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  1. Good time of day, faced with one problem when modding I added one item that has a poison flag. However, if I craft it, it does not show its poisonous properties. But if I add it via the console, then everything is fine. What can it be related to? Does anyone know? As always, code is pasted below items.txt item poisbottle { DisplayName = poisbottle, DisplayCategory = Poison, Type = Food, CustomContextMenu = Drink, ReplaceOnUse = Base.BottleEmpty, Poison = true, PoisonDetectionLevel = 7, PoisonPower = 150, UseForPoison = 35, Weight = 1, Icon = poisbottle, CookingSound = BoilingFood, IsCookable = TRUE, UseWhileEquipped = FALSE, WorldStaticModel = poisbottle, MinutesToCook = 60, ReplaceOnCooked = POIS.poisbottle2, Tooltip = Tooltip_PoisBottle } recipes.txt recipe cook poison { Base.BottleEmpty, POIS.comp1, POIS.comp2, keep Base.Spoon, Result: POIS.poisbottle, Time: 200, Category: Poison, }
  2. Hi everyone. I spent two nights trying to solve a problem with my mod. I wanna create a bag that can be filled with money. I was able to write part of money taking out code, but filling is too hard for me. At the bottom I paste my current code. At the moment, when I try to fill the bag by one unit (500$ is 1 unit; 5000$ is max), it is immediately filled completely. Please help who understands [LUA] media/lua/server/moneybag.lua function Recipe.OnCreate.moneyin(items, result, player) for i=0, items:size()-1 do if items:get(i):getType() == "PERCOM.moneybag" then if items:get(i):getUsedDelta() == 0 then result:setUsedDelta(0.1) else result:setUsedDelta(items:get(i):getUsedDelta() + 0.1) end end end end [SCRIPT] media/scripts/PERCOM_recipes.txt module PERCOM { imports { Base } item moneybag { Weight = 1.1, Type = Drainable, UseWhileEquipped = FALSE, DisappearOnUse = FALSE, UseDelta = 0.1, DisplayName = Moneybag, Icon = Moneybag, WeightEmpty = 0.1, } recipe put500dollars { destroy moneybag, Money = 500, Result: moneybag, Time: 1, Category: Money, CanBeDoneFromFloor: TRUE, OnCreate: Recipe.OnCreate.moneyin, } recipe take500dollars { PERCOM.moneybag = 1, Result: Money = 500, Time: 1, Category: Money, CanBeDoneFromFloor: TRUE, } }
  3. Very simple suggestion this time (as i've run a game with Nutrition active for change) : Add a Nutritionist book in game that learn you the skill (as "The Herbalist" or "How to branch a generator" magazine). Also add to the description of this item some sentence like the following line : "Learn to know food values and how to reach the 1500 cal./day* you need to stay in shape." * : it take me some research to exhume the 1500 cal. info (actually from a msg in Steam forum) that allow me to keep my characater near a stable weight... So, yes, it matters to know that particular info IG to stop gain/loss of weight. I'm still not sure you need to keep geting 1500 cal a day, but you indeed need to go for that amount at some point to reach the stable state on weight balance (in PZ world)...
  4. Hello. Please helps! We are making a recipe. In the recipe, we execute a function in the onCreate event that adds items item1 and item2. I need to remove item3. Does anyone know how to do this? inv:remove("TestMod.Item3"); - does not work function recipe_CreateItems(items, result, player) local inv = player:getInventory(); inv:AddItems("TestMod.Item1",2); inv:AddItems("TestMod.Item2",3); inv:remove("TestMod.Item3"); end recipe Create Two Items { Result:item3, Sound:AddItemInRecipe, Time:100.0, Category:Farming, OnGiveXP:Give10CookingXP, NeedToBeLearn:true, OnCreate:recipe_CreateItems, } Issue resolved. You need to add RemoveResultItem:true to the recipe,
  5. Hello everyone, there is a problem with finding the names of all objects to create crafting from default objects. Is there a list of all the names of objects for recipes?
  6. I'm making a recipe and I want the Result to be two new items, so I try this: Result:id.itemA;id.itemB, Turns out this doesn't work. I found two posts on the forum, they are here: Even though both of these articles are many years old, I still try to do it. I test it in debug mode then I get the error: I checked many times and I don't know what else needs to be modified for this Lua setup to make it work...
