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Found 6 results

  1. NEONPH△ZE Buildings This is my first completed building and I want to make it available to everyone. Feel free to use it however you wish. Crediting isn't necessary, but appreciated. Let me know if you find any bugs or have suggestions for improvement. About the building: This building is a 4 story home with 3 bedrooms, 2 baths, a garage, and 3 decks. The rooms themselves are relatively small. There is a good variety of loot available, including ammo. BIG thanks to Daddy Dirkie dirk for his tutorial videos. NEONPH△ZE_Home_01_4FL_3B_S.tbx
  2. I have found this fantastic sound mod. You may know it, Ultimate Sound Overhaul - Complete by Vindex. His Discord invite link has expired and I was wondering if someone could send me his mod privately who still has access to his Discord or is in contact with him. Cheers
  3. Hey everybody, It's been a while since i've worked on project zomboid. Now during my downtime I realised something, one of which is that I'd rather share the stuff I make with all of you instead of keeping it all to myself on a computer where it may never see the light of day. Therefore I setup a drive where you can download some of my buildings (with more to come) https://drive.google.com/drive/folders/1soYaJGvCgehE6uBz32LK2wOMjQ144MdF?usp=sharing Please give credit where credit is due and don't put them in other repositories without my permission. Now most of these buildings heavily rely on my custom tiles, which can be found here on steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2337452747&searchtext=tile and for a handful of cases I've also used custom tiles from the following packs (which are not made by me): https://steamcommunity.com/sharedfiles/filedetails/?id=2599752664&searchtext=tile https://steamcommunity.com/sharedfiles/filedetails/?id=2384329562&searchtext=tile Now these buildings are all free to use so feel free to do so. BUT if you'd like to show your appreciation or simply have too much cash you can support me making stuff for project zomboid here: https://www.patreon.com/DaddyDirkieDirk?fan_landing=true I haven't been as active lately but im determined to make a change to that. Daddy dirkie dirk out.
  4. Hi everyone, I'm looking for some help with installing zomboid mods on my NUC based linux server. I'm running an Intel NUC 6i5syh with 16gb ram, running Ubuntu Server 16.04 (just a command line, no gui). I've managed to run vanilla servers fine. I've used wget to download steamcmd, unzipped and run. After steamcmd has run, i've installed and run the zomboid server, port forwarded as necessary, and modified the servertest.ini file to get the basic game working the way I like. I've had a handful of friends playing this game no worries. Now though, I want to add a few mods like crematorium, and the learn medicine from dissecting zombie corpses mod. I've watched a few online tutorials and gathered that I have to again modify the servertest.ini file to change: MODS= WORKSHOP_ID= to MODS=CorpseStudy WORKSHOP_ID=1236360319 (multiple mods to be delineated by a ";") As far as I'm aware, doing the above should have the game auto download the updates necessary and run them when the server runs. Unfortunately, after doing this, when attempting to start the server, there are a bunch of notices like: Working: DownloadPending GetItemState()=NeedsUpdateDownloadPending<my photo clipped the rest of this> Finally, it shows: znet: OnDownloadItemResult Workshop: onItemNotDownloaded itemID=1236360319 result=37 Workshop: Item state DownloadPending --> Fail ID=1236360319 I would appreciate any help that can be given. If you need any more info let me know. I'm in Australia, so might no answer right away if you are located elsewhere in the world. Cheers, D.
  5. THE LEGENDS GAMING COMMUNITY -------------------------------GAME SERVER INFO------------------------------- BUILD : 25B IP ADDRESS : THELGD.NO-IP.ORG SIZE : 1,000 PORT :16261 ---------------------------TEAMSPEAK INFO--------------------------- 512 SLOT VOICE SERVER IP ADDRESS : 107.150.4.215 ------------------------------Server Settings------------------------------ Zombies: Normal Zombie Distribution: Urban Foxcused Survivors: None Day Length: 12 Hours Start Month: July Start Time: 9:00am Water Shut-Off: 0-2 Months Electricity Shut-Off: 0-2 Months Loot Rarity: Abundant Temperature: Normal Rain: Dry ------------------------------Zombie Settings------------------------------ Speed: Shamblers Strength: Weak Toughness: Normal Transmission: Blood+Saliva Infection Mortality: 0-12 Hours Reaninmate Time: 0-30 Seconds Cognition: Basic Navigation Memory: Short Decomposition: Slows+Weakens Sight: Poor Hearing: Poor Smell: Poor -----------------------------------NOTE------------------------------------ This is a SURVIVAL server not PVP or PVE based. Just fight to stay alive. ------------------------------------RULES------------------------------------ 1: Don't Spam Chat. 2: Don't Hack. 3: Don't Be THAT!!! Guy.
  6. http:/wwww.youtube.com/user/xmrspyx Hello it's Matthew Mayne from the UK, I am currently the only developer of my game called "One Starry Night". One Starry Night was started 5 months ago as a hobby when I was bored, then it turned into something magical for me so I started posting YouTube videos of it. Very few people see these videos but I want to show you my project to a greater audience and get advice on what I should tweak/remove from my game that I am developing. If you have ever played slender the game-play style is very similar but in ways is different, for example Slender has no animations or cut scenes, my game does, slender revolves around finding notes, One Starry Night revolves around looking for information on what had just happened before your plane crashed, this can be found via radio. Not that slender is a bad game I just need to tell you the differences as there is a limited amount of footage I can show you via YouTube. These are some screenshots that I've got of my game currently as I do not have my computer handy. Plot: The game starts of the protagonist going to bed while very sleepy, his butler says to him that his flight to Los Angeles is booked for 6 A.M when he proceeds to leave the building and a radio broadcast starts to play giving information on what's about to happen to you. The room the cut-scene plays in (Unfinished) The map of One Starry Night is 700m long in this map you will find abandon building, wrecked settlements, some old antiques. Thanks for reading please leave a reply!
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