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Found 6 results

  1. There is a certain sequence of actions related to your belt attachments which produce a serious bug in the vanilla game (i.e. red error box showing up at the bottom right of your screen). Steps to produce the bug while in-game: 1. Make sure to have two items in your inventory which can be attached to your belt (example: hand axe, knife). Also make sure that you have a single holster in your inventory (but not yet equipped!) and wearing a belt (as it happens by default). 2. Unequip the belt. 3. Wear holster. 4. Wear belt. 5. Attach both items (example: hand axe, knife) to your belt, one to belt left, the other one to belt right. 6. Unequip Holster. -> Bug should occur For me, it is important to execute the steps in exactly the order just described. Below I added the console output as well as a screenshot of the error screen when playing in debug mode. However, the bug also occurs in non-debug mode for me. (Detected it during a normal game play session). In the console.txt, the error can be found at the end of the file. vanilla-bug-console.txt
  2. Version: 61.65; Singleplayer; Vanilla; Description: Gun mods on this gun dont display properly. As demonstrated in the screenshots, the attatchments display in the middle of the gun (Scope, Laser and the recoil pad is situate above the thumb of the character it seems). Reproduction: Simply adding the attatchments with a screwdriver PS: Sorry for the bad quality. All mods are clipping but the scope should stand out the most.
  3. It would be dope if you could add supressors both handguns & rifles and more attachemnts such as red dot and more scopes.
  4. I've been playing for quite a while now with both ORGM's Gun Mod, Hydrocraft, and a few other mods. I started to dig around in the base game's lua files, because I want to add a new point to which gun parts can be placed onto. Specifically, I want to create a new place that parts can be added (like how there is the canon point, scope point, and the sling point) so I can use more than just 3 attachments. Any help would be greatly appreciated. I'm running PZ on a Mac if that makes any difference.
  5. So I was thinking... How cool would it be when vehicles are added to be able to have full customization of them? It could be as simple as aquiring barbed wire, right clicking the vehicle, mouse over an "add >" tab, and select what you want to add to the vehicle. You then add your barbed wire (or whatever you have) to the bumper, which tears zombies up more when you hit them. Maybe you get your hands on some sheet metal and add it to the side windows. Painting with spray cans would be cool also, add skulls all over your pink truck
  6. I haven't noticed anyone else suggest this but i didn't delve far into the forum! What i was thinking was having a flashlight attachment for guns that take two hands to carry, this would enable the user to see better at night time and would be a huge help on multiplayer! (say you're going out at night with a group or alone whatever your option to scavenge, get revenge on others or whatever it is you funky ass people do! you're going to need to see at night and isn't unrealistic in any manner) It could aid in accuracy in dark areas e.g houses once the power has gone out, going out at night, but would make you more visible to zombies as they would be attracted to the light. I don't think it would be unrealistic to find these flashlights in a gun shop, shooting range or police station...but i wouldn't really know as i'm a UK player myself and we rarely see guns, but i just think it wouldn't be very farfetched at all! Anyway have fun surviving!
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