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Found 46 results

  1. Hi, If you set SafeHouseRemovalTime variable from your server.ini to 597 or higher all claims will fall off immidiately. This is a very nasty bug, many people got burnt off this. I belieive, expected behaviour in this case should be: 1. In-game interface should not allow admins to set an out-of-bounds value 1.1 If out-of-bounds value have been set up via direct config file editing - it should defaults to maximum available value (at least in this specific case). 2. Acceptable range of values for this variable should be declared in config comments and documentation very clearly. Also, why 596? Looks like a pretty artificial limit. Thank you.
  2. This non-residential buildings could be claimed: == Valley Station == Shooting Range; 13250,5430,0; 13290,5460,0 Hunters' Cabin; 13090,5280,0; 13150,5320,0 Gas Station; 12730,5030,0; 12750,5050,0 == West Point == Shops; 11920,6900,0; 12000,6930,0 Shops; 11890,6870,0; 11920,6900,0 Misc Store; 11820,6900,0; 11850,6920,0 == Riverside == Shop at the end of the map; 3670,5730,0; 3690,5760,0 Tool shop at the end of the map; 3620,5710,0; 3640,5730,0 == Rural Town == Gas station; 7290,8190,0; 7320,8210,0 Doctors' office; 7290,8380,0; 7310,8400,0 == Rosewood == Gas Station; 8170,11250,0; 8190,11290,0 Diner; 8060,11440,0; 8090,11470,0 Bar; 8010,11420,0; 8030,11440,0 Shops (Zippe); 8070,11520,0; 8100,11570,0 Shops (McFudg); 8070,11600,0; 8100,11630,0 == Marche Ridge == Dorm; 10040,12610,0; 10130,12680,0 == Muldraugh == Bar; 10750,10540,0; 10770,10560,0 This is wrong. They shouldn't be.
  3. Hi everyone! We've been playing PZ previously a long time and also used the dedicated server on my machine (Win 7, batch-file as steam-variant). Everything was working fine, friends were able to connect by ip-address, everything went very smooth. A few weeks (or months?) later we are back at PZ and I wanted to make a server again, this time outside my own home (hosting server, Ubuntu). But we weren't able to make a successful connection between any client and the server. At first it was the firewall, of course. Then there was a difficulty with the ip-address, because the server has 2 of them and there is no option to tell the game, which one to use (or at least I can't find any). But now, all those problems are out of the way and still it's not possible to connect. To be more precise: The clients are getting the error, that's not possible to make a p2p-connection. Looking on the server via netstat, I can see everyone trying to connect, and I also see the reason, why the server is unable to send a reply, but I can't get the source and solution for this. As said when I'm looking via netstat for those incoming connections by the client, I can see that the client is sending the internal lan-ip instead of the public one. Of course, the server, residing in the internet, is unable to reply to any internal ips and so the message pops up, that's not possible to make a p2p-connection. When starting the client in the non-steam-variant (by using the parameter -nosteam), but letting the server be as before, it's not even getting this far and only telling "server does not respond". Running both, server and client with "-nosteam" it works just fine! But I guess it should also work without those launch parameters, also as the client is telling, that it should be possible to connecto to a non-steam server with a steam-client As multiple users have the same problem and showing the same characteristics when trying to connect, we can tell that it's not a problem on the local lan site or everyones routersettings. Any ideas how to fix this?
  4. EDIT: Found fix for this issue! My friend turned off 'Double size textures' option, we restarted the game and when we entered the server he could see snow on ground as well Hi, I am hosting a P2P server for my friend and I (version 40.43). When it snows we both see snow falling and trees being covered in it BUT only I can see the snow covering the ground, he can't. For him the ground looks normal. Could it be because of a certain setting, or is this a bug? He has tried disconnecting and connecting back again. We even tried restarting the server and turning Post-processing on and off. Still nothing. Also, when we are indoors we can see the rain/snow falling outside even though we're not watching trough the windows at that time. It feels like we're on a spaceship, flying trough the stars, kinda messes up with our eyesight, making us dizzy.