  7. 41.65 Singleplayer No mods I made this Coffee Beverage by adding the last -3 hunger of Coffee to a Teacup with barely any water in it, as a character with level 10 cooking. It provides -30 fatigue instead of the usual -5.
  8. 41.65 Singleplayer No mods Steps to reproduce: Cook Stew, Soup, Rice or Pasta Eat 1/2 or 1/4 of it Serve the leftovers into bowls I cooked this stew that had -96 hunger, almost ate all of it and then split it into 2 bowls. →
  9. 41.65 Singleplayer No mods Presumably because Boiled Eggs count as "uncooked" (their final form is Poached Egg), they can't be added to salads.
  10. 41.65 Singleplayer No mods Steps to reproduce: Get a Rubber Duck and a Battery Try to craft "Insert Battery into Duck" I have no idea what's even the purpose of this recipe, but I foraged that Rubber Duck and was not able to insert a Battery. I suppose this is because the recipe requires Rubberducky2 instead of Rubberducky: recipe Insert Battery into Duck { destroy Rubberducky2, destroy Battery, Result:Rubberducky2, Time:30, OnTest:Recipe.OnTest.TorchBatteryInsert, OnCreate:Recipe.OnCreate.TorchBatteryInsert, StopOnWalk:false, } item Rubberducky { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Rubber Duck, Icon = Rubberducky, WorldStaticModel = Rubberducky, } item Rubberducky2 { DisplayCategory = Junk, Weight = 0.1, Type = Drainable, UseDelta = 0.003, DisplayName = Rubber Duck, Icon = Rubberducky, WorldStaticModel = Rubberducky, }
  11. 41.65 Singleplayer No mods It seems like Omelette is not included in Empty Frying Pan crafting recipe.
  12. I was originally going to post this in the "Small but Important Suggestions Thread" but the longer I played with things in my head, the longer this list became - to the point that it made more sense to post it as its own topic. After all, if people had already read what I'm saying (or just plain don't want to), it's significantly easier for them to scroll past an individual topic than a long-ass post. Also, this feels a little too lightweight to post in a thread of "Small but Important Suggestions". Anyway, during my last playthrough of PZ, I started to get a little sick of scavenging the same food items over and over again. Every time I saw the same "Canned Bolognese " or "Frozen Peas" my mind started to drift and wonder what else I could have found in that cupboard/ refrigerator instead. And yes, I am aware that this is extremely minor in the grand scheme of (PZ-related) things. I know the devs are already up to their eyeballs with far greater tasks, and I don't expect them to drop everything to start unnecessarily messing with the food in game just to appease my OCD. Still, maybe this'll come in handy to somebody (far) down the road. Maybe it'll at least stop the voices in my head from repeatedly listing various types of canned foods over and over again. Either way, I figured I'd be at least somewhat worth posting to the "Suggestions" board. Also, before I start talking about foods that aren't in the game - I'd like to ask the devs to at some point rename "Can of Oats" and "Dog food" to "Canned Oats" and "Canned Dog Food" respectively. The way they are now just bugs me when I'm sorting my food back at base. Also, why is "Mushroom Soup" so special that it's listed apart the "Canned Soup" already in game? Shouldn't "Mushroom Soup" be gotten rid of (after all, one can already assume that at least a few cans of the generic "Canned Soup" contain Mushroom Soup), or the nondescript "Canned Soup" item replaced with multiple similarly distinct varieties of soup (Canned Vegetable Soup, Canned Tomato Soup, Canned Chicken Noodle Soup, Canned Cheddar Cheese Soup)? It's the same situation with "Pie" vs "Pumpkin Pie" as well. Anyway, as I said before: I started to get a little sick of scavenging the same few food items, and my mind kept drifting to what else I could expect to find in the cupboards and fridges of Knox County. Here's a short list (and by no means a complete one - feel free to add to it if you think of something I didn't) of foods that would be nice (but not exactly necessary) to see in-game at some point in the future. Frozen Foods - Because there's no way an average American refrigerator would not have at least a few easy-to-store easy-to-prepare staples. Hell, lots of American families own stand-alone freezers because they need the extra frozen storage space. Frozen French Fries - An alternative to the fast food fries you have to luck out to find. Frozen Pierogies - I don't know how common these truly are, but there's a box of them in my freezer, so I'm adding them to the list. Frozen