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Showing results for tags 'ranger'.
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[EN] Hello! I decided to make more realistic retextures for vanilla machines. I decided to create a mods theme on the forum, maybe someone is more comfortable. Work is still ongoing!) [RU] Всем привет! Я решил сделать более реалистичные ретекстуры для ванильных машин. Решил создать тему мода на форуме, возможно кому то так удобнее. Работа все еще продолжается!) Мод тут | Mod Here
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Sometimes when i go far of my base (Without vehicle) and return, vehicle skin changes to fossoil. Only change skin (Ranger to fossoil, fossoil to ranger) when i go far again and return to my base.
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Outdoorsman Proposal This may already have come up or the perks of being a park ranger already modified to amount to something substantial, but I thought (as an outdoorsman myself) that maybe giving outdoorsman more rapid movement through trees and tall grass than normal? I know I always leave townies behind in the bush and park rangers seem to move with the devil at their heels when they need to. I don't think the same exact speed as when not in woods is fair but like a small speed boost relative to Z's and other NPC/PC's maybe? Or maybe give them better sight/hearing in the woods? – This doesn’t seem as feasible though and is really just a side thought. Open to criticism and improvements!
- 7 replies
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- Outdoorsman
- perk
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