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Showing results for tags 'quest'.
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Hello! I really love this game, but, honestly, endlessly and aimlessly, I’m tired (boring), could you add a campaign so that we can “pass” the game so that we can have a finish / finish in these missions so that we they could create them themselves, this is some kind of directing and acting in one person (what would a cooperative be). For example, this will be a series of tasks that a player will need to complete in order to survive. For example: -: “To wait for the help of Muldro (or any other place), survive 30 days, as was said at the beginning of the game on radio or television, and wait for the following instructions, wait for information about the exact location of the US Army. “All these 30 days will need to survive and follow the news. Or another example is to recreate the situation from the STAI / SWORA movie, where the characters were locked in a high-rise building, and the apocalypse started outside. Purpose: -“ Get out of the house, find the car (if there’s no gas, find it), leave this place. ”It was a simple example, but in the message you understood exactly what I had in mind, sorry if my English is bad, I’m from Russia myself, I translate the text through Google Translate, thanks if you hear me! Good luck!
- 2 replies
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- campaign
- end without death
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Edit: This was a forum for a new roleplay, persistent world for PZ called "Sanctuary". Due to lack of interest from other coders, I've decided to abandon the project. It was very ambitious, and the mapping side would have required at least five guys, and I was the only one writing code, and thus- We've joined the "Aggressive Gaming" server, located in the US, and will be working over there instead.
- 5 replies
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- Persistent World
- Hardcore RP
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