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Found 7 results

  1. • 41.78.16 • Singleplayer/Multiplayer. • Host. • No. • Still occurs on new save • Reproduction steps: 1. Start game in Apocalypse mode. 2. Attack a zombie with downward kick (Left ALT by Default) in a fighting stance. 3. Moving during the hit, the zombie falls instantly. I think this bug is serious and it breaks the game. Fix it as soon as possible. logs.zip
  2. How to reproduce: 1) Start new challenge "You Have One Day". 2) Go back to main menu. 3) Enable any mod in main menu, e.g. "Mod Template". 4) Load the game using "Continue" button. Don't press "Load" button. 5) You will see the red error (bug): ----------------------------------------- STACK TRACE ----------------------------------------- function: preLoadLastStandInit -- file: LastStandSetup.lua line # 7 ERROR: General, 1596264292792> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: OnInitWorld of non-table: null at KahluaThread.tableget line:1684. ERROR: General, 1596264292792> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: attempted index: OnInitWorld of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1684) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1975) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1807) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66) at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139) at zombie.Lua.Event.trigger(Event.java:37) at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:50) at zombie.iso.IsoWorld.init(IsoWorld.java:1980) at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:242) at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:201) at java.lang.Thread.run(Thread.java:745) To reproduce the bug you should enable the mod either in the main menu or in the save, but not in two places at the same time. Anyway load the game using "Continue" button, because "Load" button is buggy at this moment (I've reported it here).
  3. How to reproduce: 1) Start new challenge "You Have One Day". 2) Go back to main menu. 3) Load game. But don't press "Continue". Press "Load" button exactly. 4) Wait for 24 hours. (Actually 25 hours, because zombies should spawn at 10:00). 5) No zombies! This is the bug. P.S. Probably this topic may be helpful.
  4. The sirens and light bars on all vehicles don't save their enabled or disabled states it seems. If you turn on a vehicle's siren or light bar, then immediately reload the same save file, the vehicle loads back in with a disabled siren and light bar. Same thing happens when you leave the area and unload the chunk that the vehicle is in, then come back to the vehicle. The vehicle loads in and their sirens and light bars are disabled.
  5. Hi there!~ In the process of fighting, my character applies his super-punch! Don't make him angry! (I'm kidding) The bug is that when a character starts to hit a lying zombie, and another one comes up to it , the character hits it, but on the ground, and from this the approaching zombie falls, as if he was hit when it was already lying. Below is the console file saved immediately after the battle with this bug ended. Also, a GIF. console34.txt Quite a frequent bug that I noticed. Also, the GIF shows a strange change in the position of the dead zombie. But that's another story~ I didn't use mods. It wasn't a sandbox. Playstyle - survivor Thanks for your attention P.S. I wanted to attach 2 gifs and 2 console files, but the 4 megabyte limit did not allow me to do this, well, I hope what I presented will be enough. If, of course, you didn't know about this bug without my topic : D
  6. So there has been some interest from the community on a return to the old vanilla servers. Time to put that to the test. Welcome to the Knox County Event. It's a vanilla server with fairly easy settings. We'll start with 20 slots and go from there pending what the actual interest is. Good luck Search for it in the Public list or type in this The Knox County Event IP: 66.55.142.61 Port: 56261 Cheatmenu and Necroforge are there for me to use as an admin. I'll be checking in from time to time. I'll set up a Discord for it to reach me since I run another server full time.
  7. Renamed to: 28 Days Later by Scriptiee 78.153.202.251:16261 (EDIT: renamed the server and added IP to the post ) As you might have heard there is an apocalypse going on and we are looking for survivors to try to rebuild this place. It's not a nice place, there be killings, there be looting, everyone is here for themselves. Though I believe we can build something awesome here, are you in? Hey guys, new here on the forum, hope you all surviving well. Recently (5th of April) decided to deploy the server for this awesome game and though I'll let you know the details if you're interested! [EU][PvP][RAMDISK]28 Days later by Scriptiee 2x Xeon X5650 | 64 GB of ram (32 assigned to game) | Runs of 12 GB tmpfs (ram disk) Backed up every 30 minutes | Constantly monitored across the day (EU) Admin contact: Scriptiee on steam | Scriptiee on irc.freenode.net | Scriptiee on irc.dal.net Server settings are: nightlengthmodifier=0.75PVP=truePauseEmpty=trueGlobalChat=trueOpen=trueLogLocalChat=trueAutoCreateUserInWhiteList=falseDisplayUserName=trueSafetySystem=falseShowSafety=falseSpawnItems=Base.BaseballBat,Base.Schoolbag,Base.Dogfood,Base.WaterBottleFull,Base.Pencil,Base.SheetPaperDefaultPort=16261Mods=Map=Muldraugh, KYDoLuaChecksum=truePublic=trueMaxPlayers=24PingFrequency=10PingLimit=300HoursForLootRespawn=12MaxItemsForLootRespawn=8ConstructionPreventsLootRespawn=trueHoursForZombiesRespawn=6IncreaseZombieRespawnBy=3DropOffWhiteListAfterDeath=falseNoFireSpread=trueNoFire=falseAnnounceDeath=trueMinutesPerPage="0.5" Sandbox Vars are: Zombies = 3,Distribution = 1,WaterShutModifier = 35,ElecShutModifier = 25,Alarm = 4,LockedHouses = 6,FoodRotSpeed = 3,FridgeFactor = 4,LootRespawn = 3,ZombieRespawn = 2,TimeSinceApo = 1,Temperature = 3,Rain = 3,ErosionSpeed = 2,Farming = 2,NatureAbundance = 3,FoodLoot = 3,WeaponLoot = 3,OtherLoot = 3,XpMultiplier = 7.0,StatsDecrease = 3,DayLength = 4,StartMonth = 4,StartTime = 1, And finally Zombies!: Speed = 2,Strength = 2,Toughness = 3,Transmission = 3,Mortality = 6,Reanimate = 4,Cognition = 3,Memory = 2,Decomp = 4,Sight = 2,Hearing = 2,Smell = 2, Currently working on more custom spawn points like per profession, or per event such as shopping, hiking, tourist etc.. I'm open to suggestions for changes, if you want to get involved let me know here or at zomboid(at)scriptiee.org. Have fun and stay safe!!
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