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Found 6 results

  1. Hello. My proposition is to have more moodles when we have interaction with animals and npc. I know that we get angry trait if we piss some npc and that u have more stuff as devs in mind. So Hear me out. U can get sick if u spend to much Time in sick enviorement like dead body around or with sick animal/Npc. U can prevent to get sick if u use meds like vitamins or eat proper food like hot chicken broth that will get ur resistence to sickness like flu/cold or Speed up recovery. Ideas for New moodles and condytions: - injured head - U can Black out any moment if u go to sleep There is a Chance that u dont Wake up never again eye - depends nie devastating that injury is u can get short sign, less Vision radius, less narrow Vision when running, pain, or even lost of sight ear - short hear range, Panic Sound will be louder or u can get deff trait, Body parts - u can loose permamently a peace of ur body like a finger, eye, ear, teeth, arm, leg for a Chance to survive sickness, infections etc we could get prostetic Sickness Flu - U can catch it from others and is a cl9nd on steroids + pain and fever Fever - usualy we use sick moodle icon as information that something is wrong with pc i would l8ke to change it on fever if pc is sick or infected. Fever give us a higher body temp, trist and concentration problems soon Time of sick pc get traits like all thumbs or asthmatic with slower swings and mood modificators meaby even halucinations if our pc is realy weak. Skin - If u get skin sickness u can get thin skin trait or something that other npc will treat u bad. Heart atack - part of high exhaustion or paniced condytuon for longer period of Time a big blood loss or no medication if pc have heart condytion. Halucinations - can be a trait itself that u need to consume meds to not get panic atacks, mood swings or visions of zombies it can be a moodle connected to high fever, or some food or weed types. There is a mod that add schisofrenia but i think Halucinations from food or sicknes is better. Cant be
  2. Good afternoon. I am reporting a bug in "Project Zomboid" concerning sickness. My character got sick and, as everyone knows, that's a death sentence unless you have Antiboitics. I tried to feed her and he lp her sleep, but when I went to bed, she died in her sleep. In her Inventory , she had a Tote Bag as a secondary item and a Big Hiking Bag on her back, as well as a wealth of rarer items and skill magazines in her arms. Note that she died in the bed while the sleep clock was skipping forward. When she died, I started as a new character and went to where she died. I found the Tote Bag, but my previous character's body and everything in the Big Hiking Bag were completely gone. I tried to disassemble the bed, only to find nothing underneath or near it. What happened? Did I do something wrong? Thank you for any assistance you may render. -TURTLESHROOM
  3. Wouldn't it be nice if you actually sat down in a chair to reduce fatigue instead of a bar hovering over your head? Wouldn't it also be nice if you could lay down to help alleviate some nausea or illness so you could recover faster? That's the idea! I'm a stickler for the details, and the fact I can't actually sit or lay down bothers me. I got a major burn wound once, and I thought to myself the whole time I should be laying down and babying my leg for this! Something else that I'd love to see, is if you are sitting down - why not let people read books or do other activities while sitting down? I understand some things you simply can't do.. but some of the smaller scale crafting or cooking I feel it's appropriate to do while sitting down. In short: 1. Laying down in beds should help you recover from sicknesses and injuries. 2. Sitting down should allow you to do other minor activities like reading. 3. Animations for both so that you can free up the 'Floating Progress Bar' for productive stuff!
  4. As the title says, this mod will give you food poisoning if you drink from a toilet or rain barrel. It also lets you take water from water tiles that you must distill before you can drink it. Features of dirty Water: Get sick drinking from a toilet or rainbarrelGet sick drinking water from a bottle, kettle, bowl, etc. filled from a toilet or rainbarrelCollect water from natural water sources (river, ocean, ponds, etc.)"Dirty" water in a bottle that is filled with "clean" water from a faucet is still considered "dirty" by pollution.Empty your "dirty" bottles before filling in "clean" water from faucets to not get sick anymore.Clean dirty water in containers with Bleach. A bottle of Bleach has 25 uses, one use is necessary to clean between 0.1 and 1.0 units of water. That means it takes 1 use of Bleach to clean a nearly empty bottle with 0.1 units left, but the same for 1.0 units, so be careful.Boil your water containers on stoves or campfires for at least 30 minutes if you have no bleach.This mod will change how Bleach appears and is handled in the game (it's no longer a Food, but an InventoryItem) and won't replace already spawned instances of Bleach, only new ones. It also implements stills, coolers and taking water from rivers and beaches. Features of salt Water: Pot stills. And Coolers.You can now collect saltwater from water tiles in any water container (yes, any!). This overwrites the water collection from the dirtyWater mod if both are active.You can pour saltwater into stills and light the fire below them to distill the water.If a cooler is positioned correctly next to the still, it will catch the distilled water.You can fill any water container from the cooler.Cooler changes sprite when it contains water.The rules of water states are: Adding clean water to clean water gives clean water. Adding dirty water to clean water gives dirty water. Adding clean water to dirty water gives dirty water. Adding saltwater to clean water gives saltwater. Adding clean water to saltwater gives saltwater. Adding dirty water to saltwater gives saltwater. Adding saltwater to dirty water gives saltwater. ISSUES In Build 30, there's an issue with the amount of water being stored. This'll fix itself through this issue: http://theindiestone.com/forums/index.php/tracker/issue-1261-rain-barrel-bug/?gopid=3850#entry3850 TODO: Balancing. Make still do something. Make coolers do something. Check for possible bug duplicating stills and coolers. Make saltwater collectible. But from where? River? WONTDO I will not start calculating the dilution of saltwater to check if it's becoming drinkable. COMPATIBILITY Version 0.9 is NOT backwards compatible to 0.8 and earlier. Too much has changed, sorry. Version 0.9.5 is NOT backwards compatible to 0.9. The separation of the mods has changed the items category from DirtyWater to SaltWater LICENSE: You are free to use this mod in any way, shape or form. I consider it public domain, as far as possible. It would still be nice if you credit me if you use it for anything amazing (do not credit me if you use it to annoy your neigbour). Sprites are © Thuztor, ask him before you do anything with it. dirtyWater_0.8.zip dirtyWater_0.9.zip dirtyWater_0.9.5.zip saltWater_0.9.5.zip
  5. Sorry if this has been asked, I used the search function and found people answering for single player. How does one cure sickness in a multiplayer server? I host a local game for my girlfriend and a few friends, and one of them got sick, but with no way to sleep, it seems she is unable to fight being sick? She's trying to stay "Slight fed" or "Fed" as a buff, took painkillers once in the morning, once at night, vitamins, (Even though they seem useless in multiplayer), but she just continued to detoriate, eventually killing her. Is there a way to help this?
  6. To me it doesn't make sense that you can take the dirty, bloody, and most likely germ infested from being on a rotting corpse, clothes off a dead zombie, tear them up, and put them on an open wound and not be infected, sick, or something. An easy way to fix this problem as well as add another use to bleach, would be using bleach on each of the pieces of clothing to kill any diseases or germs. Each piece of clothing should use 15% of the bottle of bleach. If anyone has any ideas or wants to discuss this I'm open to criticism and this idea could be expanded on. Also I'm new to the PZ community and I must say it's one of the best fan-bases Ive ever been part of.
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