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  1. · HARD PVE server · zombie infection ON (only bites) · car damage ON (when crashing, not to players walking) · hypothermia kills · fire spread OFF · fuel in gas stations low · server starts 12 months later · world degradation ON · Random zombies · 5% sprinters (for now, can change) · HIGH zombie population · multi hit OFF · loot: insanely rare (respawn 7 days) · can claim 5 cars · can claim any building · can claim a empty space to create your own safehouse. · Many map mods, huge map. · The best vehicle mods. IP 134.255.209.128 Game port: 42200 join discord
  2. **🔌Server Connection Info:** ```> IP: 209.192.137.52 > Port: 27510 > No Server Password Required``` **`✅𝟵𝟵.𝟵𝟵% Uptime 🙌32 Player Slots ⚠️Daily server reboot at 5AM CST 🤧EST. 7/30/2023`** **⚙️Server Features:** ```- 2-Hr Day & Night Cycles - Loot Respawn ON - Active Staff - Community Events - Modified XP Multipliers - Bite-only Infection - Random Zombies (Balanced) - Custom Starter Items - Modified Weapon Durability - UI/QoL Enhancements - Player/Faction Safehouses - 200+ Mods (Balanced) - Custom Maps - 50+ Custom Cars``` **💬Join our Discord for more information:** https://discord.gg/mQVDvuzwnG
  3. Hello fellow Zomboiders! As the title suggests we are looking for people interested in working on a new server or just people who want to stick around till it is done. We recently decided to start this project so there isn’t really much to tell, yet. But here‘s a little bit of info about it: Language: English Server Focus: Roleplay/Realism Host Location: Helsinki, Finnland Links: Homepage Discord What are we looking for currently? - Writers/Loremasters - Helping Hands - ... What should you bring? Well, depending on what you see your experience and expertise in, skills or knowledge related to that. Additionaly you should: - Be 18 years or older - Have a working microphone and not have a problem with voice - Bring time and dedication What can you expect? That really comes down to what you expect yourself. I could write an endless list of benefits, and promise heaven and above. But I‘d rather have you, tell me, what you’re looking for and what you need to dedicate yourself to a project. My DMs are always open. My Discord ID: filzball Thank you for reading this far!
  4. Hi... again... so after a long hours of trying to make corpse removal i got to the point that i remove corpses but only on server side (after i respawn i dont see corpses, but everyone else sees it) For testing purpouses I make that OnPlayerDeath event on server side and it worked then, but thats not what i need. I need it strict client -> server. Here im sending player object to the server function PlayerDataCollector.OnPlayerDeath(player) if PlayerDataCollector.isReviving then debugPrint("OnPlayerDeath - Player died while reviving. Skipping.") sendClientCommand("RevivingClient", "isReviving", { true }) return end sendClientCommand("RevivingClient", "isReviving", { false }) PlayerDataCollector.isReviving = true end Here im receiving it on the server and im putting player square to the array function commandModule.RevivingClient.isReviving(player, args) if player ~= nil then if args[1] == true then debugPrint("RemovePlayersServer - OnPlayerDeath - Putting square to the alt list.") altDeathSquares[#altDeathSquares+1] = player:getSquare() elseif args[1] == false then debugPrint("RemovePlayersServer - OnPlayerDeath - Putting square to the list.") deathSquares[#deathSquares+1] = player:getSquare() end else debugPrint("RemovePlayersServer - isReviving - Player object is null.") end end Here im executing checks on the squares to see if there is a body function OnTick(ticks) checkDeathSquares(deathSquares, bodyIds) checkDeathSquares(altDeathSquares, altBodyIds) clearDeadCorpses(bodyIds, false) clearDeadCorpses(altBodyIds, true) end function checkDeathSquares(squares, bodyids) for key, square in pairs(squares) do local bodies = square:getDeadBodys() if bodies == nil or bodies:size() == 0 then return end for i=0, bodies:size() - 1 do local body = bodies:get(i) bodyids[body:getObjectID()] = body end squares[key] = nil end end Here im deleting corpses and dropping player items on the ground function clearDeadCorpses(bodyids, fullclear) for objectId, body in pairs(bodyids) do local bodysquare = body:getSquare() if not fullclear then local bodyinv = body:getContainer() local items = bodyinv:getItems() local itemsarray = {} if items then for i=1, items:size() do local item = items:get(i-1) table.insert(itemsarray, item) end end for i=1,#itemsarray do bodysquare:AddWorldInventoryItem(itemsarray[i], ZombRandFloat(0, 0.99), ZombRandFloat(0, 0.99), 0); bodyinv:Remove(itemsarray[i]) end end bodysquare:removeCorpse(body, false) bodyids[objectId] = nil end end Unfortunately the lack of modding documentation with examples makes it more difficult to understand the problem maybe someone more experienced with project zomboid modding could help me
