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Showing results for tags 'Model Texture'.
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Anyone know if we can access player model textures through Lua? I was able to access weapon textures through it, pretty sure I can change them in-game but haven't tried it yet. I just don't know how to access player textures. I am able to access the weapon texture through this line: pWorTe = player:getPrimaryHandItem():getWorldTexture();This returns the following for example: media/inventory/world/WItem_Fork.png This leads me to believe I could change that in-game as long as a new texture was loaded. Haven't tested this yet, but I will today. Still would like some advice on how to access player model texture.