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Found 4 results

  1. Hello lovely Zomboid community, I hope my general question is here in the right category. I have no experience in zomboid modding, but experience in gamedev and programming in general. I wonder if it is possible to implement custom RCON commands via a custom mod. Specifically, I am looking for commands that return information on our server website such as the server time, date, weather and other world related things. So that we can display them on our website in a meaningful way. Also it would be interesting to be able to query the killcount per user. Now my consideration before I plunge further into the modding depths of Zomboid is whether this is possible at all. Maybe there are even resources in this regard? Hope someone of you can give me a hint in the right direction. Best regards Valentin.
  2. Hello, So I usually play with friends on a private server and sometimes we need to run some simple commands (Mainly teleport player x to player y) I made this tool that uses RCON to make it easier hope you guys find it useful would love any feedback if its useful I may continue to update it and add additional features. Tool uses RCON to send commands and read responses Current features: List players Keep database of all player (online and offline) Kick player Enable/Disable godmod for a player whitelist players Set access level Spawn a vehicle for a player (Using images as references to make things easier) Open a command console that allows manual command input Github: https://github.com/kwmx/ZomboidRCON Releases https://github.com/kwmx/ZomboidRCON/releases/latest
  3. I'm working on Bash and Powershell scripts to locally automate some administrative tasks for the Project Zomboid dedicated server using the RCON service in the interest of platform-independence. Instead of writing my own platform-independent RCON client or borrowing another, I would be like to use the one packaged with Project Zomboid proper (zombie.rcon.Main) - but as of build 33.20 the RCON client does not seem to be distributed with the dedicated server. Would it be possible to distribute this client with the dedicated server? I think this would be a sensible decision, since the RCON client provides the most direct means to achieve programmatic server administration. If not, is it permissible for me to distribute the client along with my shell scripts? I think the Ts and Cs would allow it, but wanted to double-check. Admittedly, it wouldn't be too much of a hassle to roll my own - but It'd be cool to not reinvent the wheel. Especially if TIS is already maintaining a client that's pretty much guaranteed to remain compatible with the game
  4. A simple alternative RCON console tool written in #C exe files: https://github.com/n8m4re/SourceRcon/releases/download/v1.1.1a/SourceRcon.zip source files: https://github.com/n8m4re/SourceRcon 1 .Download and Unpack the SourceRcon.zip. (the exe files) 2. open the RunRconConsole.cmd with a editor and change the IP PORT PASS parameters 3. double click on RunRconConsole.cmd if not working then you need the NetFramewok: https://www.microsoft.com/de-de/download/details.aspx?id=30653 ** no credits to me, because made only small changes in source code
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