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Found 125 results

  1. https://youtu.be/vSla5uGj94k console.txt IWBMS current last version, no mods. Custom sandbox settings, was set a real time game hours, game was finished while speeping. After loading, right after click seems world can't be loaded. Error 1 in red square right bottom. I-7 4700hq 2.4ghz, 8gb ram, nvidia 860m
  2. Hey, so I was wondering if it would be possible to add an interaction button to zeds, nothing fancy, more like a proof-of-concept. If you press your right mouse button on an zed an small interaction button should pop up (like on anything else interactable), if i click it some function or so should be triggered. Im pretty new to modding Project Zomboid, im not quite sure where to start but I found some example LUA scripts from the devs located in: \media\luaexamples\ui But I dont know if its the right to look at, any tips or help would be appreciated.
  3. i want add to tilezed this door but i dont know...
  4. Hello, I have some troubles to setup correctly the option i want on the server. I would like the possibility to : (correct it if i'm wrong plz) Activate the fire but not possible to be spread on the map so i done : Nofire=false (option.ini) SpreadFire=false (Sandbox) (Do we able to burn zombies horde ?) Loot respawn every month IG : LootRespawn=4 SeenHoursPreventLootRespawn=0 Remove item on the ground when the player leave the zone in hour IG or server restart, but on the server, items don't be removed, not working i dunno why. HoursForWorldItemRemoval=4.0 Thanks for the help ^^ Hoshiko
  5. Hi ! I'm quite new on PZ multiplayer. I have some troubles with my virtual server and might need some help. It's 3 days i have set up my multiplayer server, and now we got some lags and error on logs. Nitrado, the hoster had already change twice time the machine where is running my server, no successfull at all. It's going on to hitting 95% of the CPU like it's overloaded but we are only 3 players at the same time ! ^^ Can you check the log and help me please ? I haven't enought experience with PZ to notice the issues and resolve it. Log Pastebin : https://pastebin.com/LzCBLf51 I give you also the config file attach to it then you can see if i do something wrong. I have got some suspicious lines : ################################################ 1559335738757 erosion: reading /home/ni2567500_2/Zomboid/Saves/Multiplayer/servertest/erosion.ini 1559335738821 IsoMetaGrid.Create: finished loading in 1.706 seconds 1559335738822 can't find map objects file: media/maps/West Point, KY/objects.lua 1559335738822 Loading: media/maps/Muldraugh, KY/objects.lua 1559335739101 ERROR: not adding suspicious zone "" "Vegitation" 9027,7530,9 179x10 1559335739102 ERROR: not adding suspicious zone "" "Vegitation" 9206,7527,9 10x13 1559335739102 ERROR: not adding suspicious zone "" "Vegitation" 9204,7527,9 2x3 1559335739102 ERROR: not adding suspicious zone "" "Forest" 9216,7527,9 10x13 1559335739102 ERROR: not adding suspicious zone "" "Forest" 9027,7540,9 199x15 1559335739102 ERROR: not adding suspicious zone "" "DeepForest" 9226,7527,9 101x300 1559335739102 ERROR: not adding suspicious zone "" "DeepForest" 9027,7555,9 199x272 1559335739252 loading 11652 zones from map_zone.bin 1559335739297 Max #ZONES on one chunk is 25 1559335739501 reanimate: loaded 6 zombies 1559335739510 Initialising RakNet... 