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Found 7 results

  1. Blender template for creating custom Project Zomboid Tiles Hello. Recently been experimenting with creating custom tiles for Project Zomboid, and tried to create some model for it in the Blender software. So ive decided to prepare and share some instructions/template for people who would want to create their models/furniture in blender - but they are still a bit confused how to start with it, to fit with the default PZ dimensions. Heres project file for Blender (currently 2.92.0 version), which contains a basic workspace for creating Project Zomboid tileset
  2. I was wondering if anyone could tell me where the vehicle tilesets are. I'm new to the game and would much rather build maps than actually play at this point. But going through Tilezed's tilesets, I don't see any for vehicles. Could someone please point me in the right direction? I'm working on roads to start with and having an in game car on my map for reference would be fantastic!
  3. Hello, I would like to know if anyone could point me at a tutorial/other topic that would explain how do you add custom tiles and define them so that you can use them in the building editor? On the image I have highlighted in red the living areas and in green the piece i need to define in the building editor to create new sloped roof. The top could be simplified with a 45deg slope. and is it possible to make a dormer like this, would the window be working? (see second picture) side note: updating the tools for map modders was really rad and motivating!
  4. Anyone know what will happen if you start a game with 2x tiles, but on a map that uses custom 1x tiles? Will they just look shittier or will it display as question marks? Or I guess will it not work at all or force it back into 1x?
  5. Hi everyone, I thought that it may be useful that I share my experience with custom tilesets with PZ Map Editor. I did a little tutorial to explain the process to adding your own tilesets to PZ and how to create your own tiles. In bonus, you will find a little chapter about adding more fences to the fences tool. If you have any questions, don't hesitate to ask me. Tutorial link (Public access) (v1.1 03-05-2014) : https://drive.google.com/file/d/0B4IIbPlTwOdmNU5lRmVsTkdhY2c/edit?usp=sharing You will find inside a .PDF tutorial and example files. Next version : How to : One object on m
  6. I have some ideas to make the game more apocalypticy: Bedrolls. While I feel that a portable sleeping aid would be overpowered, I would love to see bedrolls strictly as an alternate placed bed, in slummy parts of the city/towns and especially in the woodsey cabins and hunting shacks. I kind of maybe really want/need (subjective) a bedroll asset for the map tools.Moar medical assets. Think hospitally assets. Oxygen tanks, life support machines, dentisty tool tables, those overhead lights, gurneys, uhh, you know, hospitally stuff. If you're planning on building a city, you would assume they wo
  7. Hello! Have some Problems with my Tileset. I have the tileset successfully inserted into the editor and can use it there, all fine. But when start the game the object does not appear ingame. I have tryed some Tutorials but nothing work for me :/ What I've done: - Insert new Tileset 64/128 - Make Properties and save it in Editor file/Tiles/newtiledefinitions.tiles- Make Tilesset in Building Editor, so i can place it on Map. Whats next? Ingame all works, only my custom Tileset not :/ Hope anyone can help with explanation or a tutorial link for the current version of the editor. =) Thank
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