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Showing results for tags 'pz'.
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Hello! I have a problem with PZ that has persisted for years. When I try to play in multiplayer mode, my game crashes, logs out of the server and crashes my entire PC in the process. I thought it was a local problem, but I already formatted my PC and nothing changed. I love this game and I don't want to give it up again. Please help me. logs.zip
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Servidor focado em sobrevivência. IP: 177.22.176.239 Porta: 16261 🔄 WIPE 31/08/2024 🌐 Servidor BR 24 horas ON 🌎 Host Porto Alegre RS 🏠 SafeHouse ON (sem RAIDS) ⚔️ Facções Ligadas 📈 XP atual 1 👊 Multihit desligado ⏰ Duração do dia 1 hora 🍀 Itens Incrivelmente Raros - O respawn dos itens é feito em detalhes mínimos variados de 5/7 dias. 🚨ITENS JOGADOS NO CHÃO SERÃO APAGADOS AUTOMATICAMENTE🚨 💎SEM VENDA DE VIP OU QUALQUER COISA QUE DE VANTAGEM💎 📢Horarios de reinicialização / Backup ⚠️Servidor: 🛑 Parada 07:00 backup ▶️ Ligado - 07:30 ⚠️Servidor: 🛑 Parada 12:00 automática ▶️ Ligado - 12:10 ⚠️Servidor: 🛑 Parada 18:00 automático ▶️ Ligado - 18:10 ⚠️Servidor: 🛑 Parada 00:00 automática ▶️ Ligado - 00:10 🆘Precisando de auxilio chamem discord🆘 Discord: https://discord.gg/CUgqA5u3Bd
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I think it would be realistic to be able to sit not only on the floor but also on chairs and sofas. You could also read a book, relax or simply sit on a chair. If your seat is close to a TV or radio, your character could even listen to the radio or watch TV there.
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••••• 🇵🇱 **Project Zomboid MP** 🇵🇱 – Znajdziesz u nas zorganizowaną moderację oraz przyjazną ocaleńców. Pamiętaj o przeczytaniu regulaminu serwera. Zapraszamy do wspólnej gry! Zastanawiasz się pewnie co oferujemy. ••••• Oferujemy : 「🤘」Spotkania dużej ilości osób 「😊」Miłą atmosfere 「🚔」Ogarniętą administracje 「🎲」Dużo kanałów 「❗ 」Mało pingów 「😎」Wiele ról 「🎮」Dużo kanałów tematycznych 「🤖」Wiele botów ••••• Link: https://discord.gg/UfxbNzvurf
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Good afternoon, I would like to give an idea to the players and developers if they like it. The first can be done in the horse game with banal animations and functionality . She would have to be cleaned, fed and washed, as well as make or find a very rare saddle. And probably the most important idea is to add a couple of protection slots to the mechanics of cars , which can be studied with the help of recipes . That is , spikes , metal barriers to damage the car less .
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Since there are weapons that need magazines to operate and refilling magazines are a hassle (and they crash my game sometimes), I think speed loaders would be an amazing addition to the game. As of how to get them, they would naturally spawn in gun stores that are already in the game or if lucky, in a gunowner's house. If that is no good, atleast an option in the inventory to refill any/all magazines with all of the ammo that's in your inventory instead of having to go through multiple magazines and checking which ones and how many are loaded with rounds.
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You can help, the problem is that when I launch the world or just sit in the menu, the game crashes without any error, I attach a text document with a command line. Thank you in advance if you help. P.S.-I play on piratka. Mistake PZ.txt
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I think it would be interesting to see our weapons behind our back when it is unequip. It makes it feel more like a real survival especially if we can craft bows for hunting or killing zombies
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I love this game but I honestly have problems with the graphics. I'm not a graphics obsessed person when it comes to video games but this game gives me a worse headache than minecraft even though PZ is very fun to play, but I always get a headache eventually. I'm playing on the best possible settings the game allows and it still looks blurry and makes me eyes and head hurt from the effort it takes to concentrate on the game. This is also probably already known but my character clips through their own clothing (you can see their underwear and body clip out from their pants and shirt) I feel like the game looks like a mid-2000's java flash game, and don't get me wrong, many of those games were really fun but I strongly feel that the game could use a boost into 2019 since the new year is coming very very soon (we're in december!) (SOON) and I really want the game to just look a bit better. The parts of the game that suffer the most when it comes to graphics are the character models like the player and zombies, and maybe the cars just a little. Basically, anything that moves doesn't look as good as it could or should to be honest with myself and everyone. The buildings and fridge and all that stuff that doesn't move looks fairly good. (also the water like lakes and rivers looks like the freedink smallwood games and it just looks like someone made a blueberry smoothie with soymilk and dumped it on the ground) I really hope for improved graphics because the gameplay is so good that it actually deserves better looks to go with that good gameplay. I hope very sincerely that this very constructive and honest feedback helps indiestone devs and PZ grow and improve in beautiful ways.
