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Found 4 results

  1. I've always like the principle in the old DayZ mod of the crashed helicopters, and I'd love to see Project Zomboid have some crashed aircrafts. After all, even if flights have been banned and a no fly zone installed, we do still get stalked by a helicopter during the game, and I doubt the military would stop reconnaissance or air resupply missions, and as the situation deteriorate attempt evacuations and even outright bombing runs. This suggestion is written like a wiki article as it is easier for me to formulate it that way. These are linked to various metagame events in my More Metagame Events suggestion. Crashed transport plane : The wreck of a large transport plane -possibly a C-130 Hercules although only an aeronautics afficionado could tell for sure given the state of the plane- can be found north of Muldraugh. The aircraft seemed to have attempted an emergency landing in the fields for unknown reasons, which failed catastrophically. The aircraft's wreck is spread over hundred of meters, having left a trail of debris and destruction in its crash. The crash has attracted a significant amount of zombies, and even long after the event, the infected still linger in the surrounding zone, making it a higher density zone than normal. The wreck contains several interesting loot, in particular several intact crates can be found in the debris, some containing food, and a handful containing medical supplies. Various bits of scraps and parts can also be salvaged near what remains of the engines, and there is an arms locker near the remains of the cockpit. Beware however that there is a small chance that military zombies will spawn near the cockpit. Landed Cessna : A cessna 402 twin engine transport plane is landed at the abandoned airfield south of valley station. Despite not having technically crashed, the airplane is inoperable, the reason which is evident by the abundance of corpses strewn around it. It seemed that a pilot and some associates violated the exclusion zone, and were subsequently overrun by the infected after landing. Given the state of the cessna's engines and front, it appears the plane plowed through several infected when landing, destroying its engines. Several melee weapons such as baseball bats and fireman axes can be recovered here, presumably the weapons packed by the plane's occupants and perhaps even survivors who attempted to reach the plane. Reconnaissance plane wreck : A crashed U-2 spy plane can be found south of riverside, in the woods between riverside and doe valley. It appeared to have been headed straight back from the secret military base near Rosewood, but crashed for unknown reason. The wreck itself has a small number of infected around it, but it has a significant chance to spawn a handful of military zombies, and the wreck of the plane is a good source of scraps and salvaged materials. Crashed news helicopter : Presumably the helicopter from the helicopter metagame event, the crashed news helicopter is located east of riverside, next to the river. It is haunted by a fair amount of infected pulled from the city by the commotion, and the wreck itself has a fair amount of batteries and electronics equipment, although it is otherwise unremarkable in terms of loot. Crashed military helicopter : A crashed helicopter, presumably a CH-47 chinook, can be found just north of the military homes embedded into the exclusion zone, having crashed into Louisville's suburbs. The wreck has a high chance of having military zombies spawn nearby, and several vehicles are stopped nearby, indicating that people either rushed the wreck to loot it, and never made it out, or attempted to aid or seek the protection of the soldiers there. The wreck has a few crates that can contain weapons and ammunition, but not much else. Crashed bomber : A crashed B-2 Spirit bomber (as far as anyone can tell from what's left of it) can be found south east of Louisville. The 'wreck' is truly more a collection of scrap metals and parts of a wing with an engine still attached, the plane having presumably crashed with its full bomb payload and subsequently detonated. The area has a few scraps, but is otherwise unremarkable except for the high zombie concentration due to the stupendous cacophony caused by the plane's payload detonating. Presumably the aircraft was slated to destroy Louisville's bridge, but it is impossible to tell.
