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  1. is there any long-lasting server out there? care tos hare? thanks
  2. I'm hosting a private server for just me and my friends via hamachi. It was working rather well until there was a power surge in my area. Both me and one of my friends playing were immediately kicked from the server because my computer had shut off, thus ending it abruptly. After which, we came back into the game to find that for some reason the in game time had jumped ahead several months. It was from July 30th, to January 1st. And our characters nearly froze to death. I also found this odd because by default the power was set to go out anytime between 0-2 months. Yet it was still on. Because of that fact I decided I'd reset my server to the first day. I did this by deleting Map_t.bin and map_meta.bin. Doing this usually allows me to reset the server time which turns the power and water back on but leaves everything else alone, loot, zombies, and player built walls etc. This time however, this happened: http://postimg.org/image/kdhoj05ml/ We're all experiencing the issue on the server. However, we're each experiencing it differently. Edit* Forgot to mention that the black bits aren't passable and make a square around my base. There's no way past them and I can see cells after them. I tried deleting the files again, and I also tried restoring the map_t and map_meta originally deleted, this brought the game time back to January, however the glitch remained. If anyone has any experience with this I'd greatly appreciate the help.
  3. Due to some issue with my ISP, I can't get my server to show up on the public list (yes, I forwarded ports, checked firewall (care to help?)).. However, it is up and accepts connections at: 24.191.238.148 Our group plays night/late-night Eastern time ~ So if the server happens to be down during the day, it will probably be back on later (but I will try to keep it up as much as possible). Plenty of zombies, loot set to rare, pvp optional but i encourage helping each other out !!! I have built a large public base (Next to the Large Warehouse) with some great supplies (in limited quantities) and even has some room to farm (all tilled, just add seeds!). There is a good amount of crates in the base, PLEASE ADD TO THEM as you are able to so you can help others. Please note: Our group has built a base upon the large warehouse and use it for our own personal storage/farming/etc ~ please be respectful and keep out ~ there's plenty of stuff for you in the public base right next door - Thank You! ** If anyone has a spot I could throw up a server, that would be awesome ~ I'm a very active and fair admin just looking to create a fun space to play (err... die) in !! **
  4. Hi dear admins, recently i start the project zomboid server and found that java error [ADJUNTED] i need help i test to remove and turn install full game on steam but i cant start the server. If that try doesn't works i deduce is that a java error pls i need help. Thanks
  5. So my friend has been having some trouble on my server. He has been getting black walls that restrict acess to other parts of the map. I thought it was an issue with my ports, but after checking it I realized there was nothing wrong. He has to quit and rejoin in order to fix this issue. Now, the last time he did this, he was asked to make a new character upon entering my server. All his progress had suddenly...vanish! What happened to it? Is there any way to get his character back? Finally, is it a problem with my server, or is it a problem on his end? This is the second time this has happened. Any help or insight would be extreamly helpful! -Thanks, Mountainmanmad
  6. Hi everyone! I just bought the game this summer sale, and so far I'm loving it, having a lot of fun! Since I bought the game with some friends, we wanted to get a private server running just for us which we could save and manage as we please. However, I haven't been able to get a private server running, no one can connect. I've read the forum and haven't been able to find a solution. So far here is the list of things my friends and I have tried: Portforward both TCP and UDP ports 16261 to 16270 to the same as entry port.Add Project Zombid exe file to the firewall exceptions.Disable the firewall altogether.Connect to my ip, both local (just me) and external.Install hamachi, start server and use hamachi IPv4.Unfortunately, every one of our tries we get the Connection failed error. I get no error message on the server.bat command prompt, the last thing I get is: server is listening on port 16261. We've tried choosing ports 16261, 16262, etc. when connecting and nothing works. I've changed nothing in the server configuration, everything is default, and all I did was run ProjectZomboidServer.bat. The only other error I get is translator: failed to parse Recipes for language=EN and translator: failed to parse Items for language=EN. I'm running the game in portuguese, could that be a problem? Please we really need some help, we love the game and really want to play on our own server. If there's anything we've missed or something we're doing wrong could someone let us know. I tried providing all the information I could, if there's something I should have included please let me know, or if the text is not clear, excuse me as english is not my first language. I can try to write it better if needed! Anyway, thanks everyone for the help in advance and thank you for the great game!