  5. Zeek's Haven [24/7 US East|NY Server][PVP][CSpawns][24GB RAM][Weekly Soft Wipes][Monthly Hard Wipes] Server + TeamSpeak Status: ONLINE + ONLINE Forums: Home Common Events: Invasion Wanted/Kill Target That Darn Hobbes Airdrop Rare Events: The Fourth Horsemen Army Unique Events: Zeek's Haven is a 24/7 US East server for Project Zomboid. It is community-driven, and is closely monitored and run by community members and administrative staff. Server is always updated to the latest version of the game. We have a community base that will be updated as time progresses and have several custom spawn points in the works. PVP is allowed, don't let pride cloud judgment. You have the choice to map out your own path, but make sure it won’t result in the death of you. Donation Info: All Donators will be Perm white-listed and allowed priority access to the server. We will also treat our donators with assistance in the event that a cheater or hacker destroys bases or any collection of goods we will help to restore the effort that was lost. This is not a protection against bandits. Donations of $10 or more and we will backup your character made structures protecting it from any hard wipes. Your stuff will be saved and reserved. This is of course limited, and is not protected from patch updates and will only be good for one month or extended by another donation. Greater donations will allow bigger areas and extended backups explained below. Player Made Structure Backups: (one crate = one tile)(no limit on height of the structure)(no assistance in rebuilding if wipe due to patch) $10 - 20x20 tiles, 1 month backup $15 - 30x20, 1 month backup $20 - 40x20, 1 month backup $25 - 50x20, 1 month backup $50 - 50x20, 3 month backup $100 - 50x50, 3 month backup(rebuilding assistance if patch wipe) We will need to be made aware of the location of your base in order to make backups. Thank you for your support! Server Rules: No Reloading Same Characters/Loading a Character from Another Server No cheating/hacking/flooding/spamming (Ban) No spamming fires (Ban) Keep language as PG-13 as possible, foul language okay in jokes No racism, sexism, or attacks to a person with disabilities (Warning, then Ban) PVP rules: KOS (Kill On Sight) is allowed Looting of player-made bases, destroying fortifications, and raiding are allowed Bandits and Heroes allowed, create your own path! RP Rules: TBA. Server Info: Processor: i7 4790k 4.4Ghz RAM: 24GB @ 2133Mhz Server Cap: 34 Hard Drive: SSD 120GB OCZ Max IOPS, w/ 4TB HDD Backup Server Provider: Zeek Website: http://zeekshaven.weebly.com/ TeamSpeak Server: 72.224.138.151:9987 RichAdmin Event Website: http://achanes.wix.com/ourlaststandpz
  6. If I were a braver man and weren't so scared of learning to code I would try to do this myself... Would it be tricky to throw together a mod that does something like this in MP (local co-op): -Trigger: Any player dies -Spawn 10 zombies near random player -Trigger noise on said random player to draw zeds to them immediately -Add a counter to create +5 additional zombies next time this event is triggered. Easy? Difficult? Could someone throw that together for me? I'm trying to get my buds to stop friggin dying all the time without consequence, while also adding a challenge for everyone else.
  7. Blake81

    Pinboards

    This is something that has occurred to me now and then on MP; I'm about to log out, but I wanna tell something to my safehouse friends about this house I found full of canned food and spiffo dolls. But how can I tell them if they're not here? Sure, I could grab a pen and a blank notebook and write it, but how will they even know the notebook is there, or even if there's something they should know on it? I'm sure I'm not the only one who's ever dealt with such issue. Then, I noticed all those ''Cork Boards'' you find on almost every office or industrial site on PZ that have no use beyond the cosmetic one and thought ''Why can't we use one of those to leave notes to our fellow survivors?'' You would just write what you need to tell on a notebook, rip out the page and pin it to the cork board with a tack, and then everyone who came later could read it. Maybe we could even tack a region map to it with places if interest marked on them, so everyone can see them. Most of the in-game items for such a function are already created (The Cork boards, paper, pens and maps are all there. All we would need are the tacks, which would probably be lootable from every office or school), so it'd be just a matter of creating an interface of some sort for it. I think those would be of great use on an MP setting, and even on an SP, as a sort of to-do list. Not to mention it's kinda realist.
  8. I host a private server for me and my friends. Around 25-30 days into surviving, I start running into a rhythmic lag, every 30 seconds or so I experience a lag for about 1 second. It has nearly killed me. Is it a memory leak after playing for about 13-15 hours? Maybe its because I've set stuff to respawn after 1 month (We're stationed at Twiggy's, near the gun store in West Point) and we are close to the centre of town. Anyone else having similar issues?
