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Found 7 results

  1. Good evening. Enough said. Thank you for any assistance you may have. -TURTLESHROOM
  2. Hmmm if it could gives some light inside my barricaded house by placing this candle somewhere away of my burned hand !
  3. Hello all. I have made a lamp that can be crafted. This is a moveable type item that once crafted and in your inventory you will click the place button and choose where to put it. You will still have to have the normal electrician of 5 and electronic scrap and a battery to click on the placed object and make the battery connector, and then again to install battery. Considering that you might have some of these things in crates in the wilderness, or may not have picked up a lamp somewhere, this is useful to craft your own makeshift battery powered lamp for base lighting. Thanks and credit goes to Svarog for finding how to do moveable objects as items here: http://theindiestone.com/forums/index.php?/topic/17951-moveables-defined-items-build33/ Click to Download: PortableLights.zip
  4. And so long as I find people who answer my stupid questions, I sat back for the translator. When I realized that to build a house in TileZed not the best idea I discovered Building Editor. More or less understand it, I was faced with a new problem. When I build the wall in a special mode in Iso, for some strange reason they only exterior, but I have chosen, and exterior and interior. Of course, I would probably could go to the Tile mode, but then I would have to manually apply them on the dirt, and it would be tedious. And something else to place the light in the room, I just need to install the switch in the room, or that there is any manipulations? Thank you
  5. Typical situation in game now: it's 10pm, too dark to go outside, probably too early to sleep. Player doesn't have anything to do so he/she read some skill book to gain exp boost / kill time but wait there is one problem with reading, there is no light source (in most cases, after power is off). So i suggest that if player want to read he need a light source near character or he simply can't read books/magazines etc. This of course will require placeable candles/flashlights and maybe some recipe with flashlight so it will work as lamp. I think it is simple, realistic idea which will make game harder and better.
  6. Does anyone else feel that the Lit Candle as a light source is nearly entirely useless indoors? It barely makes a difference when lit, as far as I can see. I've even adjusted my monitor's brightness settings, etc., but that barely made it better (and I'd rather not have to do that every time Iplay). The smaller the room, the better it is (more surfaces) but for larger rooms it's terrible. Candles cast much more light in reality than this currently depicts. It makes having them in-game a bit pointless (for indoor use). Am I the only one with this complaint? I saw nobody else saying as mch in any topic when doing a forum search; or even a web search. Here's a scrennshot of me, zoomed all the way in, with a candle lit indoors; See what I mean... or, more aptly, don't see. It's nearly pitch black. With the candle lit. Almost totally black without (I can barely see the walls). Perhpas this is an issue that will be fixed, or with some kind of in-game gamm/brightness slider?
  7. Until The End A game designed by me, Anthony Liparulo. Until The End is a top-down shooter, where during the day you explore the world for supplies, then use those supplies (like walls, tar, and ammo) to defend yourself against the monsters that come out at night. It will not be a simple task, these monsters killed EVERYONE besides you, whether from luck or skill it doesn't matter, all that matters now is to survive and find the secrets that lay deeper and darker than the night. The game was made by me, Anthony Liparulo. I coded, animated, modeled, and everything in between besides the soundtrack which has a 7 song original soundtrack. Right now you can get the Beta at the end of November by backing us on Kickstarter. It is on Kickstarter because I am just started out and would like to make the best possible video game to show off what I can do, and that doesn't come cheap. Other rewards can be obtained through the Kickstarter. Until The End comes with 3 maps, original soundtrack, dozens of secrets, a Level Editor, and a day-night system. Support me and the game through Kickstarter while also obtaining a fun, fast paced, zombie-shooter. Have a great day and thank you very much! Check out the Kickstarter here
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