  2. Hello ! I always loved the concept of the metagame events in project zomboid, and I'd dearly like to have some more implemented into the game. Here are some suggestions (as usual, they are worded like wiki articles as it is easier for me to formulate them that way). Some of these events are linked to my Falling Skies (Crashed Aircrafts) suggestion. Unique metagame events : Landing Cesna : During the early days (days 0-3), a cessna will fly in from the north and attempt to land at the abandoned airfield south of valley station, attracting nearby zombies. It is a relatively small and minor event, to avoid overwhelming the player from the get go, and could serve as a warning/prelude to the helicopter event. A few hours before it arrives, the same warning on the emergency broadcast that is given for the helicopter is sent. Transport plane crash : During the 4th day, a transport plane will fly to and crash north of Muldraugh, causing quite a ruckus and attracting many of the zombies in the surrounding areas. Jet interceptors : An hour after the helicopter event has ended, jet sounds can be heard from presumably a fighter aircraft. A few hours afterwards an explosion can be heard, presumably the news helicopter being shot down by the military. Exclusion zone overrun : During the 5th day, the exclusion zone's primary checkpoint is overrun during the morning, as the sounds of a riot lure in the infected, which causes a massive firefight, which can heard even from very far away, luring in even more zombies and causing the military to fall back. Military helicopter crash : An hour after the firefight of the exclusion zone overrun event has ended, a helicopter will make its way to the military homes, part of the exclusion zone border south of Louisville, and crash in the suburbs north of said homes shortly after taking off again (~3 hours after originally coming in). Bomber crash : On day 6, with a cataclysmic detonation that can be heard map wipe, a B-2 Spirit bomber crashes south east of Louisville with its entire payload, causing it to detonate and create a massive crater. Bridge destruction : On day 7, in the evening, the military opens fire with artillery and uses demolition charges to destroy key bridges, causing a distant rumble that can be heard from most of the map. Depending on where you are positioned, the sound will come from, and attract the zombies to, the nearest bridge. Spy plane crash : On day 30, in the middle of the night, a U-2 reconnaissance spy plane will crash south of riverside, in the woods between riverside and doe valley. Repeatable metagame events : All of those events are effectively alternatives to the current screams and gunshots metagame events. Explosion : A loud explosion, like that made by a heavy bomb, can be heard, with jet engine sounds heard briefly before and after the detonation, presumably a military bombing run. Grenade barrage : A series of small explosions, presumably grenades, can be heard, causing the zombies to migrate. Sirens : Before day 9, sirens can be heard in the distance, attracting the zombies. Sustained gunfire : Sound from a sustained gunfight, like a full on battle against the infected or even other humans. Can last for up to an hour before stopping abruptly.
  3. Hey Guys, I had an idea that someone else has probably requested before but i'm just gonna post it again. My idea is vehicles from cars, bikes, helicopters, etc. since you can get tired very easy from running and run out of energy I thought that you could fix up a car and be able to drive it around...although there would be some obvious consequences like the car makes noise, you have to keep getting gas, have to find parts, battery's, etc. Cars Cars would be something that would be pretty hard to find because everyone has either took them with them when they escaped or they crashed them so finding a car would be a rare thing to get but you could find it in barns, garages, roads (but would most likely be out of gas), and the body of one you can piece together. Fuel for cars would be as rare as finding farming areas since there possible to find but it can take some time. My idea is that while your driving you could have 1 hour real time nonstop driving and at the speed 3x of running. Bikes Bikes would be something pretty common to find but not something you would take over a car, although a bike will never need gas you will still need to use energy to peddle but you won't get tired as quick as running. Bikes will go 2x the amount of speed from running. Helicopters Helicopters are the huge prize you can find in the game they would go 6x the speed of running but they will suck up extreme amounts of fuel and will never be in perfect shape when found they could be crash landed in a field or in a military base where they would be in a little better shape. When you find one your gonna want to remember where it is because if you plan on piecing it back together because your going to be constantly looting for days on end looking for parts. Although helicopters are the perfect vehicle it is not an escape vehicle if anything you would be using it for a fresh start since no where is safe. Thank you for anyone who's reads this i'm not the best at posting but I am very grateful if you give what I posted some thought!
  4. What if while you were looting a house when you hear a plane/helicopter fly over when you hear a parashoot. And some where in that general area you could find a crate either full of medicine, weapons, or food that was dropped from it. Maybe while you were looting or wandering through a street. When you see a survivor limping or holding his stomach and you could try to save him or shoot him to take his stuff. That Npc can be wearing a certain set of clothing that designates what he drops like if hes military looking he could drop a gun or something. Or a random event like a group of survivors holding out in a building getting over run and you could leave them to die(come back later and take their stuff) or help them and they will give you something in return? Yeah, that's it.
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