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Found 3 results

  1. Right now, it's basically essential that we bash a million zombie heads in to survive, but it would be really cool if we could have other play styles. It would be awesome if we could actually sneak past zombies unnoticed and hide from them using our sneaking skill. - Making it so our sneaking skill affects our ability to camouflage ourselves from zombies would be great. If zombies can spot us from 5 miles away no matter what is not really that much fun for a sneaky play style. It would make the player much more encouraged to use and level the skill, instead of it just being there, looking pretty haha. - Sneaking into bushes should make us much less visible to the zombies. - Night time should greatly reduce zombie line of vision, just like it does ours. - Various weather conditions should have an effect on zombie vision. - Ability to go prone would also be really cool and immersive feature. It would be pretty realistic if it made us much harder to spot for the brainless zombies. Simply holding the sneak button would make us go prone instead of pressing it. - If we could go prone, we should be able to crawl under stuff to hide. Like beds or cars. What do you guys think? And by the way, I love the combat in this game. I just think making stealth better would be really cool!
  2. Bonjour all, I have put this thread up in the past but seeing all the new animation stuff going on I thought it was worth putting up again! Hope you'll agree this feature would add immense feel to the game!
  3. I think it would benefit the game to have a new sneak mode/button implemented instead of just tying it to aiming an attack or being forced to unequip all weapons. It will probably feel more intuitive to new players, but more to show intent in multiplayer games as well as when NPCs are implemented. By that I mean right now when you sneak - you look aggressive. Either pointing a gun or readying a melee swing. What if you just want to be sneaking around, and appear to be doing just that? Even were I playing a typically non-aggressive person in multiplayer, seeing someone moving towards you or popping into the room you're in looking like that might make you want to just shoot them on the spot or assume they have aggressive intent. One of the main problems that similar games (loosely in concept) like Day Z is that MP often degenerates into free for all death match where the zombies are just background noise and a nuisance, while players do nothing but kill each other on sight. I'm not saying a change like this would prevent that, but it couldn't hurt. If I'm trying to just stay safe from zombies I'd rather not look like to other people that I'm plotting to murder them.
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