1559335739510 znet: Java_zombie_core_raknet_RakNetPeerInterface_Init 1559335739510 znet: g_peer = 0x1c717a0 1559335739510 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetMaximumIncomingConnections 1559335739510 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetServerPort 1559335739882 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetIncomingPassword 1559335739882 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetOccasionalPing 1559335739882 znet: Java_zombie_core_raknet_RakNetPeerInterface_Startup 1559335739882 znet: Zomboid Steam Server started, ports 16271 and 16261 must be open on the router 1559335739903 znet: OnRakPeerStartup 1559335739915 znet: RakNet-through-Steam mode activated RakNet.Startup() return code: 0 (0 means success) 1559335739916 [VOICE MANAGER] VoiceInit 1559335739916 znet: Java_zombie_core_raknet_RakVoice_RVInitServer 1559335739916 znet: g_peer = 0x1c717a0 *** SERVER STARTED **** *** Steam is enabled server is listening on port 16261 1559335739916 LuaNet: Initializing... 1559335739917 LuaNet: Registering server listener... 1559335739917 LuaNet: Initialization [DONE], triggering events for 'LuaNet.onInitAdd'. DISCORD: token not configured *** DISCORD DISABLED **** ========================================================= May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: f_flowerbed_1_13 changeoption UseTCPForMapDownloads "true" ===================================================================== 1559341277703 Server max bytes buffer = 136, chunks = 1 1559341277703 Server max bytes buffer = 136, chunks = 1 1559341277703 Server max bytes buffer = 136, chunks = 1 1559341277703 Server max bytes buffer = 136, chunks = 1 1559341911637 removed out-of-bounds vehicle.id=229 connection=0 1559341911637 removed out-of-bounds vehicle.id=248 connection=0 1559342040061 SaveAll took 365.158495 ms Thank you for helping me ^^ Hoshiko Gaming Friendly https://discord.gg/AVs5eHZ servertest_spawnregions (1).lua options.ini servertest.ini
  6. On server restart players houses are burning down for some reason. To my understanding it's a sleeping meta event they login and it's all burnt textures and the loot in the house is gone. How can I fix this from happening? People are leaving. I can't not be able to restart the server please help. It's not just houses it's safehouses. Both times the server was restarted a safehouse was burnt. The server is using these mods Hydrocraft, OGRM, OGRM Silencers, Nocturnal Zombies, Craft Helper, Filibuster Rhymes' Used Cars, Log Wall Gates and bedfordfalls, Slocanlake.
  7. Hello everyone! I've been working on making a (will be) large standalone map (not connected to Muldraugh). I was wondering how I could effectively add more spawn regions to it (ones for each 'town'), currently it just bugs out and adds another world which isn't what I want. I was also curious how one might efficiently create multiple spawnpoints regions in Worlded as it currently seems I can create one and then would have to go and manually add the spawnpoints to all the other regions as it doesn't differentiate them. I imagine I could do this by creating multiple maps and merging them together, but I want to avoid splitting the .lots and such between multiple folders. Appreciate any and all help! Here are a couple map teasers for those curious, will be posting in WIP fairly soon.
  8. MethodThree

    The Weather Mod

    Hello survivors ! Since the last big update, the weather update, i was thinking about creating a mod that plays with the actual weather update. What i want to do, is create a mod that make the weather way more dangerous. There is a challenge that makes the weather in winter mode in July, which is a great idea. In 2018, with the climate change, weather is becoming way more extreme and this is exactly what i want to do. The thing is, im trying to read script and files about other mods but the weather files are kinda different. I want to locate how exactly the events in weather (suck as rains, snow, wind and temperature) act. So thats why i need a little help. Maybe pointing me a exact line in one of the file so i can learn and ask question as i go through my mod !? Thanks in advance !
