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Showing results for tags 'horror'.
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En 1990, une épidémie mystérieuse ravage les États-Unis, métamorphosant paisibles villes et villages en zones de cauchemar. Le comté de Knox, jadis symbole du Rêve Américain avec ses banlieues tranquilles et ses vastes forêts, sombre dans un monde obscur et sinistre. L'histoire commence avec Harry Mason, un homme ordinaire qui se rend dans le comté de Knox en 1999, avec sa fille adoptive, Cheryl. Ce qui devait être un simple voyage pour trouver un nouveau refuge tourne au cauchemar lorsqu'ils sont victimes d'un accident de voiture à l'entrée du comté. À son réveil, Harry découvre que Cheryl a disparu. Désespéré, il se lance à sa recherche dans des rues enveloppées de brouillard épais, hantées par des bruits inquiétants, sous un ciel éternellement couvert de nuages noirs. Pour Harry, retrouver Cheryl devient une quête essentielle. Chaque recoin du comté peut receler des fragments d'information : journaux intimes abandonnés, messages cryptiques pouvant détenir des indices sur sa disparition. La recherche de Cheryl guide chaque action de Harry, chaque décision prise dans ce monde cauchemardesque. Au milieu de cette désolation, quelques survivants persistent en se cachant, protégeant chaque ressource devenue essentielle. Ces groupes sont souvent divisés : certains cherchent à comprendre la source de cette malédiction, tandis que d'autres luttent simplement pour survivre un jour de plus. Les bâtiments, bien que intacts, sont hantés par des présences invisibles, et chaque coin sombre peut cacher une nouvelle terreur. Harry espère trouver de l'aide, des survivants bienveillants qui pourront l'aider dans cette recherche personnelle. Chaque rencontre peut potentiellement l'amener plus près de Cheryl ou plonger plus profondément dans le mystère sombre qui enveloppe le comté de Knox. Les jours s'écoulent dans une lutte incessante contre le désespoir et la peur. Pour rejoindre le serveur Discord SILENT HILL : Cliquez sur le lien ci-joint. À votre arrivée, merci de lire le règlement communautaire et de choisir vos rôles dans la section adéquate. Merci. https://discord.gg/H2zSFB34Cj
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I was being chased by a horde in the suburbs of Muldraugh, so I jogged through some trees to try and lose them and got a small cut on my neck and nearly bled out within three minutes, the damage that accumulates from minor scratches on your neck is horrifying and feels unbalanced.
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Teaser LunaSouls We are a team of two called LunaSouls. We started developing the game about 7 months ago. For more information, contact us at: lunacythegame@gmail.com IndieDB page Twitter One developer and one writer Environment Lunacy takes place in an old house in the forest area near the town of Angel Falls, in the 1970s. Storyline Eleven year old Elijah Grey and his mother Katarina recently bought a 90 year old house. The first time he was left alone in the big house, he started feeling someone else's presence. The more he explored, the more he found out about the sinister past of this frightening house and attracted someone's attention. Gameplay Psychological horror game that gives the players the opportunity to choose their own path. The players can explore the house and discover its terryifing secrets and dreadful past. Screenshots
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Hello. My name is Vladislav Castillo. I'm looking for support for my project Tomato Way. Аbout game: This is a cruel, bloody and psychedelic game (slasher\horror) about Tomato Malo. PC ( Languages: Ukrainian, English, Spanish, Japanese) Demo \first level https://drive.google.com/folderview?id=0B2qVaKS2a_5hMm1la0czNndpNmc&usp=sharing Video Indiegogo (you can buy full game for 1 dollar) https://www.indiegogo.com/projects/tomato-way/x/13336999#/
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What is Comatose? Comatose is a horror game that explores the dreams, nightmares and realities of a troubled man. He is forced to explore the darkest reaches of his mind and build back his sanity by reliving his worst nightmares. You will explore a dark and dynamic world through over 100 different events that happen at random while you are exploring. Throughout the game you will trigger events that thrust you into the middle of a nightmare. Using logic, determination and violence you will be forced to fight your way out of the nightmare and reclaim your sanity. These events are randomly generated, so pay attention - you never know what you're getting thrown in to. With a rich and suspenseful atmosphere, Comatose will truly make you sleep with the lights on. Key Game Mechanics: Thrilling exploration of Coma/Real world. Use of “wormholes” to advance the storyline in a random, nonlinear way that is different every time. Unique melee/weapon system. Check out our Pre-Alpha trailer here! https://www.youtube.com/watch?v=_gKapHF1nB0 What is Animal Kingdom? Animal Kingdom is a new indie game development team that has a vision to create fun, unique and fresh games for the fans. As