  5. Opened 12-17-22 First wipe - 3/30/23 Come Place your Claim. 💻Digital Gaming Community. 🌎[US-Mid][Dallas-Texas][G-Portal Hosted] 🌞[24/7 Dedicated Server PvP | Semi RP 🎮[Normal Zombie Setting][Rare Loot][Quality of Life Mods] 📡[ Large gaming Community covering multiple games . 📝[Mission Statement] The community goal is to provide content and fun for everyone. This server will focus on Semi RP to try and take control back from the zombies, while at the same time having the risk of running into a deadly player. 📰 Future Plans 🏆objectives & events. ⛺personalizing maps. We are thankful for all the mod creators that have supplied the current mods we have. [Server Info] 📡Server Name: [NA] Digital Gaming Community | Discord | Active Staff | 📍IP: 45.35.73.124 Port: 28600 🎇72 Quality of life mods. 🧭Added Maps to expand experience. 🧰Settings = +10 Trait Points, carry weight 25 pounds, Rare Loot, Multi-Hit On. 🌆Community HUB. 💀PvP enabled, Build you own safe house, admins claim for you. We welcome all players to our server the events and extra content will be created by are community. We offer room for growth to those who put extra effort into bringing enjoyment to the community. I hope to see you in game and discord enjoying all we have to offer.
  6. The Battle of BROmageddon Fresh Wipe 6/17/2023: Server will go live right after this post drops! Over 200 Mods working smoothly. Buy & Sell just about anything on an open market or create your own Store to sell your unwanted loot or rare items. In our post-apocalyptic world, we've meticulously fine-tuned more than 200 mods for a seamless survival experience. Trade and barter for your survival, selling your excess loot or rare treasures in the open market, or even establish your own store! The Battle of BROmageddon server brings together survivors, both rookies and seasoned vets, in a setting that adjusts to your skill level. Bite off only what you can chew, friends - pushing your limits here could spell doom. Want to crank up the challenge? Alter your survival tactics, and the world around you becomes a harsher place. For beginners, a stealthy approach is recommended. Stock up on Fitness and consider the Burglar occupation for that sweet, sweet early vehicle bonus. With an expansive map filled with cities ripe for scavenging, a vehicle is your best friend - and each player can claim up to five. Fear not - you won't be thrown to the wolves. In your inventory, you'll find four invaluable guides penned by fellow survivors. Get a headstart by familiarizing yourself with them and learning the ropes before venturing into the wild. Remember, survival here is a game of patience and strategy. Veterans, you may feel confident without the Survivor Guides, but they offer valuable insights into the unique challenges that BROmageddon offers. We know you're itching for a fight, and trust us - you'll get plenty of it. The more zeds you kill, the higher the stakes become to keep your sanctuary secure. Speaking of the undead - the zeds here are not your average walk-in-the-park variety. Their behaviour changes with the weather, sound, sight - they're more reactive than ever. The time of day and weather can drastically impact their awareness, so plan your outings carefully. Again, our Survivor Guides offer some great advice here. -=-=-=-=-=-=-=-=-=-=- SERVER INFO IP : 104.249.63.93 Port : 17456 -=-=-=-=-=-=-=-=-=-=- More Details 5 Vehicle Claims Safehouses BROcoin Economy Skill Journals Save More Highly Customized Zombies 4 Hour Days 4 Survivor Guides for Assistance Discover Pre-Made Bases No Plans to Wipe till v42 18+ Age Recommended UPDATE : Music Mods removed for faster load Survivor Guides Player FAQ BROconomy Autopsy Guide Survive a Bite We welcome you to BROmageddon - a world teetering on the edge, where your survival skills will be tested like never before. Let's see what you're made of, Survivor! Disclaimer : I'm just one guy with a friend who will help with Admin duties. There is no Discord setup at this time, but if it becomes necessary we will open up a new Discord for this server only. I'm generally on from dusk till dawn, so that will be the best time to catch me online. Submit a Ticket in the game with any issues you experience. I do not anticipate issues after testing, but you never know who might update their mod and break something else. We both have experience running Communities and websites and hope this takes off so that we can build another Community here with PZ! We are open to Whitelisting a 32 Player server or multiples if there is enough interest. This season is more of a test for interest. If there is enough, we will expand and grow.