  7. Hi, I'm not particularly versed in Linux, I've setup servers in the past though, even PZ servers but this one is troubling me. I'm trying to run the server on what I think is CentOS (Server hosted by CreeperHost). I got through the Steam part, downloaded the game and everything no problems, but when I try to ./projectzomboid-dedi-server.sh I get this Java HotSpot(TM) 64-Bit Server VM warning: ignoring option UseSplitVerifier; support was removed in 8.0Loading RakNet from: /home/minecraft/steam/pz/projectzomboidException in thread "main" java.lang.UnsatisfiedLinkError: /home/minecraft/steam/pz/projectzomboid/libRakNet64.so: /lib64/libc.so.6: version `GLIBC_2.15' not found (required by /home/minecraft/steam/pz/projectzomboid/libRakNet64.so) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1929) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1847) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1119) at zombie.core.raknet.RakNetPeerInterface.init(RakNetPeerInterface.java:19) at zombie.network.GameServer.main(GameServer.java:127)Any help would be greatly appreciated, I'm sure it's a minor thing that I've overlooked and I'll end up looking rather silly but as long as it gets the server working. Thanks.
  8. - IP addresses connecting to a server get an unique ID: The main idea behind this being to minimize or limit how many accounts an user has in a whitelist server. This is useful to know how many unique users you actually have in your server. And because making multiple accounts is an exploit most players will find sooner or later (depending on server: e.g. a server with a starter kit). - cool-down after dying for re-spawning: for the most part when players die in a server they'll quickly re-spawn to go loot their bodies. I think there should be a server option to have a cool-down before a player could join the server again with the same account (somewhat effective in a whitelist server and/or if we could limit how many accounts an user has). - let admin browse a player's inventory: When making events that only allow certain items or in a roleplay server where someone stole something they were not suppose to. It would be useful if the admin could browse a player's inventory to settle disputes. - permissions: as of now you can set other players as admins. It would be useful if you could enable/disable individual commands for each admin in the server as to not give full control and have admins with different levels of access. That way for example you could have admins. that are more like moderators rather than actual admins. These are just a few things I had in mind. Feel free to critique, expand on, or add your own ideas/requests.
  9. I made a post about port forwarding. And I still haven't figured it out. I got a program for doing it and yet again I have failed at forwarding. I post some screens of the program, and the stuffs. Please help me. WE ARE DOOMED
  10. BOX_OF_MAGIC [PVE] [GER/ENG] [32 Slots] rules: respect each other and keep calm. enjoy yourself and dont panic. [ts: 81.169.253.216] get your own clan-channel.
  11. So my techie keeps getting this error whenever he's trying to start up our server and he's at his wits end.
  12. I'm new to Project Zomboid, and it seems that i came at a good time with build 27 just releasing. However, I am playing on a mac and downloaded through Steam, and i am trying to connect and play with my brother back at home who also plays on a mac, and I can't figure out how to do so. The only thing i found previously was the method that requires you to have two copies of the game. Is there a way to connect and play privately through hamachi or a simpler way that doesn't require you to have two copies of the game? Im praying there is a solution to this!!
  13. Hello dear Project Zomboid Community, Our [TRC] (sponsering the server) and [saD] (playing on the Server ) Clan-Server is now online. The difficulty settings could be called "ultra hardcore": Superhuman - Zombies extremely rare loot PVP - Shoot on Sight (but of course you can try to coop, but can you trust people in a Zomboicalypse?) Announced Soft-Resets! Language: German/English It is a german server, but everyone here is willing to speak english as well. But don't get mad, if people speak german. IP: 85.131.163.77 Port: 16261 administrative contact: Deadpool (irage at stupid-and-dangerous.de)
  14. US East server open to public, anything goes! Regular server resets every 48 hours ip: 108.30.190.71 IT'S GOING TO BE AWESOME GAIZ~!
  15. Hey guys, I was interested in trying multiplayer and setting up a server - I have read the instructions and see there should be a 'onlinetest' option in the beta lists in steam, but it doesn't seem to be there - I get: None, beta, build23, build25a, build25b, build25c Is it one of those? Thanks!!
