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Found 4 results

  1. Well as the title says, I find it very repetetive that zeds allways fall in two ways, when they fall on their back it allways looks a bit weird to me that every zed has its right arm spread, I think adding more ways for the corpses to fall would add some needed variety in that aspect. Also for my secondary suggestion which I don't think we will ever get but it would be fun, to have some zeds without some limbs, maybe zed without arm, crawlers without legs?
  2. It would be cool to see some sort of prop of rooftop air conditioner for like commercial buildings or even like the prison as it seems pretty empty and I think it would look good as a realistic decoration.
  3. imagine yourself carrying 2 heavy duffel bags in real life, one in each hand. now something sudden comes up and you have to be able to move fast or use your hands for something else. you let go of the bags, immediately dropping them to the ground and freeing you from all that weight and making your hands available for other purposes. now imagine this in PZ. you walk along, duffel bag in each hand. a zombie surprises you. you cannot run away, you are too heavy and slow, the zombie will catch you. you attempt to drop the bags, green bar slowly filling above your head while the zombie starts chewing on you. you don't care. taking a full 5 seconds to simply uncurl your fingers is clearly the priority here. and you're dead. GG. this is the most frustrating thing in the entirety of PZ and it severely cripples my enjoyment of the game. I have died many times in the middle of transporting something when realistically i could just have dropped it and ran off or fought back. I just have to sit there and watch my character get torn to pieces while being unable to do anything. I propose we get either a hotkey that lets us instantaneously drop heavy objects on the ground, requirement being that the objects are either equipped in hands, or in the players main inventory. these items would get dropped in sprite form, so you cant use this feature to speedplace furniture. [by sprite form i mean like when you disassemble a bed for example it leaves "bed part 1/2" and "bed part 2/2" on the floor] OR we automatically and instantaneously drop any such items on the ground when performing certain actions like running/sprinting or pushing/meleeing. Tripping/falling/climbing or getting attacked/grabbed/damaged would also make sense to automatically drop those items. to clarify, this would only be the case for heavy objects equipped in either/both hand slots, or in the players main inventory, NOT items located in bags/satchels equipped on the "back" slot or fanny packs (not that those can hold heavy items anyway). those would still take the time to unpack/unequip that they currently do because they're, well, strapped on to you, you cant just "let go" of those. P.S if anyone knows of any mod that does this, I would be very grateful if you could link me to it.
  4. You will agree that if someone is a long time in the dark as when trapped miners to exit will need help to see sunlight naturally? Well what I propose is that being a long time without going to see the sun you have to go to not be able to see very well from the effects of lightning and you will have to wait a while or go out at night. If you're not used to being in the sun you can see better at night but in the day you will be very wrong with your vision If you continue in that form the situation go more bad you will have like a perk that you can see in the dark a lot good but you can never see the sun (Or something similar) And the dev can put the dark more darker like in olders version Nothing more
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