Fish Sticks - Super-common in freezers across America. Frozen Chicken Tenders - Another common item in American homes Frozen Pizza - The frozen pizza market of 1993 was surprisingly different to the one of today, but frozen pizzas still existed, and they were still common in American Freezers Frozen Wieners - Extremely common in American Freezers. Wieners are able to be cooked in multiple ways - from grilling, to boiling in water, to roasting on an open bonfire. You also can't make hotdogs without them. - suggested by ZonaryQuasar Frozen Onion Rings - Were onion rings sold in the frozen foods section in 1993? I know they are now, as I just saw a bag while perusing my local grocery store today. Frozen Snacks - Because everybody likes ice cream, even after the end of the world. Ice Pop - Cheap, popular, and we can't call it a "Popsicle" because that's a registered trademark that may or may not have become genericized but why risk it. Fudge Bar - It's a Fudgsicle. You know it. I know it. Everybody knows it - but I doubt the devs want a lawsuit so "Fudge Bar" it is. Ice Cream Bar - Ice cream on a stick and covered in a thin layer of chocolate that inevitable breaks off and lands on your clean shirt. Ice Cream Sandwich -A common frozen treat. I always liked the ones with chocolate chips in them. Snack Foods Trail Mix - A popular treat among campers and hikers Granola Bar - Not nearly as healthy as you'd think, and yet the backpackers who live off these things still look down their noses at you for enjoying a nice bacon-flavored ice-cream sundae Pork Rinds - Basically chunks of pig skin that's been roasted in lard to make said skin eatable. You can pretend you're eating a football! Pretzels - Salty twisty things. Especially popular as bar food. Can be bought in bags for snacking on at home, as well. Tortilla Chips - One could argue these are already included in the in-game "Chips" item. One could also argue that doesn't make Tortilla Chips any less important an addition to PZ. Grate some cheese on them, pop 'em in the oven, and you've got something that could generously be called nachos. Maybe you could improve them with some hot peppers and onions. Rice Cakes - Puffed Rice Cakes sort of resemble snacks - if you squint and are really desperate for something to nosh on. Soda Crackers - I'd wager you could find these in almost every home in America. If you're feeling creative, you can use them to make little sandwiches. Snack Crackers - A wide label that encompasses everything from Goldfish to Graham Crackers. Lacking the practical aspect of soda crackers - these are just for snacking on. Graham Crackers - I had originally included graham crackers in the above-mentioned "snack crackers" before Tails pointed out that you could make smores with them. Toaster Pastries - Pastries that can be cooked in the toaster or microwave or eaten straight out of the box. Marshmallows - Bagged Marshmallows are non-perishable and can be found in stores, houses, and campsites across America, Fruit Snacks - Popular among families with children, fruit snacks are sold in boxes containing six or so small bags of gummy candies. Pudding Cups - Sold unrefrigerated, I can personally vouch that these snacks are good for at least three months past their Best Before date if kept refrigerated Smores - A snack sandwich consisting of graham crackers, chocolate, and marshmallows toasted over a fire. - suggested by Tails Snack Cakes - Can Twinkies really survive the apocalypse? Looks like we'll finally be putting that theory to the test. - suggested by Tails Chewing Gum - No nutritional value whatsoever, but chewing gum can alleviate stress for a lot of people. - suggested by Tails Icing - A small container of icing for cakes. Probably not something you would admit to eating as a snack. Licorice - A foul, horrible thing that some people seem to enjoy eating for reasons beyond understanding. Jawbreaker - A round, extremely hard candy that probably won't break your jaw. Probably. Gum Drops - They're gummy. You can drop them. They're gum drops. Gummy Bears - These extremely common gummy candies are likely to be available anywhere treats are sold. Jelly Beans - Ronald Reagan's favorite snack, these small candies would be found in every supermarket, convenience store, and in small bowls on most secretary's desks. - suggested by Tails Candy Corn - One of the quintessential Halloween candies. You can pretend the zombies are trick-or-treaters! - suggested by Tails Peanut Butter Cups - It's like peanut butter and chocolate got together and had a baby that I'm deathly allergic