  9. after setting modData on a player via their own client. This modData does not sync to other players clients. How can I make it so? I tried player:transmitModData(); but no good
  10. To put simply, I think it would be pretty cool to have an acoustic guitar or banjo where if equipped, you can use the numbers 1-6 to play each note. Can start in Standard tuning then add the feature to change the tuning. It would play a sound clip of that note when pressed. Chords can be held with 2 or more buttons. Just a random thought. Add something to do while the night passes by. If a window is open, zombies might be able to hear the said instruments.
  11. Jacksay

    [MP] News

    I'm server administrator, I hope you will add a system for announcements/news about server. This system will allow administrator to communicate with all users (window that open at connection containing news or fresh information - "Server will be restart", "Event next week", "I love RJ", etc...). That window can be like tutorial window, user must close manualy. I think it's right way for create community around server. Maybe other system for send message to disconnected user (display at next connection) ? (sorry for my english)
  12. Hi Spiffo's Community, I have a problem when I tried to open the server settings at the build 33 of Project zomboid, when I opened the pz server settings from the folder "PZServerSettings", I opened the .bat and this problem appeared "to could not load the class zombie.PZServerSettings.MainWindow" I want an aswer as early as possible Thanks for you interesting on this topic.
  13. Regicide (Competitive Zomboid) aka “Kill the King” I am part of a small gaming clan (HYPE Gaming) that really enjoys Zomboid, but feel it lacks a Competitive feel. We are working on a mod to make Zomboid PvP more structured for competitive play. The goal of this mod is to make Zomboid a “slightly” faster pace along with emphasis on team vs team gameplay. We have already began development but would like help from the community on ideas and some coding. Features We would like any kind of positive input along with more help with coding. Anyone willing to help or test please let me know. We fully understand that there are some loops holes that have to be tackled to make this experience work and be enjoyable.
  14. Project Exodus [24/7 US East][PVE+PVP] Website: http://savior21221.wix.com/project-exodus-pz Disturbances (Events) Ongoing: Saga: 12 Years Later ​"I'm not sure who's left out there, but they probably stick to themselves.. I gotta make a name for myself, settle down somewhere. I heard there was business in New Denver or West Point.. Let's see if I can make it. It's shoot or be shot." (Various events will conduct on certain days of the server) Project Exodus was created by one of the staff members from Zeeks Haven, RichCoconut. I simply wanted to make a server in the world where the community truly drives it. You guys choose the leaders, who runs what town, etc. Begin your path here today! I wanted to create a server as an experiment to allow the players to doctrine the laws of the land and the staff to only intervene when necessary. We will conduct events and the server will expand and stay here for PZ as long as there is a community for it! Donation Info: If you would like to support Project Exodus by donating, click on the “Donate Now” button below! All donations help us to maintain our site, reduce lag time on the server, and bring other really cool ideas and events to you guys! All donations of $10 and above will get the following: +Whitelisted +Protection of losing items/progress from game-related or server issues +Exodus Membership (perks listed soon) +Name listed on front page & Hall of Souls +In-Game currency for server store +Be part of the backbone fueling the server and website, as well as future events planned and expansions +More... Server Rules: 1. No racist/sexist/homophobic slurs or context allowed. 2. No spawn killing allowed. 3. KOS allowed, however no killing allowed within community bases.(Kick/Mute.) 4. No advertisement of other servers. (Kick/Mute.) 5. No using other programs or scripts, mods, etc. to recieve and advantage. (Auto-Ban) 6. No character reloading. (Auto-Ban) 7. No spam chat. (Mute for an extended period of time.) 8. No interrupting ongoing official events. 9. Do have a great time! 10. Write lore to expand the universe! Server Info: Host: Citadel Servers IP: 23.250.9.162:16261 Staff: RichCoconut StalCair *Looking for admin/staff to help run the server, if interested - PM me!
  15. Sorry if this is a silly question, but how would one get mods like maps to work on the server? ORGM mod is working, however Immersive Overlays isn't. Do I need to FTP them to the server?
  16. So for the old and forgetable people like me, it would be nice, if in futere times a chatlog will be added. But I'm not thinking about a global chatlog how it's in the most current games. If anyone remembering at Ultima Online, there was a chatlog, that only log nearby spoken (or far away screamed) words. This would be perfect for rp-servers.