  16. Hi Guys, I have a server running and hamachi, my friend is in my hamachi network and he can connect to the server.... but he does not see the map. My seerver is running, i can connect, all Portas are open etc. Also in the server log, there is a trying to connect from my friend, i can also see him in the players tab, BUT he cant see the map. it just keeps telling: Map is loading. But this does not go away (black screen). (waited for like 5 minutes, tried several times) I did find out, that a misconfigured server config could block myself from joining but as i can join i think this is ok now. So why does the map not load to a end and he can see the map ? I think he can actually conncet but this last bit is not falling into place. To be clear here, this is not the trapped in a server map issue, it is the starting connection loading. Thanks for any help
  17. I tried running a server with the new build 26 but alas, it prints out this error everytime someone tries to log in. I tried using my external and internal IP without success. Tried hosting it on two different machines. - I5-3570K | 8GB RAM | HD7950 and Athlon 2650e | 1.5GB RAM | Mobility X1200 - Windows 8.1 X64 and Windows Home Server 2008 R2 - ~30mbps for both upload and download - Used steam to verify the integrity, deleted my server files and started a new one from scratch - Here is the code printed when I try to log : ID_NEW_INCOMING_CONNECTIONid=0 guid=81065501593803479User Xorg is trying to connect.java.lang.NullPointerException at zombie.network.ServerWorldDatabase.authClient(ServerWorldDatabase.java:239) at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1056) at zombie.network.GameServer.main(GameServer.java:271)ID_DISCONNECTION_NOTIFICATION-The server runs on a physical machine.
  18. It's too dangerous to go out alone! ---------------------------------------------------------------------------------------------------------------------- It's true, there are hordes of Shambling dead things knocking at your door. So, come join or server and find a buddy. Found a milita and create your own safe zone. Then set out in search of those in need of your skills and protection. or.. Charge people for your protection, Set up a checkpoint and demand food for passage. ---------------------------------------------------------------------------------------------------------------------- RedDawn's Survivalist Roleplay NOW A PRIVATE SERVER! More info tonight FORUM LINK TO APPLY FOR THE SERVER http://www.rdpz.guildportal.com/Guild.aspx?GuildID=497643&TabID=4282967 For the chatty ones Ventrilo IP -Vent.Sernix.net:4643 For Updates on server status and steam community steamcommunity.com/id/Spartan114/friends/?invitegid=103582791435285591 ---------------------------------------------------------------------------------------------------------------------- WE ARE RUNNING BUILD 25 and you can too! See link - http://theindiestone.com/forums/index.php/topic/4183-iwbms-the-i-will-backup-my-save-branch/ ---------------------------------------------------------------------------------------------------------------------- ADD US TO YOUR FAVORITES GLITCH FREE! Step one - Naviagte yourself to C:\Users\USERNAME\Zomboid\Lua (Windows) Step Two - Open "serverlist" with nitepad or a text editor of your choice Step Three - Add in this handy dandy almost fully premade server favorite by addint a username and password! Step Four - Press save, and you are ready to rock'n'roll The Rules of the Road ​ 1. No Greifing, Trolling or Random killing without ryhme nor reason, Plenty of other servers that allow it. 2. Do your best to attempt a Role, you dont have to be in depth but groups and gangs aswell as trading make it interesting. 3. Don't aruge with admins - They are the Law as Judge Dredd was. 4. No cheating, Period. 5. I reserve the right to ban or kick people for violations of these rules as it is not much to ask, 6. We soon will be application only, so pick a real name! Example! GOOD - Officer Baker PFC Moore, Tim Goodman, Becky Robinson. BAD - Bob, Bonjove, Yoyo Bobo, Fun., Run Fatty, Zombiekiller83. ---------------------------------------------------------------------------------------------------------------------- Hope to see you online, Any problems you can message me here or on steam (Spartan114). with any problems you may have and i will do my best to assist you. ---------------------------------------------------------------------------------------------------------------------- Server Spec's VPN - Hosted in Atlanta over 5 gigs of RAM dedicated to the Zomboid Server Up 24/7, unless I am fiddling with it ---------------------------------------------------------------------------------------------------------------------- Server Resets - Soft Resets when needed ---------------------------------------------------------------------------------------------------------------------- SERVER STORY LINE TO DATE First major outbreak happens in Atlanta- 0 Hour - March 5th 1304 All contact lost with Most Major citys - March 5th 1502 Nation wide state of Emergency declared - March 7th Contact lost with Eroupe, South America and most of Asia March 8th FEMA sets up a refugee camp in at towns logging camp assited by a unit of US Marines March 13th Last contact with POTUS - March16th Refugee Camp becomes last bastion of humanity as Marines struggle to throw up more walls to keep out a growing number of unddead. - March 17th A static covered Emergency Broadcast can be heard on all radio frequency's throughout the city - "This is an Emergency Broadcast to all Survivors. I am Captain Hank Kilgore, USMC. We have established a safe zone just outside the city. We have walls, weapons and FEMA is here with doctors. If you can contact us we will find you, and bring you safely to us. Yet if you try to fight us, justice will be swift. Martial law is in effect. This message will repeat every ten minutes." - March 16th All radio communication from the Military Base ceased abruptly - March 18th I will add more as the server progresses, as for now - Game on.
