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Found 3 results

  1. Hello, I've only been playing for about a week, but I have logged over 100 hours of game play thanks to our Shelter In Place order. During that time I have noticed that there are a few naming conventions that are mixed and make sorting items a bit annoying. I understand these are small changes, but making them would add polish: -Have all books titled either Beginner's Mechanics, Intermediate's Mechanics (etc.) or Mechanics for Intermediates, Mechanics for Advanced (etc.) -Have seed packets named "Seed Packet (Strawberries)" "Seed Packet (Carrots)", etc. for sorting purposes. -Change "Dirty Rag"/"Ripped Sheet" to "Ripped Sheet (Dirty)"/"Ripped Sheet" or OR "Rag (Dirty)"/"Rag" -Change "Dirty Bandage" to "Bandage (Dirty)" -Change "Sanitized Bandage" to "Bandage (Sanitized)" -Sugar, rice, powdered milk and some other foods are categorized as "Items" instead of "Food" -When foraging, the window that pops up currently says "Scavenge". Change that to "Forage" -Change the map names to the format: "Map of Rosewood" instead of "Rosewood Map" I'm sure there are more little continuity issues, but those are the few that strike me most often. Happy surviving! -Maleficus
  2. In a game when you not only can drink bleach (that will kill you), but also eat (uncooked) unbutchered dead animals, raw worms and insects, plus things like salt, pepper, butter, mayonnaise, remoulade, ketchup, raw noodles and recently uncooked rice, pasta and mac and cheese you can't eat sugar, flour, yeast and vinegar, coffee or tea bags, even if you are starving to death. The same applies to CakeBatter and PieDough items (currently having Item flag), but you will rarely have a reason to eat them raw (as they have to be make from other unperishable items), though it would be nice to have the ability to do so. Also, when it comes to coffee, tea bag and sugar, the items would have to be made food to be used in evolved recipe from what I understand anyway: It would also automatically make coffee "drainable". I think these items should be marked as food and have hunger (and recently nutritional) values added to them, along with proper boredom/unhappiness maluses, Nor of these food are toxic to eat - may be unhealthy, but not any more than some of the current items I mentioned. I would love seeing a proper mechanic other than boredom and unhappiness to make eating whole bottle of mayonnaise or drinking a bottle of vinegar unbearable in the future, but for the time being I'd like them to be eatable. What I think may be preventing these from being added as food is the fact that they are drainable. However, when it comes to food items, I noticed that the decreasing hunger value serves the same purpose - it's decreased when you eat 1/4 or 1/2 of the food, but also when you use it in evolved recipe. It is also represented with in-game bar image, so they would only require minor adjustment. I'm just not sure if spawning items with less than max hunger is currently possible, but it's one of the features I'd love to see (some partially eaten food or half-full mayonnaise bottles or butters). Also, it would be nice to have the changes now, as the food items are generally being tweaked upon now, which I loosely mentioned here:
  3. Now I know it actually sounds silly, but Sugar wards off infection of all kinds and makes wounds heal faster and ensures it never gets infected if you keep changing the sugar daily. So my thoughts are, to give a better chance of surviving a Zombie bite you give the option to pack the wound tightly with sugar to get rid of all the nasty diseases, so in my mind it would add a slim, tiny tiny chance you'd survive a zombie bite if you used sugar. However the chance is, how quick you do it. If you can pack that bite before it gets all up in your blood stream (As technically zombie bites don't kill you, all the diseases they have in their mouths, which are plenty.. enough to make me actually queezy to think about do.) you're cooked, but if you can (repeating, darn) fill it with sugar it might kill the diseases before they cause an infection, though I'd imagine it'd be horribly itchy causing depression, anxiety and so on. Anyway, that's my thoughts if you can manage to piece what I said into sentences that make well.. Sense.
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