to. Toffee - Sticky caramelized sugar (or is it sugarized caramel?). Very sticky. Seriously, I can't emphasize the stickiness enough. Gelatin - It's Jell-O, we just can't legally refer to it as such. We're all calling it Jell-O in our heads, though. Spray Cheese - Cheese-flavored chemicals sprayed from an aerosol can. Baked Goods - Perishable Goods Found in Bakeries, Coffee Shops, and homes. Croissant - A flakey, crescent-shaped pastry. - suggested by Tails Baguettes - Bread, but really long and with a crispier crust. - suggested by Tails Bagels - Kind of like a donut, but not sweet and commonly eaten as a breakfast food. - suggested by Tails Brownies - Find these fudgy treats in bakeries or make your own during a quite moment back at base. - suggested by Tails Cinnamon Rolls - Another popular treat you'd be likely to find in any bakery. - suggested by Tails Donuts - A sweet circular baked good with a hole in it. Commonly sold in coffee shops and supermarkets. - suggested by ZonaryQuasar Eclairs - These creme-filled treats would likely be found in bakeries across Knox County. Garlic Bread - An extremely common item across America. Found in bakeries, supermarkets, restaurants, and quite a few fridges/freezers. Goes great with pasta. Salad Croutons - I listed these under "Baked Goods" because I had no idea where else to put them. Croutons are seasoned crunchy cubes of bread that - surprisingly enough - are eaten with salads. Bread Sticks - Small crunchy sticks of bread commonly served before meals in some restaurants. You can buy them in supermarkets as well. Fortune Cookies - Crisp hollow cookies containing a paper "fortune". Typically served after a meal in North American Chinese restaurants. Gingerbread Cookies - If gingerbread cookies are added to the game, then please don't forget the cookie cutters! A gingerbread cookie that isn't cut into the proper shape is hardly a gingerbread cookie at all! - suggested by Tails Canned Foods - This is Where this whole list started. When I realized that- despite my extremely picky eating habits - I still had a greater variety of canned food in my home than the the entire world of PZ. Canned Meats Canned Gravy - Saw a very large can of this at my local grocery store. Imagine two regular-sized cans on top of each other, then widen them slightly. No idea who would need that much gravy. Canned Meatballs - Meatballs packed in yet more gravy Canned Chicken - A small can (same size as a can of tuna) containing shredded chicken meat. Canned Turkey - Another small can - this time containing shredded turkey meat. Canned Ham - A rather large oddly-shaped can containing cooked ham. Canned Vienna Sausage - Small sausages in a small can. Canned Salmon - Same shape and size as a can of tune, except with salmon. Canned Crab - Roughly the same shape and size as a can of tuna, except containing what I expect is crab meat. They wouldn't lie to us and give us something else...would they? Canned Clam Chowder - It's Chowdah! Say it Right! It's Chowdah! CHOWDAH! - suggested by Tails Canned Stew - Similar to canned soup, but slightly different! I think it's thicker. Canned Cat Food - Why Not? We've already got dog food in the game. Canned Pasta Canned Ravioli - Ravioli and Meatballs packed in tomato sauce. Quick, easy, and inoffensive this was a staple of many childhood lunches Canned Lasagna - I don't care for lasagna, so I couldn't tell you if this canned variant is in any way accurate to the real deal. Probably not, though. Canned Spaghetti - Low-quality spaghetti and meatballs packed in tomato sauce. Canned Meat Sauce - Small bits of meat in sauce. I wasn't sure if I should put this with canned meats, but since I tend to use it on pasta dishes, it ended up here instead. Canned Pizza Sauce - Also available in jars! I just went with canned pizza sauce for completely arbitrary reasons. - suggested by ZonaryQuasar Canned Fruits and Vegetables Canned Beets - Beets in a can. What else can I add? Canned Apricots -Apricots in a can. Seriously, what else can I add to this? Canned Pears - Ah, Del Monte...Enjoy them old man, they will be your last. Canned Plums - The developers would be plum crazy not to add canned plums to PZ! Canned Peaches - A completely normal can of peaches. Nothing strange about it at all. No sir. Canned Pineapple - You can use pineapples to add a nice glaze to a ham. Canned Mushrooms - Probably safer than foraging for them in the woods. Canned Sauerkraut - I'm going to be 100% honest here - I have absolutely no idea what Sauerkraut is. It does, however, come in a can Canned Fruit Salad - Why restrict