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  1. i tried a no zombie sandbox to test some stuff, modified the zombie count and pressed save. after that i went into apocalypse and there were no zombies. i went back into sandbox and noticed that sabing actually overwrote the main apocalypse setting instead of prompting a new slot. trying to reverted the change ended up in the game asking me to save a new preset. deleting the zomboid lua folder fixed it, but i can easily see people falling for it in the future
  2. Ill set up base inside a home and move boxes and other items in to feel safe, get off the game. When I load I am back at my spawn home with starting clothes and all skills set back to 0 exp.
  3. I'm relatively safe in game but I'm constantly Anxious, is there something that's causing this that I'm missing. I've used consumables like magazines to reduce my anxiousness but it comes back in a matter of minutes. My character has no traits that would cause panic or anxiousness in doors, I'm wondering would it be something like cabin fever? I'm also trying to fight the early stages of the nauseous moodlet but have been anxious throughout which I imagine isn't going to help my recovery(if I can at all at this point). On a side note I've been trying to eat well and rest but I can't seem to find the rest option on any beds or chairs. Was this feature removed? Or is it not available in the drop down list because of my anxious moodlet? Turns out the anxious moodlet was stopping me from resting, so if I can't eat well and rest what can I do to overcome any illnesses/fevers that isn't zombie related? In past builds of Zomboid I've always made sure I was eating well and rested but now I can't use that strategy because being ill seems to cause anxiousness. It's like a vicious circle. Get ill, become anxious, eat well, can't rest. Ultimately, death will come if you can't rest while sick or am I again missing something here?
  4. Trying to "place" an item from my backpack will turn them into wooden framed mirrors. Not just a visual glitch, I can actually place the mirror even though I don't have any on my character. Placing items from my main inventory works fine. Tested it with a few different items, all of them turned into mirrors..
  5. So I’d like to start off by saying that this update singlehandedly restores my desire to play this game, and it was definitely a breath of fresh air that this game needed. The new combat is beautiful, the sneaking is engaging and equally terrifying, the new clothing/armor system has me dressing up according to the situation, taking into account weight, cleanliness, and speed modifiers. I find myself taking things slow and choosing to jog on a worst case scenario as the first time I fell over while sprinting nearly cost me my life. That being said, no new system is without its...kinks. *Toreador March intensifies* Anyway, these were the things I found during my two days of playing. This is on a fresh install of Project Zomboid that was booted up in build 40 once, then booted in build 41 from then on. (Pictures included were taken on my phone as my internet is limited and I wanted to conserve) The Health system. I started a game on the Descending Fog challenge and immediately knew something was wrong. After escaping from an army of zombies, my character was hypothermic and declining in health fast. He passed out in a warehouse and woke up sick, nauseous, miserable, anxious, and panicking constantly. But most of all, he was at Terminal Injury for TWO whole days, and I was able to bring myself from being a literal corpse to full health after what should’ve been total, complete, and utter death. I also noticed that a laceration on my arm wouldn’t or couldn’t let me bandage (saying it was already bandaged) it but soon went away on its own despite the fact that it went uncovered and my clothing was both bloody and wet. I managed to cheat all odds and survive by the skin of my teeth when I’m all honesty it felt broken, as by that point I should’ve been a popsicle face down in the dirt. Positioning. With this improved locational damage, I’ve found that with an object in the way or a camera angle being a pixel off makes it impossible to stomp zombies, let alone trying to stomp them in the head. It’s a minor issue considering I’m now killing zombies before they collapse to the ground (heroic garden fork charge for the win), but if I’m unarmed, it’s a little fuming