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I've always wanted to do a PZ machinima (at least, when the game's more developed and things such as animations come out). I figure it wouldn't be too difficult, given the text-based dialogue and isometric camera angle. But the game currently doesn't allow for much creativity when it comes to visual storytelling. I could use multiplayer but that would take a lot of time and effort, plus I have no friends who play PZ (or friends in general :P). So I think it would be cool to add a machinima mode, kinda like creative mode where you can direct and program certain events to happen, certain characters to do certain actions, etc. Just something I thought would be neat.
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Hi all, I am going to be starting a new server soon called "M700N's Survival Night". There is a brief description below but for the full details of how it works and how to join, you will have to join our Discord server by following this invite link; https://discord.gg/pUXV9pp How Survival Night works; These are 1 night events and will be announced in the #sn-announcements channel on our Discord server. Survival Night is basically a PvE Horde/Battle Royal type game mode. You will all be spawned into the same location (inside a ready built fort) and all spawn in with the same equipment. You will then have 10 minutes to get set up before the hordes of zeds start attacking the fort. As it is PvE only the Zeds can kill you. It is your decision if you go at it lone wolf or decide to work as a team (I fancy the latter option myself) and try to survive for as long as possible. If you are a member on my PvE Server "M700N's UK PvE Server" then the position you come in the Survival Night match will earn you gifted awards to use within our PvE server. Like I mentioned above all details of this are on our Discord Server. M700N
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I apologize if the topic name is not correct, but seems game needs a texture loader for workshop mods, because several modmakers are doing cool stuff with vehicles right now, and it will be great if you guys will give them an ability to do it much better Thanks for your attention
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I think, that this two items can be used not only for vehicle repairs, they are common and heavy and could do a good work in smashing zeds heads off. Just like screwdriver, it can be a weapon and a tool, why not?
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Hi all. I thought that driver proffesion could be a good adittion to the game and make it little harder. First, about driving skill. While driving a vehicle you gathering experience, the more experience you have, of it depends driving style, for example faster braking, acceleration, faster engine start, and of cource driving on different surfaces, including off-road, asphalt, and snow and ice, if the last one is planned. Also turnig, if driving skill is low it requies more space and taking more time, and if you have advanced driving skill, it should be faster. This can also have an impact on gear switching, and engine stalls. Shortly to say, just like in real life, more you drive you feel more confident on the road. And the last one, unexperinenced drivers can feal panic when driving at high speed in contrast to the more experienced persons.
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Hi all. As you all know, whis new animation system devs announced new firearms. To add more realystic feeling of guns I think this features should be added. Arms condition and weapon parts. Exploring map you can find different weapon parts, and as you find all you can assemble arms by yourself. Also this allows you to repair firearms after long usage. Cleaning your gun. All guns needs cleaning, to keep them in good condition. Gun brush kit like in ORGM will be good adition to vanilla game. Also used guns that you find can be in different condition, and cleaning it should improve it a bit. Target practice to improve your shooting skills. Making targets from empty cans and bottles and shooting them can improve your skills or or teach you to shoot before the meeting zeds outdors.
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I have been playing this game since the very first demo ... which must have been 8 years ago or more now.. almost a decade. And I played the hell out of it at first thinking it would only get better, thinking they would be improving on that little charming map and world they first showed us.. But since the game has not added almost any of the features that it said it would have that got me excited like NPCs, Quests, Dynamic wounds like cauterizing and amputations, Human enemies, Diseases, Sanity. It was shaping up to be an amazing little girl but i feel like the game has only gotten uglier since the old days of wife smothering... The graphics have been downgraded from the charming pixel art it had, the wordl feels empty and unchanging and prone to glitching or exploitation. Every year that crawls by i see almost no changes in the development.. No closer to the game they promised. It feels like the game has been abandoned. It just gets uglier and buggier with every year with no end in sight. Why they didnt build on that initial framework i do not know. But can somebody please tell me what the state of this game is.
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Hey guys I need some help with TileZed's BuildingEd. I just finished a cool building that I worked so hard on, saved it and everything, didn't click on anything out of the ordinary. When I went to WorldEd, I clicked on my building, didn't show a preview image. When I dragged it out onto my Cell, it didn't show a building, neither did it plop a building when I placed it on my map itself. Then I went to BuildingEd to see if I messed something up, and instead I got an error saying, "Error Reading Building - Invalid Object Coordinates (1, -3 Line 2209, Column 72". What does this mean and how can I fix it without having to remake my whole tower? THANK YOU! My building's png is still in one of the .pzeditor folders, so idky it won't show in WorldEd or let me edit it either in BuildingEd.
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. This is Building Editor by the way, i seen some maps manage to pull this off, how? If you can, could anyone explain how to do the same for interior walls?
