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Found 9 results

  1. As some of you know, there are few ways to deal with zombies. You can kite them with melee, use the guns (usually backfiring or not being very effective.) Using stealth (not consistent due to the randomness and respawns unlike other stealth games with actual patterns of enemies in a level.) Or leading them away from areas. If you're a engineer then you have a extra option of bombs (currently not worth investing into outside of 2-3 traps.) Suggestion 1: What if players were incouraged to use the verticality of the game, such as leading zombies onto a roof, depending on t
  2. Hi guys! Our tight-knit AEL Entertainment team is going to release a new installment of popular saga Happy Empire - A Bouquet for the Princess. We have always enjoyed playing strategies but this time we’ve decided not to kick it off with long-running strategy games but with time-management games. Our game allows you to command workers and princes. Workers collect resources and repair bridges, roads and buildings. The main task for princes is to find flowers for a bouquet to win a princess`s heart. We took into account all the comments and recommendations fr
  3. The Company takes you on a brutal trip through the business world, simulating every aspect of a company's rise to world domination. Using more than 50 variables, the game's engine can calculate precise growth figures and takes into account a huge amount of factors, from political tensions in neighboring countries to your employee's happiness with their salaries. The game is currently in alpha stage and we're looking for feedback and ideas! We have no doubt that there is a huge market of potential entrepeneurs who are interested in this genre, so we'd like to know what are your opinions and com
  4. Hi all, First, I'd just like to say thanks to the indie stone for allowing other developers to talk about their games here. I'm Daithi, a game developer from Ireland. I'd like to share the game I've spent well over 4000 hours working on. It's called Vigilantes, and it's a crime themed, turn based tactical RPG, largely inspired by the classic turn based RPGs of the 90s, like X-Com and Fallout. The best way to give you a feel for it is to show you the release trailer, which is 97 seconds long. A polished preview demo with 3 hours of gameplay i
  5. (!Warning English is not my main language, sorry if I made any mistakes!) Hey Ladies and Gentlemen, first a quick presentation. This is Royal Tea Time Studio, a one man game dev team created about 4 months ago. 3 days ago I participated in a GameJam and I was now looking for places to show my game, to get some feedback about my work. I'm not sure if this is really the place for this since many users here seems to have "big" games like greenlit or long projects. But I'm giving it a shot, if it's not the place for it, I will delete my post.
  6. I'm an indie dev working on "Mammoth Gravity Battles", a 3D turn based strategy/artillery game for multiple platforms, similar to the classic gravity wars/death star battles. Its going to have four player pass-n-play battles, a story/campaign mode, multiple weapons and destructible planets. I'm very excited about the progress of the game, its coming on nicely. Webpage: www.mammothgravitybattles.com Facebook: https://www.facebook.com/MammothGravityBattlesIndieDB: http://www.indiedb.com/games/mammoth-gravity-battlesTwitter: https://twitter.com/SpaceMammoth
  7. https://www.youtube.com/watch?v=NQ9_J-h7DbI You awaken to the dawn of a new world. It's streams are clean, the forests lush and the local wildlife is hungry. You're cold and in need of shelter as you hear other voices on the wind. You are not alone. Your Quest: Establish civilization and explore the new world. Your Quest is a casual 2D Strategy/RPG with progressive gameplay where you gather resources to construct a village, craft new weapons and armor, and try to survive the depths of a procedurally generated dungeon under the surface. Can you explore the entirety of this new world? He
  8. Exactly what it says on the tin. I've never really farmed before and I'd like a little run-down of how to go about. What should my farming grid look like, how much should I farm at once, how often should I water or spray? I have the two gardening cans and the materials to make the sprays, along with 2 watering cans and plenty of dirt and seeds. How do I get started?
  9. Hello and thanks to The Indie Stone for this space I'am Grouroux, the game designer of Gangs of Space, and I would like to present our indie space game. Feel free to ask all the questions you want (I'am not very well skilled in english, but I hope you will understand). Description Gangs of Space is a massively-multiplayer space online game of the 4X genre (eXplore, eXpand, eXploit, eXterminate), using a shmup / hack'n'slash gameplay. Gangs of ambitious players compete against each other to conquer the most territories in hostile planetary systems, using ships and items loot
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