when I’m attempting to stomp a downed zombie and receive that ‘clunk’ of foot against floor, and then they get a free itch on my ankle as they flop onto their stomachs at superhuman speed. Another positioning issue is whenever I try to empty an object into a container. My character can and WILL find every moment to turn away from a container when I try to stash something and when it happens, my character decides to abandon the rest of her queued actions. That’s not to say her stupidity is accurate, being a recreation of me, but it feels like a notable issue. Error Messages The command console that opens in the background of Project Zomboid has always been something I admired cause it allowed me to see things like Error messages or stack tracing or whatever computer lingo I’d normally have to find a vague log of in AppData. With that being said, occasionally a massive wall of error messages appears out of nowhere noting things like missing textures and objects (generally flora-based or clutter-based) and also often times, a red counter will appear in the bottom right of my game from 1-7 and cause a massive frame rate drop for a second or two. Odd issue and I felt it worth mentioning. Meta Events There were a few meta events in my time of playing all of which gave me a right scare that caused me and my emotional fragility to burst into tears uncontrollably while I fumbled for my crowbar and M9 pistol. However, looking through my haze of tears I noticed that the dead were generally uninterested with the man screaming bloody murder and were particularly ignorant of the scared barking pooch, the latter of which I’m thankful for. Good poochie. I had Proper Zombies set to on so I’m a little surprised they didn’t find ANY interest in what had happened. So far, I’ve been more than impressed with the update and the problems I encountered did not diminish my gameplay for more than a minute, save for the Cheating Death thing (with screenshots of said terminal condition that I included).
  6. I selected Metalworker as a profession and added few other traits but after starting game I don't have any skills. I tried few times with Metalworker profession and other traits, still doesn't work. Haven't try with other professions.
  7. At first I rebooted and my live character disappeared with all the loot, I appeared as if I had started a new game. Then later in the same conservation he equipped the car with loot, went away to look for fuel, returned and someone stole it !!! (well, or she just disappeared, because I did not find any traces of the wheels) Please, add a report bug button in the game! console.txt logs.zip
  8. I don't know what it is,but every time when I try to start a new game this s***t happens. There aren't any models of player or zombie in the game. When I reinstall PZ Steam tolds me that 4004 MB is required, but it's downloads only 1,6 gb every time! What should I do? There are no mods console.txt
  9. weird thing happened that i was running around with my character, i go through a small bush and it scratches me and somehow that infected me and zombified me. there were no zombies around and i wasn't injured before, that's it.
  10. i've come across 2 bugs so far. zombies disappear when killed and just now all sound, including music suddenly cut off. now all i hear is silence and its unnerving
  11. Can't clean blood with a towel and a bleach, gives out the error message when doing so.
  12. Once you press the random button, job specific clothing become unavailable until you change jobs back and forth in the skills menu.
  13. The new Sneak key binding is the same key binding as Toggle Skill Panel
  14. Have been trying to get into the beta. Game loads up fine, tells me that I have joined in via the pop up. I can select my play style, starting city and traits, but game stops responding once I am in the character builder for choosing name clothing etc. I have verified my game files, uninstalled and reinstalled, restarted, and renamed files to get it to work, nothing does. I do not have any mods enabled. As soon as I click anywhere on screen I get a windows popup that Project Zomboid has stopped responding.
  15. My character keeps getting colder and colder but he has full clothes, and it's not that cold outside but he is the freezing, and he is fully dressed while in a house... so my guess that is a bug? (Sorry first bug report so I had to make an account and stuff because of said bug lol)