  19. So, I am not a very computer literate individual. I realize instructions have been posted as to how to create a multiplayer server on a Mac, but, I simply don't understand them. I have found the info.plist file, but I don't see the line that I am supposed to edit. I sincerely hope I'm not wasting anyone's time but I just don't know what to do. I apologize for my ignorance.
  20. I have been playing this game for a while and I recently discovered the online beta version. I tried to create a server but I could not find a physical file anywhere to start up a server that people can join to. I set up port forwarding to the router but then I can't find a file other then the game launcher.
  21. I was trying to start a server for me and my friend, I ran the projectzomboidserver.bat, and it had the command prompt pop up and say: http://prntscr.com/2uque0 It worked a few days ago, I'm not sure why it won't work now. I deleted all of my Project Zomboid in the folders, EVERYTHING. I deleted local game content, reinstalled, etc. I would really like an answer so I can play with my friends! :C
  22. Maybe I'm just too tired right now but I can't figure out what caused this java error. I had to restart my computer and then suddenly this popped up when trying to start up my server. Any help would be appreciated.
  23. Allow the server console to receive commands especially in linux enviroments, this would help with scripting start/shutdown/save/status scripts. Specific commands I would like to see; save, quit [time*], say [msg], kick [user], kickall, ban [user], unban [user], whitelist [add/remove/on**/off**] [user] [password] *Assumes now if no time given (e.g. quit 30, stops the server in 30 seconds) **Also opens or closes the server to new users For example My friend and I were designing a script to warn players of an impending server save and restart... but we learned that we could not issue commands to the server from console... which destroyed us warning players... It also makes it harder for admins to login via SSH and watch the server. I would also like to suggest that we log player chat to console & not log the rain collection in barrels as often.. Perhaps even log the chat to log files that can be parsed by shell scripts. Original Topic http://steamcommunity.com/app/108600/discussions/2/540739861667658316/
  24. Hello, I've trying to run a server with Hamachi to avoid opening ports, but every time I join the server the map has black borders (it doesn't load the cells), items do not spawn and neither do zombies. I've been told that this was a port problem, but it still happens with Hamachi. I had a friend try setting up the server (with a Mac too) and had the same result. I'm using the IWBUMS. So I suppose it's the latest. Though this problem has been happening to me since onlinetest came out.That Zomboid folder (in Users) is what I delete between attempts. I have no need to keep the saves at the moment, so there is no file swapping. I have read that Hamachi has worked for people with Windows at least. (Maybe Hamachi on Mac is the problem?) This is what the console output from running the server. (Run duration: ~5min) Last login: Tue Apr 8 19:28:12 on console Ivans-iMac:~ inBlomqvist$ /Users/inBlomqvist/Documents/Project\ Zomboid.app/Contents/MacOS/JavaAppLauncher ; exit; 2014-04-08 20:08:34.303 JavaAppLauncher[1020:507] Option: -Djava.library.path=/Users/inBlomqvist/Documents/Project Zomboid.app/Contents/Java 2014-04-08 