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Found 3 results

  1. My character has had a previous Lower Torso wound that got infected, but it has since healed (many in-game days ago). No problem here. I noticed, however that when I got exercise fatigued from working out, the "infected" text showed up again on my Lower Torso. Since my character has no Lower Torso wound, I can't interact with this "infection" to heal it. Good news is that once the exercise fatigue went away, so did this infection. Pretty sure it's a visual bug. I have a strong suspicion its because my previous wound got healed while it was infected but it's tough to say. My character has the "slow healer" trait as well if that helps.
  2. I am not sure if it's intentional or a bug, but once you put a bandage on your wound and leave it dirty until the wound has been healed, the infection is still visible on the health panel. Additionally, the player will get the pain moodle the more dirt/mud they have on their body.
  3. Guest

    Add Context Option to Health Panel

    Hello, I'm new to PZ modding and I just want to practice with a mod regrouping some features I like in other mods. For now, I'm trying to implement a Z-Cure as a syringe you can inject yourself or another player. But I want it to be fully integrated (it's like a mini-challenge) so if you are infected AND you possess the cure, there will be a context option in the health panel to use it. Just like bandages or alcohol. I know how to add context option : I already try teleport, item spawning, corpse removing... But the main issue is : I can't find any event/hook related to health panel, so I just don't know how to modify its context options. I don't see any of my code wich can be posted here (because it has nothing to do with the final result I want). But if there is any, just tell me Please excuse my poor English, I'm just a froggy. Thanks!
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