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Found 2 results

  1. There's currently only 2 settings for respawn. On/Off. With it off, you can end up with a pretty empty world. With it on, it can feel as though all the zombie killing was for nothing. What I would enjoy is a tradeoff between the two. What I would like is a setting that modify the maximum zombie population based on the number of zombies killed so far, so that, as you kill more and more zombies, most do respawn, but gradually, the density goes down over time. Playing in a graph app, I came up with a formula in the following form. Now, I'm not attached to the actua
  2. Great game, has a lot of potential, and I can see it going far, but my suggestions aren't a simple "add a new recipe/trait/profession" as I don't see those things as improving the lifespan of the game (those "recipes" are things which I believe are best for the mod community). I've spent the better part of 6 hours typing out this shit, so... uh.... So far in my survival game, I've killed the majority of the zombies on the map using a shotgun and MMORPG kiting tactics. I'm able to wipe out 300+ zombies in a matter of minutes by kiting them into a large open area and mowing them down with a sh
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