20:08:34.304 JavaAppLauncher[1020:507] Option: -noverify 2014-04-08 20:08:34.304 JavaAppLauncher[1020:507] Option: -XX:+UseNUMA 2014-04-08 20:08:34.305 JavaAppLauncher[1020:507] Option: -XX:+AggressiveOpts 2014-04-08 20:08:34.305 JavaAppLauncher[1020:507] Option: -XX:+TieredCompilation 2014-04-08 20:08:34.305 JavaAppLauncher[1020:507] Option: -XX:Tier2CompileThreshold=70000 2014-04-08 20:08:34.305 JavaAppLauncher[1020:507] Option: -XX:CompileThreshold=1500 2014-04-08 20:08:34.305 JavaAppLauncher[1020:507] Option: -Xms768m 2014-04-08 20:08:34.306 JavaAppLauncher[1020:507] Option: -Xmx1024m 2014-04-08 20:08:34.306 JavaAppLauncher[1020:507] Option: -XX:+UseAdaptiveSizePolicy 2014-04-08 20:08:34.306 JavaAppLauncher[1020:507] Option: -XX:GCTimeRatio=50 2014-04-08 20:08:34.306 JavaAppLauncher[1020:507] Option: -XX:MaxGCPauseMillis=20 2014-04-08 20:08:34.310 JavaAppLauncher[1020:2503] Option: -Djava.library.path=/Users/inBlomqvist/Documents/Project Zomboid.app/Contents/Java 2014-04-08 20:08:34.310 JavaAppLauncher[1020:2503] Option: -noverify 2014-04-08 20:08:34.310 JavaAppLauncher[1020:2503] Option: -XX:+UseNUMA 2014-04-08 20:08:34.310 JavaAppLauncher[1020:2503] Option: -XX:+AggressiveOpts 2014-04-08 20:08:34.311 JavaAppLauncher[1020:2503] Option: -XX:+TieredCompilation 2014-04-08 20:08:34.311 JavaAppLauncher[1020:2503] Option: -XX:Tier2CompileThreshold=70000 2014-04-08 20:08:34.311 JavaAppLauncher[1020:2503] Option: -XX:CompileThreshold=1500 2014-04-08 20:08:34.311 JavaAppLauncher[1020:2503] Option: -Xms768m 2014-04-08 20:08:34.311 JavaAppLauncher[1020:2503] Option: -Xmx1024m 2014-04-08 20:08:34.312 JavaAppLauncher[1020:2503] Option: -XX:+UseAdaptiveSizePolicy 2014-04-08 20:08:34.312 JavaAppLauncher[1020:2503] Option: -XX:GCTimeRatio=50 2014-04-08 20:08:34.312 JavaAppLauncher[1020:2503] Option: -XX:MaxGCPauseMillis=20 Loading RakNet from: /Users/inBlomqvist/Documents/Project Zomboid.app/Contents/Java User 'admin' not found, creating it Enter new administrator password: xxxxxxx Confirm the password: xxxxxxx Administrator 'admin' created, you can now log with it using admin/yourpassword. SVN REVISION 962 Initialising Server Systems... translator: language is EN translator: failed to parse Recipes for language=EN translator: failed to parse Items for language=EN Loading: media/lua/shared/ISBaseObject.lua Loading: media/lua/shared/JoyPad/JoyPadSetup.lua Loading: media/lua/shared/NPCs/MainCreationMethods.lua Loading: media/lua/shared/Reloading/ISRackAction.lua Loading: media/lua/shared/TimedActions/ISBaseTimedAction.lua Loading: media/lua/shared/Reloading/ISReloadAction.lua Loading: media/lua/shared/Reloading/ISReloadManager.lua Loading: media/lua/shared/Reloading/ISReloadUtil.lua Loading: media/lua/shared/Reloading/ISReloadableMagazine.lua Loading: media/lua/shared/Reloading/ISReloadable.lua Loading: media/lua/shared/Reloading/ISSemiAutoWeapon.lua Loading: media/lua/shared/Reloading/ISReloadableWeapon.lua Loading: media/lua/shared/Reloading/ISShotgunWeapon.lua Loading: media/lua/shared/Reloading/ISRevolverWeapon.lua Loading: media/lua/shared/Reloading/stormysReload.lua Loading: media/lua/shared/Sandbox/SandboxVars.lua Loading: media/lua/shared/Util/AdjacentFreeTileFinder.lua Loading: media/lua/shared/Util/BuildingHelper.lua Loading: media/lua/shared/Util/LuaList.lua Loading: media/lua/shared/Util/StringReplacer.lua Loading: media/lua/shared/Util/Vector2.lua Loading: media/lua/shared/a_requires.lua Loading: media/lua/shared/defines.lua