yourself to just one canned fruit when you can have them all? Canned Dairy Canned Milk - Milk in a can! Tastes a bit weird, but has a Hell of a lot longer shelf-life! Canned Heavy Cream - Don't feel like making your own heavy cream? Just buy it in a can! - suggested by ZonaryQuasar Fruits/Vegetables - A group of food that was completely overlooked by me when I did this list originally. Which probably tells you something my diet... Brussels Sprouts - These leafy green vegetables look like miniature cabbages and were named after Brussels, Belgium. - suggested by Tails Cauliflower - These vegetables weren't always an American kitchen staple, at one point being referred to as "Albino Broccoli". They'd be common enough by 1993, however. Cucumbers - According to Wikipedia - botanically speaking, cucumbers are actually classified as a type of berry. - suggested by Tails Celery - Celery is an extremely common vegetable that would be found in many American kitchens. Should definitely by added to PZ. - suggested by Tails Spinach - It's leafy. It's green. It's highly nutritious. - suggested by Tails Kale - A member of the cabbage family, Kale can be eaten and is sometimes grown as an ornamental plant. - suggested by Tails Garlic - I don't know how likely somebody is to just chow down on a bulb of garlic, but these babies'll sure come in useful if the zombies are joined by a sudden influx of vampires! Turnip - Nothing says "It's the apocalypse and I'm starving to death" like chowing down on a raw turnip. Mangoes - A tropical fruit that is commonly sold in American supermarkets. Grapefruit - A fairly large round fruit that is known to cause adverse reactions with numerous prescription drugs. - suggested by Tails Pomegranate - I have no idea why these small, fluffy dogs are considered fruits, but who am I to argue? Maybe they grow on trees? - suggested by Tails Papaya - These tropical fruits can be eaten raw, or used as an ingredient in stews and salads. - suggested by Tails Coconut - A large, round fruit that grows on coconut palms - these fruits are hard enough that you might be able to use one to crack a zombie's skull open. - suggested by Tails Kiwi - These small, green, tropical fruits were apparently once known as "Chinese Gooseberries" - at least according to Wikipedia, and surely Wikipedia would never lie. - suggested by Tails Limes - Like lemons- except green. Which probably means they're more eco-friendly. - suggested by Tails Pears - I suggested canned pears but not their non-canned perishable counterparts. Shame on me. Plums - Take the sentence above, and replace "pears" with "plums". Pumpkin - Pumpkin Pie is already in the game, so why not actual pumpkins? And if we don't have the option to turn them into Jack-O'-Lanterns, I will be very disappointed. - suggested by Tails Raisins - I was tempted to list raisins under "snacks", but since they're dried grapes they're going here instead. They're still commonly eaten as a snack, however. - suggested by Tails Olives - Every in-game bar should have a jar of these. - suggested by Tails Rhubarb - I think part of this plant is actually poisonous. Doesn't stop it from being cultivated and consumed by humans, however. Dandelions - Every part of the dandelion plant is edible. You're still not likely to find this in many kitchens, however. Jalapeño Peppers - Spice up your post-apocalyptic life with these babies! - suggested by Tails Cayenne Peppers - Jalapenos not spicy enough for you? Try cayenne peppers on for size! - suggested by Tails Meats - Because zombies shouldn't be the only ones feasting on the flesh of dead creatures. Turkey - Kind of like chicken, but bigger and better in every way - suggested by Tails Salami - No refrigeration? No Problem! Salami can be stored for a month at room temperatures. - suggested by Tails Ribs - Whether from a pig, cow, lamb, or deer, ribs are a staple of American BBQ Cuisine. - suggested by Tails Ground Beef - Shape into a "meat patty", add to a taco, or simply fry it up as is. - originally listed under "Frozen Foods", this really better belongs under the "Meats" heading Bologna - We already have canned bologna, so why not actual bologna? The apocalypse shouldn't prevent us from making bologna sandwiches dammit! Chicken Balls - Balled and breaded chicken. A staple of North American Chinese takeout despite being unheard of in China itself. Found when looting "I Heart Wok & Roll". Egg Rolls - Deep-fried appetizers served in North American Chinese restaurants. Despite the name, they don't contain any egg. - suggested by Tails Duck - A bird that you should be