Hey there folks!
Im new to the Community and the Game, i really love the game but you guys & girls have to help me out here:
I made a simple Hat mod. i made the Model in Blender and exported it as an .fbx, imported the texture to the mod-folder, wrote the script and .xml up to this point everything worked great BUT now comes the Problem: if the Hat gets Dirty or Damaged the texture will get mixed up and wont return to normal until its cleaned. i really cant figure it out..
Anyone of you got some ideas? Im thankful for any advice!
Greetings from Germany
-Mooreiche