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Hello, I am speaking for both the community and the Dev's, could you please add an Official Test Map for your latest updates ? For example a large parking lot with all vehicles having a place to spawn and such, different types of roads, terrain, etc. Zombies to roam a side of it, and a bunch more. Would love to see that kind of a test map. You could get a lot of information out of it and we could test all kinds of bugs and, fps decrease and other issues that pz needs fixed and as such I think it would be a good idea to be able to test the new features on a such said map. We could have trees to crash in or to chop, a mechanic shop filled with the parts you need to test out anything else and so on. That way it would be easier to test and see where problems arise. Below is a really poor example (really poor) but I think that everyone gets the idea. We can test houses, how the rendering will affect buildings and such and vehicles. We can have a dense area with a bunch of houses, a bunch of two story buildings and then just normal country road. Tight curves, intersections, etc. We could basically do a lot of stuff on it and it would be a fun way for everyone to test out new features before playing or if they are willing to make the game better and report anything unusual. This is just a suggestion but I hope it will come true. A cell or four at max would probably be enough for the car to accelerate, do leaps and anything like that. Please think it through and share your opinions with me and anyone else.
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As we all can see, every house in pz has mostly canned food at the kitchen, and sometimes a small amout of other food. I think there should be less canned food, and more other, healty food, for example: fruits and vegetables, cereals, different sweets ( cuz now only place where i can find sweets is a trash can for some reason) So, its not realistic, when in every kitchen in every desk there are about 5 cans of food, and nothing else, no variety i mean
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Hi all. I was playing pz today, and this idea came to me. Cell phone. As i know, cell phones are now aviable in the game, but thay dont have any use, you can only disassemble it to get some electronic parts. But what im suggesting: give all cell phones a number, so we can use it for communication and other cases. So, how it should look like. Cell phone has it own number, that displays when you place cursor on phone in your inventory. Also it has rechengable battery, if you are not using your phone, battery works for 2-3 days, but if you are making calls, it gets discharged preaty fast. Cell pnone should have ability to mute the sound. Also cell phone should be the thing, that easy to find. Maybie there should be a chance to spawn with it in the begining of the game. Phones and faxes should be placed in homes and offices too, and also has it unique number. About usage. Preaty good for multiplayer, if you cant find walkie-talkie, ( which should be harder to find, ) you can make a phone call to communicate with someone. For singleplayer (can be used in mp too ) you probably can make a trap whis this thing. You just put it on the ground, run away, than take another one, and call the first one, it will ring preaty loud, and zombies sure will be interested about this sound. Also you can call from your cell phone on someone home number, and zombies will rush to that house to figure out what is going on. Hope you will like it.
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Yeap. Couple of my ideas, how to diversify game, especially a part with houses and bases. 1. Less canned, more healthy food in houses. In mostly houses there are only canned food at the kitchen, and some others in the fridge. Its not realistic, it should be more vegetables, fruits, cereals, sweets. 2. Kitchen table as a container. Make kitchen table as a container, so you can put food on it. Also may be as a spawn for spoons, bowls etc. because every house has a table in a kitchen. Will bee userful for MP, for example you can put food on the table (especially when you are plaing as a chief) and your friends can easily take it from the table, no need to search all containers on your base to find smth to eat. 3. Cellars Cellars will be very userful in game, you can make there storage of your materials, or hide there from zombies and survive for a long time. Cellars should be in bigger houses, no need to make them everywhere. I know that is hard ro realize, but it will be cool to see it in game. 4. Washing machines Yeah, I know many people offered this idea, and I am one of them. It can work like a generator - simply put bleach in, load with your clothes, turn in and let it wash. Or other way to wash your clothes - with soap, buth then you need 1 piece if soap for 1 element of clothing. 5. Garage doors Make existing green and white garage doors opening, just like standard doors. Also white doors are 2 tiles wide, and they looks too small, beter make it wider. In some places a full-sized gates for cars are very necessary. 6.Fireplaces In some houses out of the city, also in mansions, would be great to make a fireplace, where you can burn newspapers, books and money when outside severe zombie apocalypse! 7.Air conditioners Outside of some houses, on the walls there are air conditioners, it will be cool, if you could turn it on, and chill out, especially when outside are superhot wether. 8. Bigger water bottles. 0,4 and 0,8 are to small bottles, game needs 1.5, 2, and even 5 liter bottles.
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Hello to anyone who's reading this. I'm working with Neutz on the Union City map. We'll release a part of it once the Suburban Area is done. What I need from each one of you is an idea for buildings, it can be a shop, a gas station, (no more house ideas, please, unless you made some and want to share them, my brain is mush as this moment from making 200+ houses already) warehouses, small clinics, pet shops, you name it. I just need building ideas. If you want to give some buildings for the upcoming map you're more than welcome to do so. If you want to give ideas, give a small description or a list of the buildings, if you can, provide a picture if you want something custom which I could try and make. Thanks to anyone who'll be writing below, be sure to check the Union City thread, we'll keep you posted weekly (if we don't forget from time to time ._.) on the upcoming map progress.