  17. Simply put, it would be pretty neat to see more visual weather effects/ambience other than just rain and thunder. I think these would be great and I have complied a list below of the effects. Snow/Blizzard Description: Basically what rain is, except it's white dots of snow falling to the ground. If the weather is more harsh, then a blizzard will occur which will have greater effects on the player. Effects on Player: Same effects already put in when it snows, if a blizzard, the player will feels these effects even more. Visual Effects: White dots of snow, if blizzard, more dense pieces of snow falling. Fog Description: Fog is pretty much what might occur after a thunderstorm/rain, or randomly during the seasons/months. Effects on Player: Reduced sight (Not as bad as night time, but perhaps 15-30% of that) and the chance of slight panic/anxious if your outside for too long. Visual Effects: Transparent grey visual with a slow, creepy animation. Ambience Description: Basically just more ambience to bring the place to life. Perhaps some trees could drop leaves and those said leaves could be seen blowing throughout the city. Some items such as Newspapers, Papers, various garbage, etc. should also blow in the wind. Would be nice to see some of the tall grass have an animation even if it's subtle of some weather occurring. Let's hear some wind blowing if its thunder storming or if it's a bad storm, let's see more visuals of the wind blowing water on the roads (if it isn't too much, if so, its fine.) Effects on Player: A more immersive experience. Visual Effects: Self-explanitory. I believe little touches like this can really give a heartbeat to a beautiful game such as Project Zomboid. Tell me whatcha think!
  18. The Order (Logo created by myself) Hey everyone! I'm Rich C. and my Steam name is Richcoconut! The Order is a group that I wanted to make that was inspired mainly by a huge battle me and some players had on the Desolated server trying to take over the motel to make it a community base. This group will be crafted to help track down bandits, build both community and group bases, help others and recruit, expand to other servers, and possibly run events giving items but that'll be down the road. It will be semi-RP/RP at moments! I'm recruiting right now and for those who are interested I'd like for them to come to this page and fill out this forum and to add me on Steam. Also, spread the word! TEAMS MAIN SERVER: Zeek's Haven 24/7 SERVER (US EAST/NYC) MAIN TOWN: WEST POINT Right now I'm looking for experienced and new builders, leaders, assistants, and fighters. YOU WILL RISK DYING (DUH) FOR A GOOD CAUSE! NEWS: TUE FEB 17TH 12:44AM EST - WE HAVE A BASE WITH A KITCHEN, LIBRARY, ARMORY, LOCKER ROOM, CHILL ROOM, AND WORKING ON SECURITY CURRENTLY. WE HAVE ESTABLISHED OURSELVES AS A STRONG GROUP AND AS THE SERVERS COMMUNITY BASE. FRI FEB 20th 3:26AM EST BASE HAS BEEN MOVED TO WEST POINT ON THE SERVER, IF YOU DO NOT KNOW THE EXACT LOCATION, PLEASE REQUEST IT FROM RICH C. IN-GAME. Steam name: In-Game name: Job: Longest Time Survived (dd/hrs): Gender: Town of Residence: Why should you get picked?: Location: (US East, US West, EUR, EU, EU West, EU East, RU, etc.) Main Server: (You main server you are always on) I will be checking this regularly and updating it with more info! Please spread the word! Each team will come with 1 builder, assistant, and 2 fighters/builders Member List Phoenix Wright Miley Cyrus ieatkebabs Deschain Zac OxyCleanMan - Doctor Phoenix Wright Silvio JoshGaraaax3 Mike3k Bunny Tidd FrankieC Max
  19. I think the idea of a special blend of zombies, or having the option, would add surprise and jump scares and give all zombies a bit more of a unique personality - even if its randomly generated. Each zombie on the map would have a randomly generated set of variables set to them from the drop-down list when editing zombies. Some will have bloodhound in terms of smell, while others would have normal or very weak smell - others would be fast shambles while a small group could be sprinters. (for lag/management reasons) I believe this would add variety, make scenes and encounters more dramatic, movie-feel, and more surprising as you won't really know WHAT you might encounter other than zombies afoot. I believe this is also easy and quick to implement since it's just randomizing the zombie's stats to create a mixed bag of different "unique" zombies. Tell me whatcha think, or just "like" this post. Even if it doesn't get added, would like to see if the community thinks its a good idea regardless.
