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Found 2 results

  1. Hello, all. Before I'd begin, I'd like to state my facts and sources as to clear up some assumptions, as I'll be away from the forum and unable to defend for some time. In the 1990s, the mean age for vehicles in operation in the U.S. was six and a half years. This number steadily grows throughout the years. In 1969, this figure was about five years, and in 2007 the number was nearly ten years. http://www.bts.gov/publications/national_transportation_statistics/html/table_01_26.html (retrieved in 2011) I understand the game takes place in 1992, or somewhere close to that. Comparing the current vehicles shown in the game to their real-life counterparts: -The sedan and station wagon are appears loosely based on the concept of a Chevrolet Caprice from the late 70s and early 80s (a very common sedan in the US) with obvious design influences of other vehicles. -The pickup truck has many design elements common with pickup trucks from the 80s and some design elements from the late 70s (round headlights). -The Chevette-looking compact car comes straight out of the late 80s. -The sports car is obviously based on the Corvette C4 (disappointed that the pop-up headlights (which are clearly visible on the hood) don't function and the headlights are where the turn signals are apparently, could be a developer oversight) -The van has a lot in common with vans from the late 80s. An awesome selection of period-possible vehicles, however given the mean vehicle age of 6.5 years, we would be talking about cars from 1986 and newer being the most prominent numbers-wise and that most of the common vehicle (counterparts) in the game would actually be roughly 10 years old (the sedan, mainly) or close to it, I think there is a need for a newer model of vehicle to make an appearance in the game for the sake of being accurate to the 90s. A few suggestions for vehicles these could be based off of, based on cars that sold well in their time. Not an "I want" list, but these would be common and great choices given the new posh areas and potential for a metropolis later: Late-80s SUV (Pictured: 1989 Chevy Suburban) Late 80s Comfy Sedan (Pictured: 1988 Cadillac Sedan Deville) Late 80s/Early 90s Cheap Sedan (1988-1990 Chevrolet Lumina (Coming to a church parking lot, everywhere!)) This is not a "I want these vehicles in" thread, rather a statement that you would actually be seeing newer vehicles in 1990 over some of the most common ones seen ingame. Not complaining about the current list - those cars should stay, they totally have a place, and would be seen quite a lot in the 90s. Merely suggesting for cars to add that could be make it feel more authentic. If this was an "I want" list, a Lumina would be nowhere near that list.
  2. Hello PZ community, I am about to dive back into the game and enjoy it once more and live another story about how I died. I have been doing some research to try and catch up to the changes since I last played in build 29.3. I can't seem to find any solid answers on the questions I'm about to ask, so any information about them would be greatly appreciated. 1) Strength skill. I noticed you have this in character creation screen, but in-game under the Skills tab, there is no such skill and I cannot seem to locate the value anywhere else in the game.. but yet I see that it is possible to add Experience points to it in lua files. Q) What specifically does Strength affect in gameplay, and is it possible to increase your Strength level after character creation? If it is, how do you increase it? 2) Fitness skill. Same as #1. Q) What specifically does Fitness affect in gameplay, and is it possible to increase your Fitness level after character creation? If it is, how do you increase it? 3) Blade/Blunt Accuracy. Q) What specifically does this affect in gameplay? 4) Blade/Blunt Guard. Q) What specifically does this affect in gameplay? 5) Blade/Blunt Maintenance. Q) What specifically does this affect in gameplay? Thank you for your time, everyone. ^^;
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