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  1. As title says, unable to sleep more than once per game session. Restarting game allows me to sleep once more, then unable to sleep again until next restart.
  2. Allow survivors to sleep on the floor for an uncomfortable but successful nights sleep. 1. Sleeping on the floor with a pillow equipped will dampen the hard floor resulting in a better nights sleep. 2. Having the homeless occupation allows you to sleep outside on the floor with less harsh consequences. 3. Becoming far too tired, or far too drunk will result in you collapsing from exhaustion and sleeping on the ground for an appropriate amount of time. Allow survivors to sleep on the toilet. (If my survivor is able to sleep on a kid's plastic chair, I'm fairly certain a
  3. Sleeping Overhaul Did you ever want to hole up in the Pile 'o Crepes or Spiffo's Burger Joint but couldn't because there was no place to sleep? Then this mod is exactly what you are looking for. It allows you to sleep virtually anywhere (in beds, on sofas, in tents, in armchairs, on chairs, on benches, on the floor, and more...) and every object has its own comfortability levels which affect the recuperation process. You too can sleep in the lovely smell of crêpe. But this mod does more than adding more sleeping possibilites to the game. It changes the whole sleeping system. The player
  4. Just found out that your character is unable to sleep on the piano stools that are found in certain houses with (you guessed it) the piano. Not so much of a bug as it is an intended feature that is looked over; worth mentioning nonetheless. (Please allow characters to sleep on floors for an uncomfortable but successful nights sleep.)
  5. Good afternoon. I am reporting a bug in "Project Zomboid" concerning sickness. My character got sick and, as everyone knows, that's a death sentence unless you have Antiboitics. I tried to feed her and he lp her sleep, but when I went to bed, she died in her sleep. In her Inventory , she had a Tote Bag as a secondary item and a Big Hiking Bag on her back, as well as a wealth of rarer items and skill magazines in her arms. Note that she died in the bed while the sleep clock was skipping forward. When she died, I started as a new character and went to where sh
  6. How are there no sleeping bags or other forms of portable beds in all of Knox County? The only real solution would be to find either a stationary mattress (not a craftable one, that doesn't work) or military cot, pick it up using the "pick up" function, and set it up at your preferred location. But that seems like such a hassle. Sleeping bags are a necessity for those who might have to take shelter in a location with no beds or other furniture available. I know they're available in Hydrocraft, but that's a mod. Will we see sleeping bags in the future?
  7. My wife and I have been playing Project Zomboid together for quite a while, and one serious immersion buster is the fact that there's no sleeping in multiplayer. This makes the passage of time awkward, and detracts seriously from the realism of the experience. I know you can sleep in "co-op" mode, but this isn't practical because playing on a single screen is annoying. I understand that people disagree with multiplayer sleeping because of servers with 10+ people playing, but we're just two, and I'm SURE that there are more couples and small groups of friends that play PZ together, that wo
  8. From realistic and balancing reasons sleeping is needed feature in multiplayer but there are not really good ideas how to do it at the moment. I thought about something like this: Character goes to bed/chair etc. and then he goes into invulnerability state when he can't be harmed for about 5-10min depends on how sleepy/exhausted he was. So it would be something like forced afk. Balance beetwen how fast character is getting exhausted in multiplayer and this "sleep" should be something around 1h of standard player activity and then need to go to "sleep" for 5-10min. This syste
  9. I find it strange that we can sleep on a chair and get the same quality rest as sleeping in a bed, it's pretty unrealistic and I've seen quite a few people talk about adding something to fix this. So my suggestion is quite simple, while we could have some complex system that will effect your character in the long term from sleeping on nothing but wood chairs and while that would be ideal a, much simpler method is to make sleeping on stuff like chairs decrease your tiredness at a slower rate, so that you would require more sleep if want to become fully rested. Basically giving your character
  10. ...there is some abuse to the sleep mechanic. So, apparently, sleep in multiplayer is to be added, which it should be, however, it is not there just yet, which means that anything sleep-related is irrelevant. That means you could take the 'Restless Sleeper' and 'Sleepyhead' negative perks for multiplayer and they would not affect you at all, they would just give you additional points you can spend. That is 10 extra points for a missing feature; I wouldn't call that something to be ignored and not a priority. Also, since there is no sleep, it makes some items, such as sleeping tablets, usel
  11. Wouldn't it be nice if you actually sat down in a chair to reduce fatigue instead of a bar hovering over your head? Wouldn't it also be nice if you could lay down to help alleviate some nausea or illness so you could recover faster? That's the idea! I'm a stickler for the details, and the fact I can't actually sit or lay down bothers me. I got a major burn wound once, and I thought to myself the whole time I should be laying down and babying my leg for this! Something else that I'd love to see, is if you are sitting down - why not let people read books or do other activities while sitt
  12. Purpose: Disable sleep. Created with splitscreen games in mind. Tested on: Build 32 Created by: xenoglyph Greetz: ethanwdp & EnigmaGrey Download link: http://www.mediafire.com/download/vxao9ga7wwxbixz/NoRestForTheWicked.7z Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=547784112
  13. Something like that... I know there are tents, maybe making matresses unsleepbale outside would be alright. I often sleep on matresses down on the floor when there aren't enough beds while visiting someone. Also, tent resourses are pretty rare and it's weird to put a tent indoors.
