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Showing results for tags 'spawnpoints'.
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Hello, like the title says, im not able to edit the spawnpoints.lua file for Muldraugh in my mod. I changed all spawns for Rosewood, Echo Creek, Riverside and Westpoint without any troubles. Whenever i try it for Muldraugh it results in a crashing game or that i spawn in an endless wilderniss. Any help is appreciated!
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Hello everyone! I've been working on making a (will be) large standalone map (not connected to Muldraugh). I was wondering how I could effectively add more spawn regions to it (ones for each 'town'), currently it just bugs out and adds another world which isn't what I want. I was also curious how one might efficiently create multiple spawnpoints regions in Worlded as it currently seems I can create one and then would have to go and manually add the spawnpoints to all the other regions as it doesn't differentiate them. I imagine I could do this by creating multiple maps and merging them together, but I want to avoid splitting the .lots and such between multiple folders. Appreciate any and all help! Here are a couple map teasers for those curious, will be posting in WIP fairly soon.
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- mod
- spawn regions
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Hello! I am Evul or Cold Evil, and i tend to mod things. I was searching around on the forum and searched everywhere on google but never found any mod/addon that actually added more spawn points. So i started to make a bunch. I currently have 2 fully functional spawn points; Flushed up on the shore and I was shopping. Spawnpoint background and description. Flushed up on the shore "You just woke up on the shore and have no direct memory on what happend or were you are. try to find your self to civilization." The Flushed up spawn point spawns you some were on the river shore near a point of interest.I was shopping "I was shopping when i heard the moaning and screams." The shopping spawn points spawns you some were inside a store (including the mall) some were on the map. I am correctly working on the I was at work spawn points, spawning you some were inside a suitable work place. Police officer in a police station etc. And will make a I was at home were depending on kind of profession/occupation will spawn you in a nice or less nice house. I will also make I was at a restaurant and I was at the bar. Let me know if you want more scenario spawning.
- 12 replies
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- multiplayer
- spawnpoints
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BaseGameCharacterDetails.DoSpawnPoint = function() BaseGameCharacterDetails.spawnPoint = { WestPointKY = { unemployed = {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 policeofficer = {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 constructionworker = {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 securityguard = {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 parkranger = {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 fireofficer = {worldX=39, worldY=22, posX=72, posY=152}, -- Big house1 MuldraughKY = { unemployed = {worldX=11+25, worldY=9+25, posX=62, posY=47}, -- Medium house2 policeofficer = {worldX=11+25, worldY=9+25, posX=62, posY=47}, -- Medium house2 constructionworker = {worldX=11+25, worldY=9+25, posX=62, posY=47}, -- Medium house2, securityguard = {worldX=11+25, worldY=9+25, posX=62, posY=47}, -- Medium house2 parkranger = {worldX=11+25, worldY=9+25, posX=62, posY=47}, -- Medium house2 fireofficer = {worldX=11+25, worldY=9+25, posX=62, posY=47}, -- Medium house2 }, } } Did not work... help me please guys... I want one spawnpoint on my server.