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Found 18 results

  1. Project Chernaurus Buildings and such will be posted here from now on. Hope you all enjoy. Map is complete (minus buildings and such.) There are placeholder tiles for where buildings will be placed. The map size is 6000px x 6000px. It's a huge map.Buildings and whatnot are what's left (basically everything) to make it a real fun map to get immersed in!! Update: 2/11/2014 Chernogorsk I am currently constructing the city of Cherno, with the help of Maklane, I have a couple buildings to get started, while making my own buildings for the world. If I do use other members buildings I w
  2. New thread to keep the buildings organized Last Updated: 16/03/2021 Yippee-Ki-Yay! New download link in Google Drive where you can find all the files for the buildings below Direct link to google drive The next buildings are free, you can use, change, share or whatever you want to do whit them. Just remember to add me in the credits and a link to this post. Thanks you! Bloody Restaurant House #1 Chernarus Bar - Store 1
  3. Flanua

    Mansion, KY

    Created for the fresh game version 40.40 and 40.43. I aslo uploaded this mod on NEXUS here is the link: Download from Nexus I also attached this mod in this post. Mansion - On the outskirts of Kentucky, in the middle of a forest is located a huge mansion. This private property on its territory has a garage, steel fence, fresh air, storage unit and even greenhouse in case the fridge is almost empty. This is one of the nicest, safest and peaceful places you could ever find in the whole Kentucky! In case you ran out of supplies you could visit a conve
  4. The right click menu appears but when selected nothing happens. The avatar does not even more to the window to attempt to barricade or hang the sheet. I made sure that I had the proper equipment for both. thanks, lee
  5. Hello Everyone!!! Well we can all guess what all of us are busy with at the moment .Its very exciting for new user generated content to pop up and whats better than a place to easily find and share this content.So I am creating this topic in hopes that we can share it here in this case the content being user created lots.So thank you for your time and here we go!! Please give credit to the creators of these lots when using them!! Residential House lot by Veged Topic Link Here Second House lot by Veged Topic Link Here Five Story apartment lot by LeoIvanov Topic Link Here Stores O
  6. Hello to anyone who's reading this. I'm working with Neutz on the Union City map. We'll release a part of it once the Suburban Area is done. What I need from each one of you is an idea for buildings, it can be a shop, a gas station, (no more house ideas, please, unless you made some and want to share them, my brain is mush as this moment from making 200+ houses already) warehouses, small clinics, pet shops, you name it. I just need building ideas. If you want to give some buildings for the upcoming map you're more than welcome to do so. If you want to give ideas, give a small description or a
  7. Hi! It's me again. You can download house. So... Enjoy . DOWNLOAD: house.tbx
  8. Pretty much what it says on the tin. A while ago, I read on the wiki that your character has a chance to spawn with their home's key(40% IIRC), but after making several new characters it seems that that rarely if ever happens. I'm wondering then if it is at all possible to increase the chance of, or guarantee, that you spawn with your housekey? If there's an option for such deep inside the game's files. I'vwe looked but I didn't find anything of the like, so I thought to ask here. Any help would be appreciated.
  9. This is a Modern 3 bedroom house outside of Muldraugh, KY based on my own House in the United Kingdom It comes complete with built in wardrobes, two bathrooms, utility room, large living room and dining room as well as an outdoor shed and two storage closets. Map Coords: 8814x9784 Cell: 29x32 Rel: 114x184 Download on Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=668700530
  10. So its been a while that ive been playing PZ and there is something that really tick me off, its not something really important, and im not quite sure if thats been already mention before, but I feel that they should add a visual to backpack on your character, if hes equipping it we should be able to see it on his back, or if he was holding it then we should see him holding it. and as for the other idea was, is are we going to be able to build house or other rooms with maybe bricks ? (Maybe reaching lvl 6 or 7) Whats your opinion about it.
  11. Intro To The Idea: My friend and I were talking today when out of nowhere he came up with an amazing suggestion for Project Zomboid. I am sending it out to y'all for him as he isn't the greatest zomboid fan (having only 5 hours in). His idea was the possibility of finding back-up generators scattered throughout muldraugh. If TIS (The Indie Stone) does end up adding negative zed levels, ie basements, then there will have to be something occupying these spaces other than a garbage can or a couple of spare nails. Imagine you have spent several weeks on a new character, prep
  12. Houses Bugs: -Some of the grafitti "glows" (are highlighted) in the dark. -Zombiebungeejumping from windows (sadly I were dead already and can't watch this from outside ). +Fixed stair-bug Building is now 1x1 tilerows larger Download: InApBl_by_7.zip Military Bugs: - experimental wire fence door won't work; sledgehammer will work Download: military_base_by_7.zip Military Trainingground 1 V0.0 Download: military_tg1_by_7.zip Military Trainingground 2 V0.0 Download: military_tg2_by_7.zip Military Trainingground 3 V0.0 Download: military_tg3_by_7.zi
  13. I was thinking and discussing with friends about different ways to build things in this game. I also noticed something missing. The ability to craft wooden nails, or even a notch/wood dowel system. I think it should be in the later levels of carpentry as things of that nature would be fairly difficult for a beginner carpenter. With this idea, adding in a few more tools specific to the trade, like a hand drill (to drill the dowel holes), a chisel (for making notches in the wood to join them together), and ultimately give wood glue/ropes some sort of use in this process as well. This system, by
  14. So, I couldn't find a thread about this though there probably is 1, but i'm thinking toward a few specific items. Water cooler: store lots of water in your safe house.Oven/Fridge: collect metal or parts of them for repairing or building stuff (not saying build an oven or fridge, though possible).Window/Door: Take them apart without breaking them (not needed, might be nice).Toilet/Sink: cause water to flood out, maybe collect items of them like a tap in order to make sink-like items from water-holders.Table/Chair: Just like doors, would give planks/sticks or such.Shop Shelves: Same as Table/Cha
  15. Maybe the ability (at high level carpentry) to build a house on stilts? Ladders/rope to get up and down and be completely and utterly safe from zombies! Might require a shovel (to dig holes for stilts) and/or cement to hold them in place? sorry if it has been previously suggested bu I couldnt find any links for it, if it has been! Thoughts?
  16. Hey everyone, i find it really annoying that when i finally have got my new base i have all these dead bodies of the zombies i killed inside the house. I think it would be a really good feature that you can drag, drop and even burn dead body's (for example with gasoline and a lighter/matches). and also a way to clean up blood. To some pleople this might sound unnecessary. But i think that would be pretty awesome. Thanks for paying attention and hopefully some people like my idea
  17. I think it would be pretty interesting to see the implementation of some sort of weathering to houses and structures both pre-placed and player built. For example, over time, old homes began to have weed invasions through cracks and crevices, wood starts to rot from rainfall, and walls and roofs become discolored from that as well. And maybe grasses begin to grow taller and wild plants begin to sprout from the earth, or maybe warehouses become covered in vines. As the older the player's adventure lengthens in time, they can watch their environment change too. This would add to the immersion
  18. Yeah i played all okay this time. Made a nice base, stockpiled on food, armed myself. This one time i was looting a house randomly and there were just ten zombies chilling. I ran off. And got myself major damage, nevertheless survived. Later i went to a hospital where i had been earlier, then the alarm went off. Hundreds of zombies gathered all around me. I ran off to my house, a bit farther. Few zombies a had to crack, before my house was clear of them. Then, i checked out my health situation. Zombification. Agony. Huge stress. So, i went looking for antibiotics. Everywhere, there where huge
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