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  1. So, I play Solo most of the time, and let's just say that i suck at this game and die often, i do have the cheat menu etc installed so i CAN use god mode but i find that too booring, so instead i tried the "prevent death" option, which only heals you up if you ALMOST die, when the health reaches 0 it heals you + removed any damages etc. What I want, is a modification that does the same as "prevent death" BUT instead of healing me back to normal, i want the health to freeze at let's say 1, i.e I won't be able to die, but i still need to heal every wound to get back to full health, i
  2. Hey just streamed a test stream on twitch, I'm planning on making a story stream in the next few months or so involving the characters. After multiplayer comes out I'm thinking of doing something bigger to but time will tell. For now it was just a character showcase of how they looked and buffing out the kinks of the settings till they felt just right for the gameplay that is planned. Once I start the series I will leave a link. Also The stream I made glitched heavily and no video was recorded.
  3. **THIS IS A NEW FEATURE THAT CURRENTLY ONLY WORKS ON THE WEATHER TEST BRANCH, MAKE SURE YOU ARE SUBSCRIBED TO THE WEATHER BETA BRANCH BEFORE TESTING** 1) The first thing you want to do, as with most mods is to create your mods folder structure, use the image below as a reference, replacing MOD_NAME with the name of your mod: Don't worry about the files shown above, you will be creating them as you follow this guide, just make sure to remember, anytime you see "MOD_NAME" in this guide, replace that with the name you chose for your mod. 2) In your "..
  4. Hello and welcome to my tutorial. It covers full workflow of vehicle creation for PZ. If you are a complete beginner in 3D modelling, you'll have to watch/read additional tutorials, I won't cover every aspect of model creation and 'where this button is located'. I divide vehicle creation in these stages: 1) Modelling 2) Wheels texture and modelling 3) Texturing 4) Packing files in folders 5) Editing scripts and .lua 6) In-game editing and tests 7) Workshop publish STAGE 1 - MODELLING Today I am creating a 1960 Ford Falcon
  5. Download and install CartoZed from here: https://theindiestone.com/forums/index.php?/topic/21633-cartozed/ Follow the instructions in the above thread to create a top down image of your map mod (or any map mod), I created a copy of and renamed the default theme and removed all the trees, vegetation and walls options within to create the look I wanted for my map. Try it yourself, create a new theme and add/remove or edit different options to create different looks. Next, create the following file structure (if you are adding the lootable map to your own map mod then
  6. Figured out, need this deleted.
  7. So I had an Idea for a mod, because I want to do some gaming and maybe some Twitch streams/Youtube in the coming year. I'm looking for someone who wants to make it or who knows how to because I've never made a mod and would need a lot of help to make it myself. I used to play Resident Evil Outbreak when it came out (As I'm sure most zombie fans did) and 2 things I have always wanted: 1. A Remake (And I have some hope with the remakes we have been seeing so fingers crossed!) And 2. An open world Resident Evil Game. So I've been playing P
  8. Update 11/3 Hey guy! This is now working on the stable branch! Hey dudes, I finally got the compilation of my cars completed, plus a few extra. I've got all the masks working, although the damage textures are kinda half-assed. The script files are fine tuned (for the most part). But yeah, hope ya guys enjoy! Link: https://steamcommunity.com/sharedfiles/filed etails/?id=1510950729 I owe a HUGE thanks to Fenris_Wolf of ORGM Rechambered for helping with, well, all the lua files, haha. I'm as good as code illiterate, so without him, this wouldn't have gone anywhere
  9. Since version 2.9.9.17 introduced a nifty modloader to the game, mods have now their own folder. This means no more cluttered folders aswell as easy installing and uninstalling of mods!!! Windows (please correct me you windows folks^^) Go to your Zomboid folder C:\Users\YOURUSERNAME\Zomboid\Find the /mods folder (it should contain an examplemod folder already).Drag and drop the unzipped mod into this folder.Start the game and select the mod in the Mod-Options screen.Reboot and have funMac OSGo to your Zomboid folder /Users/YOURUSERNAME/ZomboidFind the /mods folder (it should contain an examp
  10. 1) "Apply the list of the mods to the all existing saves". 2) "Apply the list of the mods to the last save". 3) "Automatically apply the list of the mods to the last save".
  11. Hi, i encountered this bug, when i wanted to add another mod to my already running game. When you click on the "choose mods" button when loading the game, you get an empty screen (only the background picure of the game still exists). Now, this bug doesnt happen, if you clicked atleast once on the "Mods" button in the main menu before attempting to do this (once per game start is enough). As i found out, the reason for this is, that the game tries to display a box with text, using a function that does not exist. In the file "ISModsNagPanel.lua" in the location Steam\steama
  12. Years ago Eudoxio created the server Death & Decay for Project Zomboid. It was a heavy role playing server that managed to bring together an amazing community of players, stories, and memories. Sadly due to financial instability, Eudoxio had to close the server back in 2017 after 2 years of running. Since then I've decided to get back touch with him. especially with animations being right around the corner: and asked if I could personally take over the server and reopen it with a new host and he was happy to contribute and bring this wonderful server back to life. So without further ado
  13. when I click on the mods button in the main menu nothing happens except for a small red box in the bottom right corner pops up and just counts the number of times that I click on the mods button. In videos on YouTube I don't see this happening to anyone else. It's crazy frustrating.