Loading: media/lua/shared/keyBinding.lua Loading: media/lua/shared/luautils.lua Loading: media/lua/server/BuildingObjects/ISBuildUtil.lua Loading: media/lua/server/BuildingObjects/ISBuildingObject.lua Loading: media/lua/server/BuildingObjects/ISDoubleTileFurniture.lua Loading: media/lua/server/BuildingObjects/ISLightSource.lua Loading: media/lua/server/BuildingObjects/ISNaturalFloor.lua Loading: media/lua/server/BuildingObjects/ISSimpleFurniture.lua Loading: media/lua/server/BuildingObjects/ISWoodenContainer.lua Loading: media/lua/server/BuildingObjects/ISWoodenDoor.lua Loading: media/lua/server/BuildingObjects/ISWoodenDoorFrame.lua Loading: media/lua/server/BuildingObjects/ISWoodenFloor.lua Loading: media/lua/server/BuildingObjects/ISWoodenStairs.lua Loading: media/lua/server/BuildingObjects/ISWoodenWall.lua Loading: media/lua/server/BuildingObjects/PaintingReference.lua Loading: media/lua/server/BuildingObjects/RainCollectorBarrel.lua Loading: media/lua/server/Camping/BuildingObjects/campingCampfire.lua Loading: media/lua/server/Camping/BuildingObjects/campingTent.lua Loading: media/lua/server/Camping/camping.lua Loading: media/lua/server/Camping/camping_fuel.lua Loading: media/lua/server/Camping/camping_text.lua Loading: media/lua/server/ClientCommands.lua Loading: media/lua/server/Farming/BuildingObjects/farmingPlot.lua Loading: media/lua/server/Farming/ISPlant.lua Loading: media/lua/server/Farming/basicFarming.lua Loading: media/lua/server/Farming/farmingCommands.lua Loading: media/lua/server/Farming/farming_displayInfo.lua Loading: media/lua/server/Farming/farming_vegetableconf.lua Loading: media/lua/server/HealthSystem/HealthUpdate.lua Loading: media/lua/server/ISBuildingBlueprintManager.lua Loading: media/lua/server/ISCoordConversion.lua Loading: media/lua/server/ISDoor.lua Loading: media/lua/server/ISObjectClickHandler.lua Loading: media/lua/server/Items/ItemBindingHandler.lua Loading: media/lua/server/Items/ItemPicker.lua Loading: media/lua/server/Items/ScriptItemInterface.lua Loading: media/lua/server/Items/SuburbsDistributions.lua Loading: media/lua/server/Map/MetaEnum.lua Loading: media/lua/server/Movers/ISBaseMover.lua Loading: media/lua/server/Movers/MoverStateMachine.lua Loading: media/lua/server/Movers/MoverStates/ISBaseState.lua Loading: media/lua/server/Movers/MoverStates/MoveToState.lua Loading: media/lua/server/Movers/Rabbit.lua Loading: media/lua/server/NPCs/Behaviour/BaseBehaviour.lua Loading: media/lua/server/NPCs/Behaviour/GuardBehaviour.lua Loading: media/lua/server/NPCs/FetchQuest.lua Loading: media/lua/server/NPCs/ISConversationScript.lua Loading: media/lua/server/NPCs/NPCEncountersMain.lua Loading: media/lua/server/NPCs/NPCHouse.lua Loading: media/lua/server/NPCs/SadisticAIDirector/EventSystem.lua new event system Loading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivor.lua Loading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivorGroup.lua Loading: media/lua/server/NPCs/SadisticAIDirector/RelationshipModifiers/Modifiers.lua Loading: media/lua/server/NPCs/SadisticAIDirector/SadisticAIDirector.lua Loading: media/lua/server/NPCs/SadisticAIDirector/SadisticMusicDirector.lua Loading: media/lua/server/NPCs/SadisticAIDirector/SurvivorSelector.lua Loading: media/lua/server/NPCs/SendOnLootMission.lua Loading: media/lua/server/NPCs/TestThing.lua Loading: media/lua/server/NewSelectionSystem/GridSquareSelector.lua Loading: media/lua/server/Professions/Professions.lua