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Showing results for tags 'progression'.
Hi, so recently there has been a topic regarding permanent scars on your health panel, which was quite interesting to watch and read, lot of people liked the idea, myself included and it got me thinking a little, why not take it a little bit further, now there is way more ways about doing this, but here is the core idea. So, as a long time survivalist and an absolute idiot at times I tend to break my face over a lot of objects (jumping out of windows on a second floor and shattering my legs into million pieces is my absolute favourite or setting my rear end on fire while cooking that one's
I didn't know what to title this topic. If the mods have a better title then you can feel free to change it. Anyway, basically make it so that instead of how you choose your beard at the start, your beard grows out as you play. The longer you live the bigger your beard. Now don't take customization away entirely but have styled beards or goatees that eventually grow into scruffy face scruff if you let it go for too long. Also allow for razors to cut your beard (since they're useless right now) same with hair. What do you think? I always wanted a kind of status symbol if I survived for a few
Hello, I didn't see a thread like this beforehand, but I'm sorry if I there is one already and I missed it My idea was that I feel that the player character should be able to improve more over time when it comes to skills. Things like the coward/brave and weak/strong skills should work like the stats in-game such as sprinting. It would make sense that a person who's survived for a month or two and has killed hundreds of zombies should be able to control themselves more over time so they don't get to extreme panic when they sneak up to 2-3 zombies to bludgeon them with a bat. Same goes for c