Jump to content

Search the Community

Showing results for tags 'rng'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Interests

Found 1 result

  1. Foreword Yes, I appreciate this would be a lot of work but it struck me that I enjoyed PZ the most when I first started and how no idea where the warehouses and medical and gun stores are. If some sort of algorithm could be made for the placement of buildings then you could play a new map each time you play. Additionally, if this could be done in game then you could have it so a city could cover an area much bigger than that of Mul/WP with little or no effort on the developers themselves. I respect this probably beyond the reach of such a small project but in some regards, RNG is the way to go. Once you've created the tools for the maps to generate the rest of work is done by the client. Anyway, I don't expect this to come to fruition but I do still love offering up suggestions so before you shoot it down (community) as you invariably will, remember I'm just thinking up new ideas.
×
×
  • Create New...