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Found 3 results

  1. Ever since the map system has been implemented along with letting players mark down their map and write notes in it, many players have grown used to it, and have found their own creative ways of using it (me included), and certainly, lots of players have felt that there could have improvements to the feature. Of course, those are not needed, but they sure as hell would be welcomed. Changing Scale and Resolution of Markings Even though marking symbols and writing notes is already perfectly functional, being unable to change the scale of both icons and text can really be a nuisance when trying to keep a map clean and readable, hence why there are currently +150.000 players using the Map Symbol Size Slider mod, from capsgry. Not only that, but as soon as you zoom-in on the map, you'll realize how low-res those symbols are, which of course, would be even more noticeable if we could increase the size of them. It would be perfect if we could change the scale of symbols to our desire, and even better if they were of a higher resolution, thus losing less quality when scaled. There could have a setting in the game options so players can enable or disable those decals being compressed. Representing Physical Objects Zomboid can be one hell of an immersive game, even if we're not seeing through our characters eyes (at least, not literally), I'm sure that no player has ever managed to stay completely calm for the first time they witnessed their character panicking, probably while trying to barely escape of a horde while listening to their character's heartbeat speed up, get louder, while intense music players. The reduction of awareness from being tired, not being able to knock down a Zombie when exhausted, and the list keeps expanding. We always see our character doing specific actions, such as eating from the plate with their hands, forks or spoons, to grabbing a crowbar to unbarricade a window... but when we write down on our Journal? All we see is a GUI pop-up following Zomboid's layout in which we type text in, while the character stands still. Of course, there is absolutely no need for it, but I can only imagine how "into the game" I would feel if I could see an actual piece of paper, or ruled notebook page instead of just another GUI pop-up that I can perfectly see through, Down below you'll find a concept that I — who's very clearly not a designer — have made, that perfectly illustrates what I have in mind; As mentioned within the text, writing down on journals is a very common form of roleplaying, which only adds to the immersion. For example, any of DaFox's illustrations on "Lily's Journal", which usually shows a few illustrations followed by its inspiration being occurrences that the player lived through, and wrote down on its diary. Again, none of these could be considered a "must have" addition, but be honest, wouldn't they be a huge improvement to how immersed we can already get when playing? Hell, I would even suggest letting players draw on pieces of paper and maps, those could even reduce Boredness! Although, we all know what most players would end up drawing. Hopefully this suggestion can be taken into consideration, so we all can live as our characters before the unevitable.
  2. Hello. I'd like to suggest having a small update to the current notebooks and pages. I as a player like to use notebooks to write character diaries or simply record items, currently the PZ notebooks are these cramped little black boxes, barely any space, or personality not to even mention that they're only 10 pages long! I'd like to see in the future a small overhaul to notebooks and pages. A different look, the ability to write with colored pens, and a pencil. Making it a bit more similar to the current ingame item maps. I believe the current system for notebooks is lacking and unfriendly to players that might consider actually using it, rather than just going for objectively more useful items. Having something as simple as just a texture for notebooks and pages would improve not only the single-player roleplay aspect but multiplayer as well! Leaving notes or reading another player's notebook would add another layer for player-to-player interactions and the last thing I'd like to suggest would be the ability to doodle both on notepads and maps without being limited by symbols or text only. So players can make their own unique markings and messages!
  3. Could someone make a notebook or journal that i can actually write(type) in? I would like to use the in game notebooks or convert them to a usable notebook that i can list things iv done and plan on doing. Like i have a notepad i write in for things i must or want to do within so many days for PZ, but it would be better if it was actually in game and wouldn't make PZ feel so much like work. I would also like the time to stop if possible while i type in it. I will be using it for single player only, so as for the menu to type in it can be anything from a chat box to a pop up window. I hope one of you great coders can jump on this asap, Thanks in advance.
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