  9. Hi, Friends and I are running a private server. We have a few mods on which work perfectly fine but when we tried to add modded maps the dialog box shows up for anyone that tries to join to download the modded map files / used cars mod but the actual maps or used cars are no where to be seen. We are however able to find a map item for one of the new places... Anyone know what's going on? Here is the ini nightlengthmodifier=1.0 PVP=true PauseEmpty=false GlobalChat=true Open=true ServerWelcomeMessage= <RGB:1,0,0> Welcome to Project Zomboid MP ! to chat locally press 't', to global chat press 'y' or add '/all' before chatting <LINE> Type '/help' to have a list of available commands <LINE> <RGB:1,1,1> LogLocalChat=false AutoCreateUserInWhiteList=false DisplayUserName=true SpawnPoint=0,0,0 SafetySystem=true ShowSafety=true SafetyToggleTimer=2 SafetyCooldownTimer=3 SpawnItems= DefaultPort=16261 ResetID=738400797 Mods=BedfordFalls;FORTREDSTONE;Otr;Hydrocraft;ToadTraits;Waistbags;RPGarbageDisposal;POS;LBMKnives;ORGMSilencer;HCORGM;ORGM;PumpPower2;FRUsedCars Map=Fort Redstone, KY;Bedford Falls, KY;South Muldraugh, KY;Otr;Muldraugh, KY DoLuaChecksum=true Public=false PublicName=My PZ Server PublicDescription= MaxPlayers=64 PingFrequency=10 PingLimit=400 HoursForLootRespawn=720 MaxItemsForLootRespawn=4 ConstructionPreventsLootRespawn=true DropOffWhiteListAfterDeath=false NoFire=false AnnounceDeath=true MinutesPerPage=1.0 SaveWorldEveryMinutes=90 PlayerSafehouse=true AdminSafehouse=false SafehouseAllowTrepass=true SafehouseAllowFire=true SafehouseAllowLoot=true SafehouseAllowRespawn=true SafehouseDaySurvivedToClaim=0 SafeHouseRemovalTime=200 AllowDestructionBySledgehammer=true KickFastPlayers=false ServerPlayerID=596264336 RCONPort=27015 RCONPassword= Password=6969 MaxAccountsPerUser=0 SleepAllowed=false SleepNeeded=false SteamPort1=8766 SteamPort2=8767 WorkshopItems=926737806;524301139;1516836158;522891356;1510950729;498441420;1299328280;1478038149;909647363;1164596597;859341915;640674707;1314062363;514618604;1188473572 SteamScoreboard=true SteamVAC=true UPnP=true UPnPLeaseTime=86400 UPnPZeroLeaseTimeFallback=true UPnPForce=true CoopServerLaunchTimeout=20 CoopMasterPingTimeout=60 VoiceEnable=true VoiceComplexity=5 VoicePeriod=20 VoiceSampleRate=24000 VoiceBuffering=8000 VoiceMinDistance=1.0 VoiceMaxDistance=50.0 Voice3D=true PhysicsDelay=500 SpeedLimit=50.0 server_browser_announced_ip= UseTCPForMapDownloads=false PlayerRespawnWithSelf=false PlayerRespawnWithOther=false FastForwardMultiplier=40.0 PlayerSaveOnDamage=true SaveTransactionID=false DisableSafehouseWhenPlayerConnected=false Faction=true FactionDaySurvivedToCreate=0 FactionPlayersRequiredForTag=1 AllowTradeUI=true HoursForWorldItemRemoval=0.0 WorldItemRemovalList=Base.Vest,Base.Shirt,Base.Blouse,Base.Skirt,Base.Shoes ItemRemovalListBlacklistToggle=false DisableRadioStaff=false DisableRadioAdmin=true DisableRadioGM=true DisableRadioOverseer=false Any help would be appreciated!
  10. I'm making a weapon mod, but I don't know the reload code for him. Maybe someone knows where to get this code?
  11. As the title says, sometimes you want to make it quick to read the text of a sheet of paper or more specifically the post-it notes without having to right click- left click on read and wait for the windows to appear. The tooltip might not show the whole text but a portion. No need to create a whole "tooltip class object" but to reuse the existing one. I would kindly try to make a mod out of it.. But I would need some kickstarter tips Regards
  12. Contrary to the inventory and loot windows, the map window (when you read a map) cannot be resized. this is really annoying even if you pin it (whenever you mouse out of the windows it foldes back up, when you mouse over it, it unfolds down). Also Consider that the Map UI window is really big ( it takes more than half the area of the game's HUD). Is it possible that one can convert that window to something like the inventory or loot one (so you can resize it ) through some minor modding? I will happily try to do it.. but I need some major guidance for it. Regards
  13. How to change the amount of starting perk points? I have a company that does my hosting but I have to tell them what to edit ect...anyone know? and will it affect future players?