able to find and kill yourself once hunting is properly implemented - suggested by Tails Goose - Commonly eaten for Christmas in Europe, you'll be eating this waterfowl whenever you can hunt and kill one in PZ. - suggested by Tails Seafood - Kentucky may not be adjacent to the ocean, but that doesn't mean you shouldn't have your choice of aquatic critters to feast on! Sushi - Sushi was a popular fad among the yuppie crowd in the 1980s, so while I doubt you'll find many sushi lovers in Muldraugh (at least in 1993), I would imagine there'll definitely be a sushi restaurant or two in upcoming Louisville. - suggested by ZonaryQuasar Crab - Much like the lobsters below, once the pre-apocalypse supply of fresh crab meat is gone, it's gone for good! Although canned crab meat is a thing. - suggested by Tails Lobster - Raid live lobsters from restaurant and supermarket seafood tanks while you can, because you won't be seeing another one once the transportation network that brings them in from the coast breaks down. - suggested by Tails Crayfish - Multiple species of crayfish can be caught in the rivers of Kentucky and are perfectly eatable. There's no reason a player of high enough "Fishing" skill shouldn't be able to catch them him/herself. - suggested by Okamikurainya Mussels - There are over 100 species of freshwater mussels in the Commonwealth of Kentucky. It's about time we started dredging them out of their freshwater homes and inserting them into our bellies where they belong! - suggested by Okamikurainya Oysters - These shellfish can be cooked in multiple different ways, or even eaten raw. They've also got a high shelf life of up to four weeks. - suggested by Tails Cooking Supplies / Ingredients Pancake/Waffle Mix - Given how rare actual (non-rotten) waffles and pancakes seem to be in Know County, it would be nice if we were given the means to make our own. Cookie Dough - Believe it or not, this tasty snack can actually be used to make cookies with. Just chop the dough up and put it in the oven. Or just eat it raw, whichever makes you happiest. Chocolate Chips - Chocolate Chips can be add to a recipe, or just eaten on their own as a snack. Cornmeal - Can be used in the baking of cornbread and muffins, as well as in the preparation of grits. Pizza Dough - Can be made from scratch, or looted ready-made from the supermarket (and probably Pizza Whirled). - suggested by ZonaryQuasar Taco Shells - Add some ground beef, sour creme, grated cheese, and whatever else you desire. I like bacon in mine. Or just eat the shells as is if you're hungry enough. - suggested by ZoneryQuasar Tortilla Wraps - Feel like making a burrito instead of a taco? These tortilla wraps'll have you covered. And after you run out of wraps, you can make your own from cornmeal! - suggested by Tails Drink Mixes - So far the only drinks we can make in PZ are tea and coffee. A handful of other choices would be nice. Hot Chocolate Mix - Similar to tea and coffee, making a mug of hot chocolate would consist of pouring a packet of powder into a mug of hot water. Maybe you could even add a marshmallow. Chocolate Milk Mix - Pour a pouch of this into a glass of white milk to turn it chocolate! It's like magic! - suggested by ZonaryQuasar Coffee Cream - You'll no longer have to drink your coffee black with this in stock. - suggested by Tails Juice Mix - Available in multiple flavors, just pour a packet of juice powder into a pitcher and enjoy a few refreshing glasses of lemon-aid or fruit punch or the like Spreads/Sauces/Condiments/And The Like - Lastly, if more food isn't enough, then at least having more things to put on said food should help to improve matters, right? Maple Syrup - Because does anybody want to eat their pancakes/waffles dry? Hot Sauce - As with the sour cream listed above, hot sauce goes with just about anything - including sour cream! BBQ Sauce - Useful for adding an extra touch of flavor to the steaks and pork chops you'll be cooking. Soy Sauce - Found in grocery stores and "I Heart Wok & Roll". Cheese Spread - Essentially Cheese Whiz with the numbers filed off, Cheese Spread can be added to crackers, sandwiches, you could dip french fries in it if you were so inclined, It's versatile! Sandwich Spread - It's a jar of spread for sandwiches. I'm sure you could apply it to other stuff as well - you just have to be creative, Ranch Dressing - Technically a salad dressing, ranch goes with pretty much everything. It's also been the best-selling dressing in America since 1992. - suggested by Tails Sour Cream - Goes with just about anything (within reason). Also makes