Jump to content

Search the Community

Showing results for tags 'Lake'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL








Found 4 results

  1. I was quite pleased that the lake actually has limited fish, because after a month of fishgrinding, there's none anymore (might be a seasonal thing, it's about the end of October ingame, I'm not entirely familiar with the system). Anyways, a way to put some fish in lake for it to reproduce would be nice.
  2. 0r51n

    New City

    Dąbrowa Górnicza- New City in PZ Hello, brave loners of this ruined world. I come here with an idea- a New whole city with big urban and industrial area and FOUR lakes! Dąbrowa Górnicza is a medium-sized city. It is famous for it ironworks. We've got here a big city-sized industrial area full of coke plants, ironworks, coal-fired plants and many more. In PZ we need some industrial terrain, don't you think? In DG there are four lakes, all made in pits from opencast sand mines. The biggest one is long for 8km, wide for 3km and deep for 23m. On southern edge of it, there is a dam. Not so big, but it's a DAM The urban area has some fun places to go. There is a big shopping centre, a PRL "Palace of Culture and Science"(Yup, we have this things in Poland, because of our BIG&ONLY brother- Russia. After the GWW II our land was under soviet occupation for a long time. It ended in 1989.), a big cathedral, huge hospital and many more things that i could talk and talk. I think that DG is a very nice place for a zombie apocalypse. I have no skill in map making, so I'm giving this idea to you guys. Some photos of lakes, ironworks and this PRL thing: Full city: http://www.fotosik.pl/pokaz_obrazek/8e7d272d571223e3.html Lakes: http://www.fotosik.pl/pokaz_obrazek/7751d267a836727c.html PRL PoC&S: http://www.fotosik.pl/pokaz_obrazek/0d1f2dd2b5f79efa.html Click on pictures to get to bigger versions!
  3. What about a water mill in front, and a wind mill on the roof? Hey, I just have some ideas about interactions with water I was thinking about while building most preferably on coastal lines: Food preservation – I was thinking of lakes and rivers as a natural refrigerator; I'd love the possibility of building cooling units in coastal water since that's something I already made with friends for cooling drinks. I have something in mind that needs resources like the rain barrels; you need wood and nails to create a static furniture in the water, then you'd need bags for depositing stuff – self-grown agricultural products or catched fish – that needs to be fresh but shouldn't get wet resp. contaminated by the river water. Additionally there could be the possibility of adding salt to the bag for cooling fish and meat. Building this rather easy natural refrigerator I'd suggest lvl2 carpentry skill. Drinking water – It would be also nice to have drinking water out of rivers and lakes. But due to biochemical aspects this needs to be heated/cooked to get rid of biochemically dangerous contents. Additionally houses could use – as many indeed do – water filters and other chemicals, to get rid of other contents. Drinking untreated water could lead to diarrhoea, causing much water loss and little infection symptoms, so that one'd need to drink more. Writing this I wonder: Shouldn't there be the need to regularly go to the toilet? So one also could build a pit latrine. Here I'd also think of lvl2 carpentry. Green energy – This would be more heavy to be built, so I'd suggest carpentry lvl4. Here I'd think of a water mill, esp. a danaide. That would need much more ingredients: Besides wood for the wheel there'd be the need of cables (possibly from any electronic device in houses or cars [they'll come, right?]); then there'd be the need of a current transformer (also from electronic devices like refrigerators or so). Then it's up to the builder how he wants to use the processed energy: batteries could be loaded or there could be made something like an electric socket. This would be also possible for windmills actually (the higher the ground the more energy will be produced; regarding the water mill: river mills should produce more energy than lake mills due to the higher flow of water); but besides the lvl4 carpentry I also would think of special books u have to read in order to build such advanced devices; not just a skill book but one which ultimately allows one to build them. What would you think of these? Just was wondering... And please feel free to post critic, additional ideas, and so on! Best, rumpel
  4. Red Lake - horror shooter with elements of quest. Inspired by the object SCP-354. Genre: Adventure, Shooter, Puzzle,Horror Platforms: PC, Mac, Linux Languages: English, Dutch, French,German, Italian, Russian, Portuguese (Brazil), Portuguese Players: Single-player The protagonist works in a department that is looking for a variety of paranormal places in order to hide them from humanity and prevent someone from using them for their own purposes. There are rumors of a lake not far from the small village somewhere in Siberia, has changed color and became red. At the same time the behavior of animals around it began to change and strange things started to happen in there. When the forester, the first who noticed these things stoped communicating, then a agent was sent to investigate. His main task - investigate what happened with the forester and the situation around the lake. Towards the end of the game, when the main character finds a lake, a large open area for exploration. In order to perform the tasks of the scene, the protagonist will have to survive. During the night, dangerous creatures starts creeping arround the lake, you need to find a place to sleep before the sunset. Some of the enemies you meet in the game: Dogs - they behave very aggressively. The skin made ​​black slime, as if they are infected with something. Sphere - flying metal spheres. When they notice around them living beings - immediately emit a deadly electric shock. It is better to avoid them. Cat-like creature - a creature whose body is composed of bluish crystals. They are very agile and hostile. Also in the game you expect creatures that cause hallucinations, infected animals and other enemies, you'll need a different tactic to fight or avoid each one of the enemies. This game is also at Steam GreenLight, Vote for it! Extra Link: http://steamcommunity.com/sharedfiles/filedetails/?id=296213117
  • Create New...