  7. It is a server where you will feel the true essence of a zombie apocalypse. With few or no rules, World Ashes aims to provide endless possibilities and reveal the true face of humanity during the chaos. Minimalist mods not only improve the experience, they also add lightness to the server. In our Discord you will find the ip and the port to join, as well as a community dedicated to Project Zomboid and more specifically to Cenizas del Mundo. https://discord.gg/KyYWNevrnG LIMITED QUOTES.
  8. This is an ad for a server I play a lot, normally I wouldn't take the time to make a post but this server owner puts some much time into creating a dynamic wasteland. Name: Tombstone Loot: Common Zombie Population: EXTREME Vehicle Spawn: High Language: English Server Type: PvEvP Server Slots: 16 (To be expanded with growth) ---What our server Offers:--- - PvEvP - No Safety System - Extreme Population Peak - No Zombie Respawn - No Loot Respawn - Little to no server Wipe. - Traders in towns. - Over 10,000 tradeable items - Numerous Safehouses scattered throughout the map. - Higher risk areas reward better Gear ---Why join Tombstone?:--- - Our Sever heads have played the game for thousands of hours and can cultivate a rich environment for all form of player. - Roleplay is highly recommended and welcome! - New players will have tons of members that are highly veteran in the game and can offer guidance and patient thought and training. - A smaller community which means forms of progression and tons of opportunity at growth as a member and roleplayer inside the game. Please don't miss an opportunity to serve in a Server that will appreciate your time and treat you like family. Tombstone would be honored to have you join even if its just to see what we are about and learn how we can better your experience and knowledge in Project Zomboid.
  9. Every time I look for a guide or try to figure out what may be wrong, its something different for everyone. This isn't the first time my server has done this but it resolved itself overnight. That hasn't happened this time and I'm worried my server may be gone. It wont launch but any new server will, including mods. I'm not sure what could be going wrong if someone could give me advice/ help that would be beautiful. My buddy and I have put about 80 hours into this server in just a couple weeks and I'd hate to see it go like this. coop-console.txt
  10. I have been messing with server settings for weeks, trying to balance a PVE server for new players, to make it not too hard they'll quit, neither too easy they'll get bored of it. Anyway, I feel like the effect nature's abundance have on foraging is way too low, but way too high on fishing; I believe if we could set their abundances apart from eachother we could go for a more realistic experience. That's all I guess. If Anyone knows how I can do it somehow, let me know. SFMBE. Thanks.
  11. Recently I rented a server, uploaded a savegame on to it and there was no bigger problem. But now there is no accounts with Admin rights on the Server (I also dont have a server console), so I wanted to know if it is possible to change it somewhere in the files and how.
  12. ------------------------------------------------------------------------------------ -Proyecto de Hub de servidores hispanos de Project Zomboid -El objetivo de este servidor es ser el server de epicentro para los otros servidores hispanos de PZ -Con 7 servidores afiliados, escoge lo que mas te guste, entre Rol, PvE o PvP. -Con apartado también para gente que busque cooperativo -Soporte técnico del juego en español (Aunque no somos TIS, con limitaciones) -Staff especializado, atento y profesional Servidor Ingame: -Con servidor comunitario propio 24/7 ubicado en Canadá (64gb de RAM 50 slots) -Latencia estable para Europa y América (sobre 100 de ping) -Sistema PvP con ciudad PvE. Reglas claramente establecidas -Con sistema de facciones, crea una o únete a una y llevala a la gloria -Zombies variables, 2% corredores de todo el total -Más de 80 mods en pack propio. Aquí no hay reinicios de servidor por mods. -Reaparición de loot cada 4 días + máquinas donde poder comprar lo que necesites -Sistema de economía ¡Robales las joyas a los zombies y vendelas para ganar dinero! Servidor de discord: -Servidor especializado por roles para evitar el spam innecesario -Comunidad agradable y atenta -Sistema de roles de servidor según las horas que tengas en PZ ¡No esperes más, tanto si buscas rol, PvE, PvP o incluso un cooperativo, únete ya! -https://discord.gg/mEkfQJasa5
  13. ••••• 🇵🇱 **Project Zomboid MP** 🇵🇱 – Znajdziesz u nas zorganizowaną moderację oraz przyjazną ocaleńców. Pamiętaj o przeczytaniu regulaminu serwera. Zapraszamy do wspólnej gry! Zastanawiasz się pewnie co oferujemy. ••••• Oferujemy : 「🤘」Spotkania dużej ilości osób 「😊」Miłą atmosfere 「🚔」Ogarniętą administracje 「🎲」Dużo kanałów 「❗ 」Mało pingów 「😎」Wiele ról 「🎮」Dużo kanałów tematycznych 「🤖」Wiele botów ••••• Link: https://discord.gg/UfxbNzvurf