  20. How is this possible, after IP banning, kicking, closing the server open option to false for a few hours, and banning at least 60 times and trapping him in a brick box (Shoutout to Extended Buildings mod ), killing him over and over again, I log on to see this from a player named "Alice". It's a lot worse around the map, but this is just an example around West Point of what I just woke up to. I'm super stumped on what to do. How are people able to mod stuff this serious for results like this? Is there a lua checker/cheater system? Is it really that easy? I'd like to know some information about it and how they are able to do this because maybe it will help in combating it. Is there a way to clean the map of items or a specific item so I don't have to pick up every item? Or a server reboot option? I'm at a lost. He's also spamming constantly and I can't mute him via chat(?).. Is there a way to disable someone from moving? Like, locking them in a sense? Because then I could just do that and they wouldn't be able to do anything.. Need suggestions from the community. (I know I can just whitelist the server, but I rather not do that, so I'm looking for any other suggestions anyone has on dealing with this kind of issue) *This has been an ongoing battle with this one guy for a few days and I'm so exhausted from dealing with a 6 year old modder who hasn't developed common sense and respect. I need suggestions before I go crazy. Haha. *Someone said I could VAC ban him? Is this game protected by VAC? If so, how do I take the steps to do that?
  21. Two must-have additions, but we can start off with a mod. Is there anyone who would be able to script a pop-up MOTD instead of the standard one in the chat log? No one reads that upon logging in or they skim it for vital information that they typically miss. It'd be neat to have a pop-up message that's either the size of a pop-up when note taking. The only work-around I could feasibly see is adding a note as a starting item with the server rules, pvp rules, etc. for every new person. Or it can work like it does in CSGO, TF2, etc. and pop ups a web browser so it can just show the forums. That would be amazing. Another thing I know we need is a summon command. We already have teleport, so I was scratching my head as to why there wasn't a summon. This would work wonders for events/fixing people who get stuck (this is a common problem with the game on the server I'm on), or simply because it'd be nice to have that feature. Hopefully someone was already thinking something like this. Hope to hear from the community!
  22. VGSChat Version 0.9.1 > Download < Installation Extract vgsChat.zip to %username%\Zomboid\mods (or ~/Zomboid/mods for linux users) Set the vgsChat Menu bind in the options to whatever you want, it defaults to 'X'. Add/remove/modify lines as you like in %username%\Zomboid\mods\vgsChat\media\vgsChatLines.txt That's it! About I remember reading a few threads where people wanted quick hot key chat messages and I remember how useful such a system was in Tribes. So I wrote up a quick proof of concept that hopefully I'll put in the time to polish up for an actual release. Here the player is inputting 'XXT' to say 'Thanks.' You can see what I have here. You can configure the chat lines (without breaking lua checksumming!) by editing Zomboid/mods/vgsChat/media/vgsChatLines.txt The format is the key for the bind followed by a space followed by the message. Menu entries are prefixed with a + to start and - to end the entry. See the example. At the moment it's hardcoded to 'X' for the base menu but I plan to make that configurable in the main option menu. Also, it disables all input while the menu is open Disables non-movement game binds that collide with the current menu options (you can use escape to exit out of the menu at any time) Eventually I think I plan to only disable conflicting keybinds if I can work that out. Another thing I want to do is maybe make the chat lines loaded from a .txt file so that they can be changed by the player without breaking lua checksumming. The menu screen position is also hardcoded, I need to make it relative to the player screen position or relative to window size. One day I would like to see if I can also implement a Mumble plugin for location aware voip but until then this might be a nice stepping stone.
  23. Is there anyone in the modding community who knows of a way to create a mod where, if someone dies, they return to the "choose spawn location" screen? The reason behind all of this is because I love Project Zomboid and The Last of Us and a few friends and I would love to see something of a "Supply Run" (TDM w/ ticket system) where it's survivors versus survivors and throw in some zombies in the mix. You would also be able to upgrade your stats, but cannot max anything out farther than 5. Perhaps vitamins could heal you somewhat/give you +1 to all stats. (so they will be scarce) Bandages would heal every wound to keep the pacing going at a decent rate. If someone could do this, or least help, it would be amazing. I would love to have just a 4v4 type thing, not trying to host a 30v30 scenario. Just trying to bring two games I love together for a neat thing.
  24. Should be able to rest in tents and they should keep you dry, so maybe an extra option for tents labeled 'take shelter' when you basically crawl in to get out of rain?
  25. Please please please please? It's so annoying that i have to change my username every time in role play servers. It'll be *so* much easier if character names showed up instead of usernames and instead usernames were just log in things that only Admins and moderators could see. Please????
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