  14. MrCouper

    Vehicle mods

    I've seen people making replacement models for the in-game cars. I was wondering how do I go about modeling some of my own? If anybody could point me in the right direction it would be much appreciated, thanks in advance
  15. Hi all, Please can you let me know what this setting does? The default is set to 500. What is better higher number or lower number? M700N
  16. Hellow, im trying to create a little mod, but im having big troubles. is there a way to display something like : " You killed 103 zombies on this server" whenever a player type "/kills" can a cop server store this info like: Plaayer_SteamID6655656_Zombie_killed = 25 Player_SteamID23423443_Zombie_Killed = 45 Player_SteamID3412111123_Zombie_Killed = 34 Does Some cool guy know how to do this?
  17. I wanted to play with a friend in Zomboid Project, but when I connected to my server a friend had a never-ending initialization of the maps, on the version (38 ..) the download was problem-free, and in version 39 the problem was present, as on the IMUBUS version. (This translator, sorry)
  18. I have made a program that extracts the global lua functions, like getPlayer() and the this is the result. Please let me know what you think! Many thanks, HOWZ1T
  19. Hey guys I need some help with TileZed's BuildingEd. I just finished a cool building that I worked so hard on, saved it and everything, didn't click on anything out of the ordinary. When I went to WorldEd, I clicked on my building, didn't show a preview image. When I dragged it out onto my Cell, it didn't show a building, neither did it plop a building when I placed it on my map itself. Then I went to BuildingEd to see if I messed something up, and instead I got an error saying, "Error Reading Building - Invalid Object Coordinates (1, -3 Line 2209, Column 72". What does this mean and how can I fix it without having to remake my whole tower? THANK YOU! My building's png is still in one of the .pzeditor folders, so idky it won't show in WorldEd or let me edit it either in BuildingEd.
  20. . This is Building Editor by the way, i seen some maps manage to pull this off, how? If you can, could anyone explain how to do the same for interior walls?
  21. Hello! I've been playing this great game for some time and about 2-3 weeks ago I bought a copy for my girlfriend. Since then I've been trying to start a server for us, but I just can't. Whatever I tried, my girlfriend was unable to connect. I've tried hamachi, connecting by ethernet, port forwarding, sarcificing a lamb... I just honestly tried to do what I can and nothing helps. So I'm asking you, dear fellow players and developers, for any help. Let us smash zombie heads together. Don't stop us now I'm ready to take this step by step, from begining, and I'll provide any infromation I can. Here's what I can think of, what can be useful: -both copies are on GOG -I have windows 7 64-b on my computer (where I want to host server) and my girlfriend has windows 8.1 64-b on her -our router is technicolor 7200.U (or just 7200)
  22. I cannot click on the add furniture button, it's the icon that looks like a chair. The instructions say to left click on it. No luck, for some reason I can't click it. Also while watching a tutorial I realized that under the tiles section, there is supposed to be furniture too. yet I do not have it. Why isn't this working? How can I fix it? SOLUTION: Alright guys, I'm sure this will work on at least 90% of people or even 100%, but whatever lets get to it. 1. Go to the tiles menu. 2. Go to a section that's related to furniture ex. Applications - Refrigeration 3. Find a plus button, it adds tiles. 4. Check to see if the furniture tab is now darker. 5. Congrats.
  23. Hi there, i'm not really sure where to post this but i'm looking for someone who is experienced in lua that could help me fix this mod and make it usable again. Let me know if you can, or know someone that can help!
  24. Hello to anyone who's reading this. I'm working with Neutz on the Union City map. We'll release a part of it once the Suburban Area is done. What I need from each one of you is an idea for buildings, it can be a shop, a gas station, (no more house ideas, please, unless you made some and want to share them, my brain is mush as this moment from making 200+ houses already) warehouses, small clinics, pet shops, you name it. I just need building ideas. If you want to give some buildings for the upcoming map you're more than welcome to do so. If you want to give ideas, give a small description or a list of the buildings, if you can, provide a picture if you want something custom which I could try and make. Thanks to anyone who'll be writing below, be sure to check the Union City thread, we'll keep you posted weekly (if we don't forget from time to time ._.) on the upcoming map progress.
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