  14. I wanted to survive longer next time. Speaking of surviving, most essential is the sleep to regain health. Unfortunately, most servers disable sleep and I understand their reason as some doesn't want to sleep at all. But that kind'a kills the purpose of some traits like night owl, and insomnia for build 31. I find sleep very important especially surviving longer when wounded. Is it possible to sleep only when sleeping pills are taken for these servers? If the game hasn't that ability, can this be implemented?
  15. I live in America and I can't read a 24 hour clock if my life depended on it. Do you think it would be a good idea to add in option in the settings where you could switch from 12 hour clock to the 24 hour clock? I won't be able to respond until around christmas as my laptop refuses to charge. Tell me what you guys think.
  16. First off: Sorry if this have been made before, I haven't seen it. And if it has been made it a good idea. I was thinking that there should be varying levels of rest. That is, you should get a small bonus (similar to the one you get for being well-fed) for resting in a bed as compared to a chair or a couch and maybe get a small penalty for resting in a chair. Also, you should be able to sleep on the ground, especially if you have say blankets/sleeping bags, which I do believe has been proposed, here: http://theindiestone.com/forums/index.php/topic/10914-blankets-sleeping-bags-maybe-even-a-s
  17. hey everyone, it may just be me, and maybe there are some things I haven't read yet that are going to be implemented later on, or have been recently but here goes... I would love to be able to "Modify" / "Upgrade" construction projects, i.e walls, floors, doors, crates, etc. so that as you level your construction ability you are able to change the strength and look of objects built in lower levels... On that same note, if that is not going to be something considered... (if we must tear down walls, etc, to replace them with new ones) can there be an option (right click a wall or item) for
  18. We all love project zomboid, we've been playing it since forever! I'm a little ashamed of the results of the multiplayer function, i'm not a big fan of massive servers but i love to play with my friends, the problem is that multiplayer isn't designed to support the same gameplay feeling that singleplayer, because of player communication and other stuff, i'm not here to discuss what's good for multiplayer or what's bad but to suggest that those who are playing in small parties vs. the world get some space on PZ, As we play in small numbers all can be fixed with communication, i remember those q
  19. So, I was thinking; it would be nice to be able to build some kind of bed or cot - even just a makeshift matress on the floor would suffice - for sleeping when there is no other means present. We already have tents, which is noce, but they're kind of odd to have for sleeping indoors. I couldn't find this suggested anywhere {though the search function results always leaves much to be desired} and figured it was high time I made a suggestion topic. The reasoning seems self explanitory, and the purpose is justified. For example, the Large Warehouse is a popular place to build a safehouse, but
  20. Small suggestions here, but I could not help but putting it out there. Equip a Spiffo plush to gain a sleep boost! Before the player would go to sleep, he or she would equip the Spiffo plush. This would give the player a "Comforted" moodle that would do something like reduce panic before sleep, or prevent the player from waking up early from a sound. The player would wake up with the comforted moodle and be temporarily less susceptible to fear. Equip Spiffo while outside to reduce panic! After an intense fight with a horde, the player may end up experiencing extreme panic. This can tak
  21. The sleeping system is pretty much useless in MP, since it speeds up time. And that would de-sync the server, and/or its clients. So here's what I'm thinking. Substituting sleep for "Resting" and add 2 new animations. sitting down and laying down. So you would get tired as time went by and you performed activities, the same as normally in the SP game, but instead of sleeping, you sit down to rest. Benefits. Reduces anxiety Reduces tiredness It would give us an incentive to use all that fancy furniture that it is meant to be used. You should still be able to sort the inve
  22. So I just went over all of the suggestions after making an account and saw Sleep quality which is something I have thought about before, which would hopefully add to the expierience and not take too much away. Just like in real life, there are many things that can affect your sleep and when you awake, how rested you feel and how it might impact the rest of your zombie clubbin day. I can imagine a system that might have points (maybe not visual but in code) to determine how much sleep you get and the quality of it, depending on many factors small and big, some listed below. Health - How h
  23. Hiho! Another suggestion either for Survival or Sandbox: Healing phase only during sleep Background: At the current, food acts like magical healing bottles. If you're recieved damage, eat something, recover your health and than continue your looting campaign (maybe killing just another amount of 20+ Z's on your way). Suggestion: If food won't have the healing ability (but should've positive effect on regeneration while sleeping if youre fed), you've the opportunity to decide wether to continue (with the handicap of being injured) or interrupt your looting campaign, return home to your save
  24. OK so you cant sleep on MP, but if there was a minecraft style sleep system where every player needs to be in bed before you can sleep i think this would be a good addition. I know that this wouldnt really work on a big server but for small groups like me and my friends this would be helpful when we need to loot and travel far. let me know your take on this
  25. Sinma

    Level in MP

    Hello, i have a question about level on MP, how i can assign points from level up, without sleeping(that i assume isnt possible in MP). I need this to for example craft better things, or there is a other way to assign those points? Sorry for my english.
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