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  1. (For when NPC's + other players are added) This is a long term idea but I posted it anyway, so I asked if NPC's would hide being bitten from you if they are (the answer was yes), this is great if you find out their bitten, and if there was a way to cuff them or tie them up so if they do survive the bite that I hear there's a 2% chance, they can stay alive, and obviously if they don't, their tied up. I like the idea of keeping them tied up until you know if they survived the bite as such. This wouldn't just be for this one common scenario but say if you get NPC's hostage and want information, you could take them captive. This may be a small feature but personally I like little cool features like this, it makes the game what it is. They could be used for so much more as well, post below to create more cool scenarios or, ways they can be used in the game below.
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