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Found 4 results

  1. Some irridated locations where we need a gasmask and insulated clothing to explore safely that would have some pretty rare loot and face high number zeds maybe, that would both give us a reason to explore uncharted places of the map and use the masks in the game. Where we can find military or industrial supplies in the late game when all the cities are emptied. some secret labs, exclusion zones or military outposts? Maybe some random generated places of the cities that bombed to hell that would require this to pass through safely Upvote or get out of here stalker.
  2. Hello everyone! Many watched the series The Walking Dead, and you probably remember a group of whispers. It would be cool if the game had the same opportunities that the whisperers used (they made masks from zombies and walked with them.)
  3. So basically I was just going to suggest some new clothing. But that's too simple and oh how I love trolling the devs with ever more difficult concepts. So here we go dev team, challenge being offered to be accepted at your leisure. You can either add facewraps (using bandages and such to craft.) and ski masks. OR and here's the good part. You can add both of those *and* have them hide your identity in MP regardless of server settings for the sake of banditry. Now this can be over written by admin of server, but honestly, who would want to play on the server that did that?!?! Lol So come one and come all, challenge sent out!
  4. Well, the PVP system still needs to be highly improved and we all know it. Despite talks about a brilliant new "aggression" system, i think the game still could use a little bit of realism, specially dealing with meeting new survivors and PVP. This will be also very useful for RP servers, making it harder to kill characters for metagaming reasons (like "i hate player X, so i'll hunt his in game character) and making it harder to not be noticed as a raider. My suggestion is this (those who played Haven & Hearth and Space Station 13 are familiar with it) -Every character displays a random name above their face representing their appearance -If you click "Remember character's face", you'll add the character's number to a friend's list and you'll know that the guy with that number is the guy you saw -To have a player 'meet' another survivor and know who he is, they must add each other to their friend's list. When a player does that, both players will see their real names above their names unless they're wearing masks -When players wear 'mask' items (such as balaclavas, ski masks, bandanas, gas masks, surgical masks, cloth masks (Basque separatist style), etc) the player's name/character's number is hidden unless the person speaks, then the chat will show the person's number/name depending on whether the listener knows the raider -Equipping the mask is similar to equipping a piece of clothing or the backpack. It would be great if every mask had it's own model/sprite, letting players kind of develop their 'village raider uniform' with identical masks and hats. Like a player village of everyone wearing ETA style cloth masks made out of sheets, green pants, black shirts and berets hidden in a forest just waiting to ambush and rob survivors would be awesome. Why i think this idea is so important: The talks about the revolutionary new aggression system is great, but this system lacks. The ability to just turn on 'aggressive mode' and have no one be able to recognize you sucks because it will make it easier for people to just raid players and just move around undetected. Having the need for masks will make it easier for survivors to recognize raiders (even if you have the skull displaying above the raider character) and harder for people to commit random crimes. Also, this will allow players who want to be burglars but not killers to just put on a mask without the need to turn aggressive on other players.
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