a great potato chip dip. Heavy Cream - Heavy Cream can be added to everything from broth, to mashed potatoes, to homemade ice cream. An all-around versatile substance. - suggested by ZonaryQuasar Whipped Cream - A perfect companion for pies and ice cream. Can also be made from scratch using the above heavy cream. Cream Cheese - Soft, mild, cheese that's often spread on bagels and crackers. - suggested by Tails Cottage Cheese - Remember when Little Miss Muffet was eating "Curds and Whey"? Cottage cheese was what that nursery rhyme was referring too, apparently. Can be added to foods and used as a dip. - suggested by Tails Salsa - Remember those nachos from the snack section? With those nachos, this jar of salsa has found its soul mate. Relish - A pickled jam that's commonly eaten with hot dogs. It's Green! - suggested by Tails Olive Oil - Used for cooking and as a salad dressing. Can also be eaten as is, apparently. - suggested by ZonaryQuasar Alfredo Sauce - Found in stores, restaurants, and kitchens, this creamy sauce can be used on more than pasta if you're creative enough. - suggested by Tails Chili Powder - Powdered chili peppers! Also works has an ingredient in crystal meth, apparently. Though I wouldn't expect the devs to add that to the game. - suggested by Tails Anyway, that's my list of additional foods that might help make looting kitchens and supermarkets a little more interesting. This is by no means a complete collection of foodstuffs that are lacking from the game, but I feel it would be enough to keep a player from encountering the same stuff in almost every kitchen. And feel free to post if you feel I've missed anything. If you do, I'd be happy to add it to the list above.
  13. The character must learn only ONE of the recipes with the same name. Now I have: recipe My Recipe 1 { Apple, .... Result: myItem, ... } recipe My Recipe 2 { Banana, ... Result: myItem, ... } As a result I have TWO recipes with different names "My Recipe 1" and "My Recipe 2" with numbers in its names. But these recipes must have the same name, because they produce the same item. For example, "My Recipe". And if I do so, I will have an issue. For example: item myMagazine { Type = Literature, TeachedRecipes = My Recipe, ... } This magazine will teach all recipes with equal name. How I can make two magazines with different recipes but with the same name?
  14. I know that there is OnTest function. But it takes only item as argument. It doesn't access to the character who is trying to use the recipe. My recipe is for making a book. And I want to disable it if a character (in multiplayer) has "Illiterate" trait. Because it means that character can't write (not only read).
  15. Recipes: Butcher Small Animal Butcher Rabbit Butcher Bird They have PZ_FoodSwoosh sound... needs to be changed to SliceMeat.
  16. Recipes.txt line 3009 -- Soap not found because it's a obsolete item. (There are two Wash Clothing recipes with the same required items but only difference is one needs Soap, and another Soap2) then need to make Soap not obsolete to not conflict with the actual build of the game or delete this recipe. recipe Wash Clothing { keep Vest/Shirt/Trousers/Skirt/Blouse/Underwear1/Underwear2/Shoes, Soap=1, Water=3, Result:Vest, OnTest:WashClothing_TestIsValid, Time:100.0, OnCreate:WashClothing_OnCreate, RemoveResultItem:true, }
  17. Hi, I think it's easiest for beginers (and advanced) if you add a Right click > see recipes on items in inventory. That option open craft window filtered on recipes that using clicked item. Thanks !
  18. There could be added a small use for those two items - first it always got me curious why can I rip sheet underwear, but not socks... It should be usable just like all the other clothing items for that small use (it shouldn't make any major difference gameplay-wise, seeing how rare socks are and the cloths for rip sheets are widely available on zombies in the first place, but it would give this item some use, who knows, maybe saving someone's wound in a pinch . The second thing is crayons, which I think can not be used as a writing tool (correct me if I'm wrong, I don't have a journal to check on my save game). Obviously, they wouldn't make any kind of improvised weapon like pen and pencil, but they certainly could serve as a writing tool for those who feel the need to write some journals - and also giving a use to yet another item :). Both the requests should be easy enough to implement too, as there is no need to add any new graphic, model or recipe - just add them as another item that can do things already implemented.
