Jump to content

Search the Community

Showing results for tags '[Early Access 30.16]'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Location


Interests

Found 1 result

  1. This is my addition to the mods section of the site. I created this mod for my son and I and we think it turned out pretty good. All of the default firearms, ammunition and attachments have been removed from the loot spawns and the following items have been added: Ruger Mark III - .22 LR Beretta 92FS - 9x19mm Luger Beretta Px4 Storm - .40 S&W Colt 1911 - .45 ACP S&W 686 - .357 Magnum Ruger 10/22 - .22 LR Winchester 94 - .30-30 Win Colt AR15-A3 - .223 Rem Remington 700 SPS - .308 Win SKS-45 - 7.62x39mm M43 Mossberg 500AT - .12 ga Sawed-off Mossberg 500AT - .12 ga HK MP5A3 - 9x19mm Luger All weapons/ammunition have custom sound effects. All ammo boxing/unboxing recipes are implemented. Certain weapons can only be found in police departments and/or gun stores. Melee weapons, misc. items and containers added: Metal Baseball Bat Tactical Axe Tactical Machete Combat Knife Entrenching Tool Rain Poncho Gunsmith Toolkit Gun Cleaning Kit Weapon Parts Kits Large First Aid Kit Medium Tool Bag Large Ammo Can Medium ALICE pack Large ALICE pack Changelog (current): vB30.009 - 02/18/2015 --Removed custom profession spawn points --[Not working right] --Updated ALICE Attachment system --[Now uses context menus rather than recipes] --[Added ability to pack ETool and Combat Knife] --Added Rare, Normal and Plentiful loot spawn distributions --[Choose during install] --Changed ALICE component distributions --[Added to their own spawn table] --Fixed issue with E-Tool not equipping --[Now works exactly the same as a shovel] * Full changelog contained in Readme.txt * Download Link: http://www.mediafire.com/download/292ek3wkrdxv50i/NCYawMod_vB30.009.exe Feedback is encouraged and welcomed but I will not be adding any overpowered military weapons to the mod unless the map is updated to include portions of Fort Knox. Enjoy... TODO: --Add indicator for ALICE pack with attachments --Add Crossbow and Compound Bow + Ammunition to the mod --Add Tactical Hammer and write functions for it to be like normal sledge hammer --Add multi-tool --Coleman lanterns/portable stove with propane? --Whet Stone and Honing Oil to repair machete and tactical axe Credits: RoboMat - for answering some questions and some good ideas from his mods. Pravus - for the Rain Parka Mod. Krogothar - for some excellent feedback and suggestions.
×
×
  • Create New...