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  1. So as of now all or mostly all of the zombie groups have relatively the same number zombies in them (not including hordes caused by meta noises, the player, house alarms, etc). But I think it would be fun if hordes varied in size, so instead having groups of 15 peppered across the map, zombies could form either larger or smaller groups (configurable in sandbox) to add a bit of randomness to the gameplay. An example is that you're going to loot a warehouse in muldraugh, as you make your way over to it you only come across small groups of 5-6 zombies, no big problem, but then when you arrive there is a large horde of 30 zombies right next to the warehouse. Now do you risk sneaking in to get the loot? or do play it safe and wait until the horde moves? or do you try and clear the horde yourself which could potentially end in your death. This would be a nice addition to keep things a bit more randomized rather than uniform.
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