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  1. I have made a brief search of the forum and have not noted a similar post. Please advise if I'm mistaken. The idea came from wasting ropes on fences instead of sheetropes, as I depleated the later and did not check my inventory regularly enough. Since then I found the workaround of droping the ropes as soon as I'm done unstacking logs. But it would be nice to avoid droping and picking up the stuff, since it takes valuable time (meaning less electricity/water time and anhigher need for food, water and sleep). (Edit : and it make some sense, since the character sees what he uses, but the player is reliant on inventory check) It would be nice to have options in the menu to toggle on or off automatic features. Though I'm mainly interested in being able to turn off rope usage instead of sheetropes, it could be extended to other features (see list below). In a first step, it could be a submenu in the option/setting menu AND it's effect would be limited to solo games. Then a second step could be to have a similar menu or list of option added to multipayer settings. Additionnaly, some sliders or input box could be available for rules and exception (ex.: auto eat food equal to or less then -x hunger). Use rope instead of sheetropes when none of the later is remaining in the player's inventory;Auto drink from water containers in inventory (credit is due to an older post that I remember but can't locate quickly enough, please advise);Auto drink if water has the tainted tag if no clean water is remaining in the player's inventory;Auto drink other liquid (by type) if no water is left in the player's inventory;Auto eat food;I will be glad to had other's suggestion to that list.