  14. Hi, The following error / bug is on a server that has been running the same map for a few months now (since 41.71 stable was released), with no mods. Today, I run "quit" to stop the server, in order to make a proper full backup of it. Without changing anything at all, when I start the server back up, it gets stuck initializing, completely stuck on a endless loop. 2022-08-09 13:20:05,075 |chat| INFO : Faction chat '#####' created 2022-08-09 13:20:05,141 |Log| INFO : loading 19471 zones from map_zone.bin 2022-08-09 13:20:05,460 |Log| INFO : Max #ZONES on one chunk is 19 2022-08-09 13:20:06,303 |Log| INFO : InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan 2022-08-09 13:20:06,303 |Log| INFO : InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan 2022-08-09 13:20:06,303 |Log| INFO : InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan 2022-08-09 13:20:06,303 |Log| INFO : InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan 2022-08-09 13:20:06,303 |Log| INFO : InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan 2022-08-09 13:20:06,303 |Log| INFO : InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan The error "InventoryItem.loadItem() data length not matching, resetting buffer position to '1136780'. itemtype: Base.LightBulbCyan" will keep spamming, at around 3 thousand entries a second and will never stop. I waited for 15 mins, which shows that its clearly stuck in some sort of code bug which causes a infinite loop. Being more specific, the server printed 4.3 Million log entries with this error only in 20 mins. Will test this on 41.73 or might even just give up on the map, but thought of reporting. EDIT: Confirmed, issue persists on 41.73...
  15. Looking for a Project Zomboid server? Give Tombstone a try, It's a Hardcore Survival Server where there is no loot respawn and the zombies wont respawn also it's a PvPvE Server. All you have to do is join through our Discord. Tombstone is hardcore player friendly and new player friendly, Login Details are on the Discord Discord Link Below https://discord.gg/8fdxqdqBAd This is our Server Mod Collection check it out https://steamcommunity.com/sharedfiles/filedetails/?id=2677869300 Server Details Loot: Abundant Zombie Population: Extreme Vehicle Spawn: High Server Slots: 8
  16. Welcome to Tokerzoid a newly created PvE server with added mods. We started as a small private server and have since decided to open the server up in the hopes of growing the player base. The main goal of our server is to just have fun and do what we do best kill zombies. You will find some of our server details below the rest of which can be found on our discord over @ https://discord.gg/mU9ArGdhAY
  17. It would be great if we could have access to some ChatServer functions in our server-side lua script to send messages to client chats - sendServerAlertMessageToServerChat - sendMessageToServerChat - sendMessageToAdminChat
  18. 10 år har gått sedan pandemin bröt ut i Knox Country. Det som en gång var en lugn del mitt i östra USA är inte längre sig likt. Naturen har tagit över världen men de döda lever kvar. Har du vad som krävs för att överleva? * 16 Slots (för tillfället). * PVP är alltid igång men tänk efter innan ni agerar fientligt. För att inte skada varandra så skapa factions (måste överlevt 24h innan det är möjligt). I factions får ni själva välja PVP on eller off. * 10 år in på apokalypsen, så mindre loot, färre generatorer och sämre skick på allt. * Mer larm på hus och bilar. * Bilar är i riktigt dåligt skick och majoriteten behövs repareras. * Varmt klimat så bär inte för mycket kläder. * 2x XP. * Snabbare läsning. * Tungt moddad server. * Skill Recovery Journal - Skriv över era skills och spara dem till nästa karaktär (Finns att crafta, tryck "B" för craftmeny). * Zombies: - Zombies är aktiva dagtid, på kvällen blir ALLA långsamma. - Zombies syn är nersatt medan hörsel är normal. - Smitta sprids bara via bett. - Långsamma: 30% / HP: 100% - Snabba: 60% / HP: 90% - Sprinters: 10% / HP: 70% (OBS: Dessa kan ändras för balansering) Joina servern: 1. Gå med i min discord https://discord.com/invite/ZKE4c8XJYJ 2. Gå till kanalen "Project Zomboid" 3. Reagera på inlägget i "join-server" Nu har ni tillgång till all serverinfo
  19. Suggestion to make it a bit easier for server mods to handle some of the situation. Most of it is doable in a hacky way but having those in the core engine would just make it cleaner and more efficient for us. EVENTS: OnServerPlayerConnected (playerObj, isNewPlayer) When the player officially connected to the server, passing a parameter to inform if it's a brand new player. Use cases: Show a message, an existing player has connected. Show a message, a new player has connected. Do something every time a player join. Do something one-time only when a new player joined for the first time. ___________________________________________ OnServerPlayerDisconnected (playerObj, reason) When the player has left the server, passing a parameter to inform the reason of leaving. (Logged Out, Kicked, Banned, Unknown/Crash) Use cases: Show a message, a player has left and why. Do something special when a player disconnect based on the reason. ___________________________________________ OnServerPlayerSpawned (playerObj, isNewCharacter) Similar to OnServerPlayerConnected but also trigger after re-spawning a new character (after death). Use cases: Do something every time a player spawn. Do something when a player spawn with a new character. ___________________________________________ OnServerPlayerDied (playerObj, reason) Trigger when a player has died, potentially add the cause of the death. Use cases: Show a message, when a player died and why. Do something every time a player died.