  16. Character turns his back on TV when tuning or changing channels.
  17. Here: http://map.projectzomboid.com/#8295x10053 This is how it looks from inside: This is how it looks from the outside:
  18. Project Zomboid Serious Roleplay, Cold Fear Release: 1/25/2019 New Dawn Roleplay is back once again with another lore and storyline setting this time in Astoria, Oregon 2006 which is a custom-made map created by our staff. This lore will offer a pre-apocalypse stage where players will be able to own and run their own businesses if they like to with no fear of zombie invasions! It is solely up to the creativity of the player what they would like to be. Whether it is a homeless vagrant character, a fisherman, or a big-time Michelin chef it is up to you. The player base is mostly based on America, EST with the most active times around 6 PM EST to 12 AM EST. We still have a community of Oceanic players and European players on the server as well, so don't be afraid to join based on time-zone reasons. As the staff, we'll be able to find a way to accommodate that issue and also we're excited to have anyone whether they are beginner roleplayers or experienced. LINKS For information about the lore, click here. Claimable custom-buildings, click here. To start your application, click here. MOD LIST Hydrocraft ORGM MoreBuild NaturalClock Hairstyle CoordinateView NoLuck GluttonyProfessionMod We also have a small raffle that is on-going only for the beginning of the lore, it is a writing contest so - the best writer wins a free steam-key for Project Zomboid! Here is the link, click here. If you have any questions, comments, or concerns feel free to ask any questions here or ask us in our discord server: https://discordapp.com/invite/V78CHPS
  19. I've set up a safe area where zombies are not able to break into, per the screen shot below. If I leave and stay a couple of days at another place (in my case, McCoy Logging Co. corporate office complex), upon return to this area there are a bunch of zombies inside the fenced compound. There are no other breaks in the fence surrounding the warehouse/construction/self storage area (co-ords in the upper left corner of the screenshot.) This is single player, no mods, and the issue has been present since the early vehicle builds. Reproduction Steps: Use the sandbox options shown below (insane urban hordes, no respawns.) Block off warehouse at coordinates 10704 x 10148 using vehicles to prevent zombies from climbing over the low fence. Leave the area. I am unsure how far, but I go to the McCoy Logging offices. Return after several days have passed. 3. and 4. may be affected by a helicopter event that has triggered and drawn zombies through the general area at the POS in the screenshot. Zombie spawning is turned off, and it may or may not coincide with the helicopter events. I use sandbox games, and here's the settings for respawning. PS - is there a way I can view a saved game's sand box settings? Shin
  20. Cannot seem to drop "part" items from my inventory or bag, when trying to move a large bed for instance you can pick up the separate parts but cannot drop them on the ground and because you can't hold all four in your inventory at once it's impossible to place the item.
  21. User is not able to whisper when the other person's name has a space in it.
  22. I am not sure if I am mistaken but I swore you could destroy or disassemble wooden floors from the carpentry build menu.... I accidentally place down a wooden floor and now cannot remove it. I have tried having the hammer and crowbar both in main inventory to either pick up, dismantle, or disassemble the wooden floor. Nothing worked. Also I have tried using the sledgehammer to just destroy the floor altogether and again nothing. I have no option to removed the floor. Am I missing something or is anybody else experiencing this problem??? I have only tested this on a multiplayer server.
  23. Not every time, but sometimes when I remove one or a few items from a stack in the freezer, all items in that stack thaw instantly and don't begin to refreeze until I leave the cell and return. With a broken leg and a perimeter surrounded by zombies, I was not able to safely venture far enough away to reset the freeze count down, this cost me roughly half of my food, which rotted inside the fully functional freezers. It no longer seems to count as even refrigerated once this happens, as unfrozen things rotted completely within a few days. This appears to happen in all freezers, including the one that spawned with the house. Power is still on and the freezers are working otherwise. Below is a picture of what happened after I ate a bunch of berries. They'd been in there for a few weeks, frozen. I never removed the stack from the freezer
  24. If you are attempting to place a piece of furniture, and need to attack a zombie - you won't. The system keeps you in the "furniture placement" state, and thinks you are clicking to place the furniture on the location where the mouse was. This occurred to me in the most recent IWBUMS build, in a single player, no mod game. This is a problem because it prevents you from quickly responding to sudden threats - you are forced to manually exit the mode first. IMO, the attack should complete even if you are in furniture pickup/placement mode. Reproduction Steps: Have a weapon equipped (eg kitchen knife.) Pick up a chair. Change to furniture placement mode. Attempt to attack a zombie (jaw stab.) You will not attack, and you will not exit furniture placement mode. You will move towards the location where your mouse was hovering when you attacked and place the furniture. Shin
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