  19. Well i get Build 36.4 and try to Overrides or make a recipe Obsolete but not working... i want some help to make it work. I want to make this base game recipes obsolete and make it another two with some variations. But this script not delete the base recipe. module Base { recipe Slice Bread { keep KitchenKnife/ButterKnife/HuntingKnife, Bread, Result:BreadSlices=3, Sound:PZ_SliceBread, Time:40.0, Category:Cooking, OnGiveXP:Give3CookingXP, Obsolete:true, } recipe Slice Bread { keep KitchenKnife/ButterKnife/HuntingKnife, BreadDough, Result:BreadSlices=3, Sound:PZ_SliceBread, Time:40.0, Category:Cooking, OnTest:SliceBreadDough_TestIsValid, OnGiveXP:Give3CookingXP, Obsolete:true, } }
  20. What I am looking to do is to process an item into several simpler components. Specifically, I would like to be able to process a TreeBranch into Twigs, stick, and leaves, where TreeBranch and Twigs are part of the Base, and stick and leaves are custom items. This works fine: I understand how to return a single item, but what is the best way to return multiple, different items. I could return several more generic items, like a stick, that can further be processed into twigs, or leaves, but I would much prefer to return several items, if it is possible. Example of generic to specific items:
  21. I think that recipes should be learned with skill books once you exceed a certain lvl say you don't have metalworking, if you get to lvl 4 and either re-read the first two books, or when you read the third you'll get some recipes, forge for example, and maybe when you reach lvl 7 you get cabinets and what not.
  22. Loosely suggested by me in Nutrition Test thread: Hot Cuppa could be moved being evolved recipe - it fits as one, as the current recipe is common for both tea and coffee, and it would allow to maintain use of a whole tea bag while adding drainable coffee idea: The evolved recipe would also make idea of making sugar optional possible, by making sugar one of the (optional) ingredient while allowing use of additional recipe ingredients, such as milk (or in future/mods maybe other kind of sweeteners and spices) One possible problem would be mixing coffee and tea in one dish (I don't mind using two doses of coffee or two tea bags - it seems natural if you want a stronger drink), but hey it's survival, so do what you want if you're short of water and desperate for a drink :P. Another possible problem is that I don't know how evolved recipes can handle stress reduction (they already get unhapiness and boredom reduction already anyway)
  23. http://www.aggressivegaming.org/newdawn/wiki/ We now have a page where you can look up all the information on any Item, weapon, craft, recipe on Project Zomboid including anything added from the Hydrocraft Mod! From the list of items or crafts click on any item or recipe name to see all the info on it. The Item page will show all the info, attributes and values of the item. And below that it will show any Recopies that require the item as an ingredient. And any Recopies / Crafts that can create said Item. The Recipe page will show all the info, required ingredients, skills and tools for any recipe. And even what book must be read to learn that recipe if needed. Hydro and The whole Dev Team at Aggressive Gaming's Newdawn helped to build this for you guys! So enjoy! http://www.aggressivegaming.org/newdawn/wiki/
  24. I did a search but I don't think this has been mentioned before: I think it'd be neat if given fresh tomatoes, vinegar, salt and sugar, we could make ketchup. The thought occurred to me when I was feeding my character a mouse-meat-and-cheese sandwich. I can only imagine a liberal dousing of ketchup would make that go down easier, and the required ingredients are all already present in the game. (Maybe omit the sugar and make it just tomatoes, vinegar and salt, since sugar isn't a thing a person would necessarily guess goes into ketchup.)
  25. It's been a while since I played PZ, I think it was build 25 when I started. Now I tried the build 30. Until now, I am bedazzled why the Kitchen Stoves need electricity to run, unless they are electric stoves or microwave ovens. I got the logic of the oven range that uses electricity, but it is mainly used for baking and roasting. We have cooking pot and frying pan, which we always use for cooking on the gas range, not the oven. Gas stoves use gas which is connected to somewhere and literally does not need even a tiny bit of your house's electricity to function or ignite a flame. It's ignition uses some sort of thing also used in lighters. In reality, if gas supply is cut off, surely it can be fitted with other sources like the Propane Tank as fuel that will only be slowly consumed while the stove is turned ON. In other countries, they call them LPG tanks (LPG = Liquefied Petroleum Gas). Once your gas tank is all consumed, you can buy another and you'll just have to give them your empty gas tank. Then they'll refill it to be sold again. A full LPG tank can last for a month if you only cook twice a day. I wish I could use a Propane Tank to the Gas Stove when electricity is cut off. This saves a lot of trees =) I would like to make a mod out of this, unfortunately, I'm just beginning to learn a bit of programming. I tried learning LUA from RoboMat's tutorial but there are other things I have to know to make it work, like the source code i should use for functions and events for this kind of mod.
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