  14. The Erie Pa project is a dedicated server for my custom map Erie, PA. The map will reset often as i am still constantly updating the map. IP: 71.64.113.17 Steam: Erie Pa Project
  15. Hey everyone! I'm going to post all my mods online on the Indiestone website, so stay tuned in this area if you're looking for a manual download. Also I'm planning to be active on here now, so feel free to hit me up regarding whatever really ----Mods---- Achieve the Apocalypse - A mod that adds 24 Quests, 3 Journals and a goal. Musical Instruments - Adds 5 playable instruments that need to have the songs learned for them, along with a bunch of clutter instruments. QuickChat - Adds a way for controll
  16. Instead of making and maintaining new threads for all of tiny little mods I make I'll just put them in this thread from now on. If it's here than it should be compatible with the latest version of PZ. Check out my Littering mod too! And please only post comments\suggestions for the mods here, if you want to say something about Littering go to it's own forum thread. Also, I am currently the caretaker of NecroForge, if you have a problem or a question that pertains to it either shoot a PM my way or post on it's forum thread. The Download links for latest versions are on the bottom of this
  17. Hi, Friends and I are running a private server. We have a few mods on which work perfectly fine but when we tried to add modded maps the dialog box shows up for anyone that tries to join to download the modded map files / used cars mod but the actual maps or used cars are no where to be seen. We are however able to find a map item for one of the new places... Anyone know what's going on? Here is the ini nightlengthmodifier=1.0 PVP=true PauseEmpty=false GlobalChat=true Open=true ServerWelcomeMessage= <RGB:1,0,0> Welcome to Project Zomboid MP
  18. Hi all, I thought I would make a new thread on here to post any updates to the server that I am making. These include things like mod installs, mod updates, PZ updates etc. It can also be a place for any suggestions to how the server can be improved. The details for the server are; Server Name - M700N UK Server [PVE] IP Address - 86.17.179.178 Port - 16261 The mods that I currently have installed to the latest update are; Cremation, Hydrocraft, Movable Fridges and Electric Lights. M700N
  19. Hi, first of all, this is my first post. Funny to say that I just created this account to report a bug. Anyways, I just found out that if you pause the game and click the "Details" option to see the recent changes in the actual build and then close it, you can still move while being on pause (but zombies will still move like you do!). I don't think that this problem might be because I use some mods such as Hydrocraft, so I'd like some feedback to confirm this? Thanks!
  20. Hey guys, with the ability to add cars in the new weather beta (thanks a lot, by the way!), I've been working on adding them all as new vehicles. Here's a screenshot of what I've got so far. I've got like ten thrown in there for now, not counting the different similar models (like cop cars or different lengths of pickup bed). I haven't done the masks yet, but got the random colors in, so that's pretty cool. Take it easy, dudes.
  21. Hi, I create a server and a new unique world with the time of the old wild west. More screenshots you can see here discord Server description you can see here discord The server will feature a variety of unique mods designed to provide greater realism and interest in the game. All the mods that are planned to be added will be shown here. Finished mods: Planned mods:
  22. Hi all, Please come along and join my PvE server. Details below; Name - M700N's UK PvE Server Mods - https://steamcommunity.com/sharedfiles/filedetails/?id=1421254188 Discord - https://discord.gg/pUXV9pp IP - m700n.ddns.net Port - 16261 IMPORTANT TO KEEP YOUR SAVES. When you select the server in the server list change the IP to m700n.ddns.net and save it to favorites. This is so when the IP changes on the server it does not affect your save. Once it is added to your favourites it may appear offline but if you connect it will work. If you
  23. Hi everyone, I'm looking for some help with installing zomboid mods on my NUC based linux server. I'm running an Intel NUC 6i5syh with 16gb ram, running Ubuntu Server 16.04 (just a command line, no gui). I've managed to run vanilla servers fine. I've used wget to download steamcmd, unzipped and run. After steamcmd has run, i've installed and run the zomboid server, port forwarded as necessary, and modified the servertest.ini file to get the basic game working the way I like. I've had a handful of friends playing this game no worries. Now though,
  24. ALL BUILDINGS I MADE Since I intend to continue on creating buildings for the community, i took advice from Atoxwarrior and made a single post for all my creations! Feel free to go throgh them and pick the one you liked the most You can use'em freely on whatever project you might be doing, just mention me in the "credits". ====MADE BY TEREC====
  25. I hope it's not too contentious a thought to be said but... Any chance the team could get someone to help put @nolanri's Survivors on MP? Secretly, even? This is just such a game-changer I don't even think of it as a "mod" anymore. It's at the point where playing Zomboid means choosing between playing a quiet scavenger game with a handful of friends, OR diving into a chaotic zombie apocalypse. I would REALLY love to do both (as would likely everyone who subscribes to Survivors). I don't mean "quiet scavenger game" to be a disparaging remark- I've had a semi-regular group going a
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