  20. Hello it's me yet again, Some mods require to save files or data into files that are kept into memory. The ability to save that data when ever the server is going to shutdown would be a blessing. Suggestion Adding a server event named 'OnServerShuttingDown' that allow server mods to do a finalization work when the server is shutting down. Result Saving files and data when the server is shutting down.
  21. I host a fairly large and active unmodded Project Zomboid server. I really need a way to “whisper” players from server console. It’s unprofessional to announce warnings server-wide when someone is being naughty. Perhaps you could add optional flags to the /servermsg command much like the /banuser command. /servermsg <Message "String"> [-p "String"] [-s] [-b] [-n] <> Required [] Optional Options: [(-p | -player) "Player Name"] - Direct this message to a certain player, otherwise all players. [(-s | -say)] - Create temporary message over player entities. [(-b | -broadcast)] - Create a temporary message in the center of the screen. [(-n | -nolog)] - Do not send message to player(s) chat window/log. Not only could this aid in improving the server image but could also be used for certain owner-made events.
  22. Hi guys im starting my own server and i have a question, is there a form to change the Public ip? i mean what i need to know is how or where the server read the public ip and how can i change it. I'm using a vpn for multinox server, i want to start the server with the general VPN ip
  23. Hey, im using a dedicated server that uses a couple of map mods (~60). I'd like to use some more maps but the problem is that there is a size limit on the amount of memory the map mods need which leads to a java.nio.BufferOverflowException. I think it is between 2 and 4 GB but i cannot confirm. As im not willing (nor allowed) to decompile the Java code and change it for myself I want to suggest it in this forum. Please increase the ByteBuffer used in zombie.network.GameServer.receiveRequestData() to allow the usage of more map mods. Since I'd say that this is not a bug I'm posting it here in the suggestion forum and not in the bug forum. Thanks!
  24. A military operation shrouded in mystery and subsequent nuclear annihilation left civilization in shambles. You are one of the few remaining survivors, trying to rebuild in the ruins of Knox County. Upon emerging to the now post-apocalyptic Hell that is Knox, you start to notice strange phenomena- anomalies that, despite your best efforts, are impossible to rationalize. Something in this place is horribly wrong, and the worst part? It is beyond our comprehension. With everything in ruins, your best bet is following the promise of safe haven in the form of a radio broadcast, leading you to the Rosewood Police Department. Dead of Night is a player-driven roleplay experience focused on interaction with others and collective storytelling, ran by a team of fellow roleplayers. The focus is on the players and their characters' stories, with events to help push narrative forward. We aim to provide a challenging and rewarding experience where YOU influence the world around you. Gather your fellow survivors and fortify your base, for when the sun sets, undead hordes will grow ferocious. Featuring a large list of mods focused on providing realism and customization. Server details -Whitelist enabled. -PvP is allowed as long as it enriches the narrative and all parties agree to it. -Night sprinters. Stay close to your friends. -Extremely rare loot settings. -Multi-hit enabled. Not that it'll help much with Sprinters. -Default infection settings. -A dedicated event team, major story events as well as small interactions to make the world feel alive. -Streamlined applications system. -Unexplainable horrors. We shall see you in the Dead of Night. Our discord server
  25. First of all, I apologize if I hit the wrong branch/thread. I haven't found more suitable place for my question so far, however I still feel like Im doing it wrong. Please bear with me as its my second post. Here it is: Running server on AWS EC2 (Linux, Ubuntu). I've made a service as adviced in web, to actually start the process in background and to have a control over start/stop/restart, but still can't find any info on how would I kinda put the process on foreground and use the pz server CLI to actually invoke commands like servermsg and etc. Trying to solve few things, like server restart cron job with server messaging, making scripts for events, etc. I'm not new to coding, however not really experienced with Java. I would appreciate any help with it.
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