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  1. Hey all, I'm trying to get a look at how the spear checks and functions work. Does anyone know what classes I should be looking in? I've been running laps through HandWeapon, IsoGameCharacter, IsoPlayer etc but can't find it for the life of me. I'm specifically looking for how the sprint charge and head stab are determined and handled. I'm a Java & decompiling noob so I'm not sure how to just follow the usages when I see stuff that looks related. Any tips much appreciated. Edit: Nevermind, found it! Was right in front of me the whole time (SwipeStatePlayer and IsoPlayer if you're looking).
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