seasoned gamers and nerds we will be providing an experience that many players seek when they first start up a new game. If you want to stay up to date on what we are doing, or on development for our first game Comatose, make sure to check back here. We hope you guys are excited because we sure are! We will be opening a kickstarter crowdfunding page on August 1st! You can check out our facebook page, this thread, twitter or our website- http://www.animalkingdomgames.com for more updates. Also we are currently looking for new team members, so if you have experience in game development/design don’t hesitate to contact us! Facebook: https://www.facebook.com/pages/Animal-Ki...0261847782 Twitter: https://twitter.com/AnimalKingGames Youtube: https://www.youtube.com/channel/UCLTKRUkcITozdMOuD00M00A
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Hey Guys, This isn't my game - but I feel like I need to mention it here since the game look extremely good, even more so considering it's an indie game. Basically, you're the only survivor of a plane crash on an island, and the idea of the game is to survive and thrive on this island, however it's already inhabited by a mutated tribe of cannibals that lurk underground and come up to hunt during the night. You need to eat, drink, and sleep, keep warm, etc. You can chop down any tree, and use the logs to build a shelter, and to craft tools and weapons out of sticks and stones. Oh and it has Oculus Rift support! Sounds a bit like Minecraft, but watch the two trailers: Here's the description from the official website: Build, explore, survive in this terrifying first person survival horror simulator. The world Enter a living, breathing forest with changing weather patterns, plants that grow and die. Tides that roll in and out with the day/night cycle. Below ground explore a vast network of caves and underground lakes. Complete player freedom Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving. Find and plant seeds to grow food. Build a small shelter or a large ocean side fortress. decorate your home with found items. Lay traps and defenses to keep a safe perimeter. Gameplay Explore and build during the day. Defend your base at night. Craft weapons and tools.Bunker down during the evening or bring the fight directly to the enemy. Fight or Hide Use stealth to evade enemies, or engage them directly with crude weapons built from sticks and stones. A new type of open world, survival horror experience Defend yourself against a clan of genetic mutant enemies that have beliefs, families and morals and that appear almost human. So, what do you guys think? Are you excited for this game? Personally I cannot wait for this, I felt I should post this here to spark some more interest in the game as it seems to currently be quite unknown to most and I think it deserves more attention. -GodWaffle
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http:/wwww.youtube.com/user/xmrspyx Hello it's Matthew Mayne from the UK, I am currently the only developer of my game called "One Starry Night". One Starry Night was started 5 months ago as a hobby when I was bored, then it turned into something magical for me so I started posting YouTube videos of it. Very few people see these videos but I want to show you my project to a greater audience and get advice on what I should tweak/remove from my game that I am developing. If you have ever played slender the game-play style is very similar but in ways is different, for example Slender has no animations or cut scenes, my game does, slender revolves around finding notes, One Starry Night revolves around looking for information on what had just happened before your plane crashed, this can be found via radio. Not that slender is a bad game I just need to tell you the differences as there is a limited amount of footage I can show you via YouTube. These are some screenshots that I've got of my game currently as I do not have my computer handy. Plot: The game starts of the protagonist going to bed while very sleepy, his butler says to him that his flight to Los Angeles is booked for 6 A.M when he proceeds to leave the building and a radio broadcast starts to play giving information on what's about to happen to you. The room the cut-scene plays in (Unfinished) The map of One Starry Night is 700m long in this map you will find abandon building, wrecked settlements, some old antiques. Thanks for reading please leave a reply!
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- Survival Horror Platformer - Programmer - Austin McDaniel (me) Artist(s) - Nem and Resedule What is this game? This game was inspired by many games, DayZ (I understand it's not an official game yet), Project Zomboid , and etc. The goal of this game is to get a team together and survive for as long as possible. This might seem easy to some people, but, what happens when you come across another group of survivors? What happens when you have food, and they don't? You will come across things like this in this game. That's what we plan anyway. Screenshot(s) The beginning. We have a long way to go. Tomorrow I will come back and make a progress area so you guys can see how close we are to releasing a demo!