Loading: media/lua/server/Seasons/season.lua Loading: media/lua/server/Seasons/seasonProps.lua Loading: media/lua/server/TurnBased/TurnBasedMain.lua Loading: media/lua/server/TutorialHelperFunctions.lua Loading: media/lua/server/XpSystem/XPSystem_SkillBook.lua Loading: media/lua/server/XpSystem/XpSystem_text.lua Loading: media/lua/server/XpSystem/XpUpdate.lua Loading: media/lua/server/katebaldspottutorial.lua Loading: media/lua/server/mapScripts.lua Loading: media/lua/server/metazones/metazoneHandler.lua Loading: media/lua/server/metazones/metazones_westpoint.lua Loading: media/lua/server/recipecode.lua Loading: media/lua/server/timedactionshelper.lua checking media/maps/Muldraugh, KY/spawnpoints.lua not found media/maps/Muldraugh, KY/spawnpoints.lua (may not be an error) checking media/maps/West Point, KY/spawnpoints.lua not found media/maps/West Point, KY/spawnpoints.lua (may not be an error) Loading world... return code: 0 *** SERVER STARTED **** server is listening on port 16261 ID_NEW_INCOMING_CONNECTION id=0 guid=1396998557492392 Connected new client admin ID # 0 and assigned DL port 16262 Shared zombie descriptor packet size is 63KB Player connected from 1396998557492392 Loading cell: 166, 95 (38, 22) Loading cell: 165, 95 (38, 22) Loading cell: 166, 94 (38, 21) java.net.BindException: Address already in use at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.AbstractPlainSocketImpl.bind(AbstractPlainSocketImpl.java:376) at java.net.ServerSocket.bind(ServerSocket.java:376) at java.net.ServerSocket.<init>(ServerSocket.java:237) at java.net.ServerSocket.<init>(ServerSocket.java:128) at zombie.network.PlayerDownloadServer$1.run(PlayerDownloadServer.java:348) Exception in thread "Thread-20" java.lang.NullPointerException at zombie.network.PlayerDownloadServer$1.run(PlayerDownloadServer.java:372) java.net.BindException: Address already in use at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.AbstractPlainSocketImpl.bind(AbstractPlainSocketImpl.java:376) java.net.BindException: Address already in use at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.AbstractPlainSocketImpl.bind(AbstractPlainSocketImpl.java:376) at java.net.ServerSocket.bind(ServerSocket.java:376) at java.net.ServerSocket.<init>(ServerSocket.java:237) at java.net.ServerSocket.<init>(ServerSocket.java:128) at zombie.network.PlayerDownloadServer$1.run(PlayerDownloadServer.java:348) Exception in thread "Thread-22" java.lang.NullPointerException at zombie.network.PlayerDownloadServer$1.run(PlayerDownloadServer.java:372) I let it run a few more minutes the java.net.BindException: Address already in use keeps appearing only changing the Exception in thread "Thread-22" java.lang.NullPointerException always a bigger number than before. (Thread-23, 24, and so on.) Another thing. I've tried just deleting the world.db that is found MacintoshHD/Users/YourUserName/Zomboid and things started fast at the beginning. A few cells loaded (slow, but loaded), but then almost immediately it slowed and stopped loading them. Looks like some sort of lag between the server and the game. Thanks!
  25. Come and check out our 32 man server, Always On, Dedicated Connection. Settings are set to default, will change according to what active population wants. IP: 24.128.250.30 Port: 16261 Connect to our 512 man TeamSpeak and talk with other survivors, Private Channels available for Clans/Groups Address: 24.128.250.30
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