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Found 2 results

  1. I made a set of swatches for Photoshop so that it's easy to get the correct colours for the various elements of any map you're trying to make. Instructions are based on CS3 because I never bothered to update! Download the file and save it somewhereIn your Photoshop, ensure swatches are visible from Window -> SwatchesClick the little down arrow icon near the close button at the top right of the swatches window and choose "Replace Swatches" (or if you'd rather not replace the ones you already have there, choose "Load Swatches" instead)Navigate to the file you downloaded and select itOnce loaded, hover the mouse over each swatch to see what type of map element it represents.All the colours for both the map and the vegetation map are in there. If anyone has a more modern version of Photoshop it'd be nice to know if this file works there too. For everyone using the GIMP, I don't think this file type is compatible. Not 100% on that though.
  2. Anyone out there know what the format of paint files used is for the standard .bmp files used in custom maps for PZ? I only ask, because I prefer photoshop to "Paint.net" which is listed in this (Excellent) mapping tutorial, Here. Other people might use Illustrator or whatever. But its nice to be able to use the tools you are comfortable with- OH! I should probably explain why I don't use Photoshop "Anyway" as it will work just as well, - Well, the WorldEd map tools were generating some odd errors (I suspect in no small part because I was saving in a weird format) such as the colour for "Sand" not being recognised (210, 200, 60 - I think? from memory) in the top leftmost corner up to fifty pixels of my map- and paint.net worked fine. Anyway. anyone know?