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Found 2 results

  1. A good suggestion for Project Zomboid which I would recommend and wish the developers would implement is a tool where you can import your own tiles and rearrange them, edit them, and save. For example, say you have a car tile and want it in the game. The tool will split it where it needs to so that it appears in game as it should and you can add all the options like if it is solid and whatnot. Because objects that take up multiple tiles aren't easy to make by hand and knowing how and where to split is just hard for non-developers like myself. I have huge tile ideas that I want to implement but it is not feasible. The flexibility the game will have if you can take a drawing or a tile and have a program analyze and split it and then have it made into a sheet or tilesets would be amazing. More people would create amazing things. Take for example walls, doors, steeples, architectural designs. Little details that make the environment believable will immerse the player more in the world. That was what I wanted with Chernaurus, but ultimately, its too complex for me. A tool that allows you to import textures, an ISO image or drawing of an object and then have it arranged and split would be kind of neat. You might be thinking, "isn't there a tool that does that already?" Yeah the tool allows to import those tile sheets that you may make but it can't split multiple tile objects correctly. You can have a car that takes multiple areas of a sheet but as soon as you start to split the tile each side, N,E,W,S and the like it doesn't know how to manage that. You literally need to hand draw them already in halves. I commend the developers with their game and their unique style, but non-developers like me don't have the ability to create or mastery that type of artistry. This is what ultimately made me suspend the project. I still very much love the game. If someday the developers make a tool like that I would love to start making my own tiles that will fit the apocalyptic setting I wanted to create with chernaurus. Have a great day everyone.
  2. merged interior would be nice, when you make a house into your base, when it has manny rooms inside and you want to destroy the walls between them and make it a one big room even if you destroy the walls the rooms stay somehow separated, when you stand where one room was and back turned to the other rooms they are dark to you even if the walls are not there anymore. i think it would bring much more esteticaly and you could shape houses to your liking inside. destroyable coat hangers, wall lights and sinks and toilets would be nice so they dont float in the air after walls destroyed
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