tried moving around the scene for 5 - 10 minutes at a time, as some threads mentioned that time fixed the problem. c). Tried saving and then reloading, and then moving/waiting. d). Altered the .bat file to allow for more memory being made available to PZ, as per one of the threads on this/steam forums. e). Altered the .bat file to spawn using SAFEMODE (ie prefixed with -D) which is supposedly meant to fix issues with the BLACK SCREEN by forcing compatibility mode which uses compressed textures. f) Reduced in-game GRAPHICS SETTING from HIGHEST and then incrementally down to LOW (as VERY LOW is meant to be broken according to the forums). So now I am completely out of options. Now here are my system specs. Now I realise my processor is currently BELOW what is listed in the STORE page, but consider this to be an extremely unlikely cause for issues, especially considering my FPS is decent and the problem appears to be graphical in nature. DUAL CORE 2.97GHZ NVidia GTX 280 * 2 SLI (have tried single GPU and SLI mode, fiddled with various SLI rendering modes, even created my own using NVidia inspector). 6GB DDR3 Mem Windows 7 64-BIT So any ideas, as I have exhausted all of the internet's advice that I could find ? I would appreciate some Indie Stone support here if possible (especially as it seems I am not the only one having this issue), but anyone is welcome to assist where they can. Also is there a list somewhere of the video cards that currently are supported for the shader's setting in the video options? Yes extremely optimistic asking about that given I cannot even run the game, but still while I'm here and all that Thanks Everyone BTW If you need more info, please just ask as I will be online for another few hours, lamenting all the zombies I could have been slaying (errrr hiding from). SOLUTION (AS PROVIDED BY ENIGMA GREY) Problem (1). No solution is available right now, the .BAT file is the only workaround. Problem (2). The games .bat file is a little "outdated" and has issues, the solution was to replace the original file with a simple one provided by Enigma Grey that would still enforce the safemode/compatibility mode (Respone #45 of this THREAD : http://theindiestone.com/forums/index.php/topic/2891-black-screen-upon-new-game-dsafemode-does-not-fix/?p=40771 . The code for which I have copied below : 64-BIT JRE ".\jre64\bin\java.exe" -Djava.library.path=./ -cp lwjgl.jar;lwjgl_util.jar;./ zombie.gameStates.MainScreenState -safemode PAUSE 32-BIT JRE ".\jre\bin\java.exe" -Djava.library.path=./ -cp lwjgl.jar;lwjgl_util.jar;./ zombie.gameStates.MainScreenState -safemode PAUSE Just copy the above code (depending on what bit-width of JAVA you have) into the file : ProjectZomboid.bat Located at (NOTE : If you are using Windows XP, 32-BIT VISTA, etc, then this will be "Program Files" not "Program FIles (x86)", also if you installed STEAM to a non-default location then my file location will NOT match yours.) : C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboidNOTE : (Depending on your OS and settings the .bat extension may or may not be shown by your FileExplorer/Command Line Window. There is only one file called "ProjectZomboid" in that directory, the only similar ones that could confuse you are ProjectZomboid32 and ProjectZomboid64 (these you can ignore). This will then hopefully allow you to play the game if you were having the same problem as I was in (2). CAVEAT : As this file has been greatly simplified it has no memory qualifiers included which could (and probably will) mean you will get fairly bad stuttering in game. This can be rectified by adding the appropriate -Xms and -Xmx qualifiers to the file. I have provided two examples of this below, the first uses the memory settings of the original .bat file, and the second uses a modified version for people with more then 4GB of memory. For more information regarding JAVA Command Line Arguments and Memory, see the following links : JAVA Command Line Arguments http://docs.oracle.com/javase/6/docs/technotes/tools/windows/java.html JAVA Memory http://www.vogella.com/articles/JavaPerformance/article.html FYR : -Xms sets the minimum amount of RAM that JAVA/PZ will use and -Xmx sets the maximum that it is allowed to use. Do not set your maximum too high or your system will not have any spare memory for anything else and you will get reduced performance as a result. The settings I use work well for the 6GB system I have and got rid of stuttering that was occurring due to memory issues. NOTE : The "m" on the end qualifies the units as being in MB. Original Memory Settings That Shipped with the game (3/4 - 1GB) : -Xms768m -Xmx1024m So for example the BATCH file would look like this for a 32-BIT version : ".\jre\bin\java.exe" -Xms768m -Xmx1024m -Djava.library.path=./ -cp lwjgl.jar;lwjgl_util.jar;./ zombie.gameStates.MainScreenState -safemode PAUSE The settings to use more memory, as I do in mine (1-3GB) : -Xms1024m -Xmx3072mSo for example the BATCH file would look like this for a 64-BIT version, with my ALTERED memory settings : ".\jre64\bin\java.exe" -Xms1024m -Xmx3072m -Djava.library.path=./ -cp lwjgl.jar;lwjgl_util.jar;./ zombie.gameStates.MainScreenState -safemodePAUSE You can set the memory settings to whatever you want, but setting too high probably wont gain you much, and going over say 2GB max for a 32-BIT system is probably not a good idea. If it does not work or causes issues you can always change it back. Anyway hope that helps, now if I could only work out how to set a post to ANSWERED on these forums <sigh> Thanks again Enigma Grey for your help.
  7. I get the Early Access message and then just black screen, with the music. Anyone else? I used to be able to play this game, but not now! Hopefully it'll be fixed soon! -Asger
  8. elaintahra

    black screen when loading old saves

    Edit: after waiting for few minutes the UI came up, but still black. I just installed 17 from Steam. New game works OK, but when I try to open a save from version 15 it loads, tells me youre going to die and then just black screen. Music is on but black screen, no UI or anything. On console window it gives some errors Loading: media/lua/mapScripts.luaLoading: media/lua/recipecode.luaLOADED UP A TOTAL OF 64 TEXTURESInfo log:Fragment shader was successfully compiled to run on hardware. WARNING: 0:20: deprecated130(#55) 'texture2D' is deprecated since GLSL1.3, we suggest to use 'texture'WARNING: 0:23: deprecated130(#55) 'texture2D' is deprecated since GLSL1.3, we suggest to use 'texture'WARNING: 0:24: deprecated130(#55) 'texture2D' is deprecated since GLSL1.3, we suggest to use 'texture'WARNING: 0:25: deprecated130(#55) 'texture2D' is deprecated since GLSL1.3, we suggest to use 'texture'WARNING: 0:26: deprecated130(#55) 'texture2D' is deprecated since GLSL1.3, we suggest to use 'texture'Info log:Vertex shader was successfully compiled to run on hardware. And when I press any key on the black screen, this comes up on console:-----------------------------------------STACK TRACE-----------------------------------------Callframe at: setMultiplierfunction: onKeyPressed -- file: SpeedControlsHandler.lua line # 11java.lang.IllegalArgumentException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:199) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:189) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:179) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:974) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:160) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1714) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1659) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:52) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:80) at zombie.Lua.Event.trigger(Event.java:36) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:63) at zombie.input.GameKeyboard.update(GameKeyboard.java:37) at zombie.GameWindow.logic(GameWindow.java:580) at zombie.GameWindow.run(GameWindow.java:1017) at zombie.GameWindow.maina(GameWindow.java:890) at zombie.gameStates.MainScreenState.main(MainScreenState.java:98) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source)
  9. the_shadow_man

    steam version black screen on startup

    when i start up project zomboid with steam and through the steam dictionary as well, after about 20 seconds the screen goes black and stays there. i have installed it again with no luck. but whats weird is that a few days ago i was playing it with no trouble at all!