Since throwing as a mechanic is yet to be implemented or even noticed, is anyone willing to make a simple mod that can simulate it using preexisting stats from the character and the world? A character's strength level exists, whenever they run, hit, and such, for throwing distance and velocity. Their emotional state exists, for affecting throwing accuracy and stability. Animating throwing can be simple... Make the thrown item float midair towards the target tile (the item on the floor sprite exists for each item). At least until someone wants to improve on it.